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Yes ... I did it a while ago ...
... but the problem with the beziers remains ... :-(
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzernet ',','
' ComputerScience /A\ +49-177-7403863 '
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Attachments:
Download 'dolphin2.jpg' (215 KB)
Preview of image 'dolphin2.jpg'
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Nice water texture!
Jan Walzer wrote:
>
> Yes ... I did it a while ago ...
> ... but the problem with the beziers remains ... :-(
>
> --
>
> ,', Jan Walzer \V/ http://wa.lzer.net ,',
> ',',' student of >|< mailto:jan### [at] lzernet ',','
> ' ComputerScience /A\ +49-177-7403863 '
>
> [Image]
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> Nice water texture!
just a plane with a normal {crackle+turbulence} and a finish {brilliance
"very high", reflection "a bit" and some phong}...
> Jan Walzer wrote:
> >
> > Yes ... I did it a while ago ...
> > ... but the problem with the beziers remains ... :-(
> >
> > --
> >
> > ,', Jan Walzer \V/ http://wa.lzer.net ,',
> > ',',' student of >|< mailto:jan### [at] lzernet ',','
> > ' ComputerScience /A\ +49-177-7403863 '
Post a reply to this message
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Even with the holes, these are really good. Definitely
wallpaper worthy.
--
Cheers
Steve email mailto:sjl### [at] ndirectcouk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
10:22pm up 3 days, 9:16, 1 user, load average: 2.26, 2.12, 2.04
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Nice water! The splash looks odd though.. Dunno how you made them, but you
could try average pattern + cylindrical + waves. I remember trying that long
time ago and failed :(
sig
--
ICQ 74734588
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Jan Walzer wrote:
>
> Yes ... I did it a while ago ...
> ... but the problem with the beziers remains ... :-(
>
Very nice, I like it a lot...
For your bezier patch problem, I suggest scaling everything
up. I've noticed that bezier patches tend to disappear if
they are too small but scaling the whole scene ups fixes the
problem...
Jerome
--
* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde... * http://www.enst.fr/~jberger
*******************************
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looks much better than the previos post, but i would say you have to do
something about the splashes???? - those oil slick thingies
Rick
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feel free to use it ...
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzernet ',','
' ComputerScience /A\ +49-177-7403863 '
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I'd never bet that nobody will see it ;)
Yes I know that but I wanted to hold the scene quite simple ...
The splashes are some spheres {scale y*0.001} with the same texture as the
water-plane, plus a warp ... This was, what came 1st to my mind when
thinking about the splashes ...
Yes, I also thought about an Isosurface, but I didn'd took the time to think
about this ...
But I found the pic looks better with these (odd) splashes than without
anything on the watersurface ...
Someone a good/fast Idea how to do it better (I heard the term "average
pattern" but I never could imagine something about this ... can you give an
example, that fits here?)
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzernet ',','
' ComputerScience /A\ +49-177-7403863 '
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I would wonder if this helps ... I can't imagine this will help ... I think
it's an export problem of Moray (maybe the preview is not the same as the
export)
But I'll try it out ...
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzernet ',','
' ComputerScience /A\ +49-177-7403863 '
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