POV-Ray : Newsgroups : povray.binaries.images : Cloudscape: first take (66K) Server Time
2 Oct 2024 10:18:24 EDT (-0400)
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From: Peter Popov
Subject: Re: Cloudscape: first take (66K)
Date: 26 May 2000 17:34:17
Message: <vnqtiso55s7b3mu77tl8g9ds2kdnuiuii8@4ax.com>
On Fri, 26 May 2000 16:40:58 +0200, "Gail Shaw" <gsh### [at] monotixcoza>
wrote:

>
>>Looks Protoss... it really needs big, glowing crystals, and maybe some
>>spacecraft.
>
>So you do play something other than descent. I was beginning to worry ...
><g>

Of course the spacecraft will be a Pyro-GL (or something bigger, maybe
the GTD "Bastion" :) ). That's waaay too much modelling, though.

Oh, and BTW, I don't play real-time war strategy games. Too slow and
too many dumbheads to control. They're my brother's forte. Me, gimme a
gun or a ship and I'll let the baddies have it!


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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From: Steve
Subject: Re: Cloudscape: first take (66K)
Date: 28 May 2000 13:06:58
Message: <slrn8j2i3n.9hf.sjlen@zero-pps.localdomain>
On Thu, 25 May 2000 13:38:40 +0300, Margus Ramst wrote:
>This is a multi-part message in MIME format.
>--------------1EA657A830ACADD82B713E78
>Content-Type: text/plain; charset=us-ascii
>Content-Transfer-Encoding: 7bit
>
>Work in progress. What would you suggest? It's supposed to look other-worldly,
>so strict realism is not an object.
>
>Render time: 11:16:17 @ 640x480 no AA, I really need to look into this.

Very nice indee, looks like some slight aroura.  I'd say well worth the 
wait.  

-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

  5:09pm  up 3 days,  4:03,  1 user,  load average: 2.00, 2.04, 2.34


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