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From: Bob Hughes
Subject: Re: potplant 37.8k
Date: 29 Jun 2000 06:51:56
Message: <395b2a4c@news.povray.org>
| "Ian Witham" <ian### [at] hotmailcom> wrote in message
news:395a4789@news.povray.org...
| Hi there,  I'm new to the pov-ray newsgroups... but you seem like a friendly
enough crowd.

Hi Ian.  Friendly? Yes.  That is, until HTML is used to post messages...
plain text is preffered due to the wide variety of newsreader programs people
use here.  Please have a look at posting guidelines at
povray.announce.frequently-asked-questions.  That can help in the future.

| With this in mind I have decided to offer this here picture for criticism.
Don't hold back, tell me how to |make it the best pot plant ever... I was
going for something like a Cantonese Lace. I used SplineTree |and some scanned
leaves for the plant, h.f. for the dirt, and csg for the pot.

I don't know much about plants, this one looks good far as branching and leaf
placement goes, just a bit thinned-out looking.  The detail to the leaves is
nice, even though not very visible here.  You could vary them slightly with a
'turbulence' added in: pigment {image_map{} turbulence 0.05} for close ups or
larger renders.

|The area light shadow of the foliage looks even grainier on a less compressed
image.. how can I fix |this? (make nice soft shadows)

It may be that the area light is near and wide.  If the light/plant distance
were 10, for example, with a plant size of around 1 then I'd have used a
'area_light <1,0,0>,<0,1,0>,4,4 jitter adaptive 1' (situated facing the plant)
but no more than that.  Every situation is different though.  Were you using
MegaPov then adding in 'orient' 'circular' would help it greatly.
I like the bowl, the dirt could use some color variation of sharp contrast at
a small scale using a granite patterned colormap for example.

Bob


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From: Ian Witham
Subject: Re: potplant 37.8k
Date: 29 Jun 2000 07:14:29
Message: <395b2f95@news.povray.org>
> | Hi there,  I'm new to the pov-ray newsgroups... but you seem like a
friendly
> enough crowd.
>
> Hi Ian.  Friendly? Yes.  That is, until HTML is used to post messages...

yeah sorry... already been told off for that one!  :-)
>
> | With this in mind I have decided to offer this here picture for
criticism.
> Don't hold back, tell me how to |make it the best pot plant ever... I was
> going for something like a Cantonese Lace. I used SplineTree |and some
scanned
> leaves for the plant, h.f. for the dirt, and csg for the pot.
>
> I don't know much about plants, this one looks good far as branching and
leaf
> placement goes, just a bit thinned-out looking.  The detail to the leaves
is
> nice, even though not very visible here.  You could vary them slightly
with a
> 'turbulence' added in: pigment {image_map{} turbulence 0.05} for close ups
or
> larger renders.

That's a great idea, but I've also used the same leaf images for
bump_map's... if I add the same amount of turbulence to the image_map and
bump_map will they still line up?


> |The area light shadow of the foliage looks even grainier on a less
compressed
> image.. how can I fix |this? (make nice soft shadows)
>
> It may be that the area light is near and wide

It was, and I've fixed it now, thanks.


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From: Rick
Subject: Re: potplant 37.8k
Date: 29 Jun 2000 08:33:45
Message: <395b4229@news.povray.org>
nice plant, looks like a miniature tree.

weird though, oe didnt show the usual paper clip attachment, i nearly 
missed it !

Rick
  "Ian Witham" <ian### [at] hotmailcom> wrote in message 
news:395a4789@news.povray.org...
  Hi there,  I'm new to the pov-ray newsgroups... but you seem like a 
friendly enough crowd.

  With this in mind I have decided to offer this here picture for 
criticism.  Don't hold back, tell me how to make it the best pot plant 
ever... I was going for something like a Cantonese Lace. I used 
SplineTree and some scanned leaves for the plant, h.f. for the dirt, and 
csg for the pot.

  The area light shadow of the foliage looks even grainier on a less 
compressed image.. how can I fix this? (make nice soft shadows)

  Ian


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From: Marc-Hendrik Bremer
Subject: Re: potplant 37.8k
Date: 29 Jun 2000 09:09:56
Message: <395b4aa4$1@news.povray.org>
Rick schrieb in Nachricht <395b4229@news.povray.org>...

weird though, oe didnt show the usual paper clip attachment, i nearly missed
it !

Instead OE copied the hole HTML-Message including the pic. Could be good to
uncheck "options"-"send"-"use same format for reply" (or something like
that).

Marc-Hendrik


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From: Bob Hughes
Subject: Re: potplant 37.8k
Date: 29 Jun 2000 09:48:33
Message: <395b53b1@news.povray.org>
"Ian Witham" <ian### [at] hotmailcom> wrote in message
news:395b2f95@news.povray.org...
|
| >   You could vary them slightly with a
| > 'turbulence' added in: pigment {image_map{} turbulence 0.05} for close ups
|
| That's a great idea, but I've also used the same leaf images for
| bump_map's... if I add the same amount of turbulence to the image_map and
| bump_map will they still line up?

Yep, if scale, rotate, translate are the same too.  Just be careful not to
turbulate into chaos.
Example:

  texture {
    pigment {image_map {png "c:\images\IEerror.png"
       // interpolate 2 // smooth it
        once   // don't tile image, just one copy
       // filter all .75  // make 1st color mostly transparent
       // transmit 1, .75  // make 2nd color mostly transparent
      }
      // transform it to unit-size (-1 to +1)
      translate -0.5*(x+y) // center on the origin
      scale 2              // make it 2 units across
     turbulence .125
    }
    normal {bump_map {png "c:\images\IEerror.png"
        // interpolate 2 // smooth it
        once   // don't tile image, just one copy
                 } bump_size 2 // raise or lower relief
      translate -0.5*(x+y) // center on the origin
      scale 2              // make it 2 units across
     turbulence .125
    }
    finish {ambient .125 diffuse .75 specular .25 roughness .075}
  }
}


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From: David Fontaine
Subject: Re: potplant 37.8k
Date: 29 Jun 2000 12:34:07
Message: <395B78F0.FE3211B4@faricy.net>
Mmm, plantalicious! Just listen to the other people, the dirt is too
saturated and crank up the area lights...

--
David Fontaine     <dav### [at] faricynet>     ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/


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From: Eric Freeman
Subject: Re: potplant 37.8k
Date: 29 Jun 2000 14:26:54
Message: <395b94ee@news.povray.org>
Ohhhh... you mean a "potted plant."  I was expecting.... oh, never mind.

Eric
--------------------
http://www.datasync.com/~ericfree
--------------------
"I don't like it, and I'm sorry I ever had anything to do with it."
- Erwin Schrodinger talking about Quantum Mechanics.


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From: Ken
Subject: Re: potplant 37.8k
Date: 30 Jun 2000 01:35:31
Message: <395C30A8.A8414C39@pacbell.net>
"Lt. Kettch" wrote:

> (he thinks), Gillis Trans has mastered hacking into POV Ray to make a

Gillis Trans ? Interesting mispelling :)

Try Gilles Tran.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Lt  Kettch
Subject: Re: potplant 37.8k
Date: 30 Jun 2000 03:41:17
Message: <395C4EA3.3510FE67@aol.com>
Oops.


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From: David Fontaine
Subject: Re: potplant 37.8k
Date: 30 Jun 2000 21:30:28
Message: <395D4819.16C06613@faricy.net>
Eric Freeman wrote:

> Ohhhh... you mean a "potted plant."  I was expecting.... oh, never mind.

lol

--
David Fontaine     <dav### [at] faricynet>     ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/


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