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2 Oct 2024 12:22:44 EDT (-0400)
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From: Paul Daniel Jones
Subject: Re: photon mapping...pt2
Date: 12 May 2000 00:04:01
Message: <391B815B.E8910E0F@psu.edu>
I have posted the code to p.b.s-f. Feel free to use any and all of the
things contained in it (just mention my name some where :-)

Thank you for all you kind words.... occasionally I happen to stumble onto
something neat....

-paul

Gail Shaw wrote:

> Paul Daniel Jones wrote in message <391AA28C.270B86DD@psu.edu>...
> >sorry for the large image, but I wanted to preserve the delicate
> >refractions for all to see.
> >
> >comments?
> >
> >-paul
>
> Wonderful.
>
> Would you mind posting the texture for the glass and the photon settings
> please?
>
> Thanks
> Gail
> ********************************************************************
> * gsh### [at] monotixcoza              * Reality.dat not found         *
> * http://www.rucus.ru.ac.za/~gail/ * Attempting to reboot universe *
> ********************************************************************
> * The best way to accelerate Windows NT is at 9.8 m/s^2      *
> ********************************************************************


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From: Mark Wagner
Subject: Re: photon mapping...pt2
Date: 24 May 2000 01:16:58
Message: <392b65ca@news.povray.org>
Paul Daniel Jones wrote in message <391AA28C.270B86DD@psu.edu>...
>sorry for the large image, but I wanted to preserve the delicate
>refractions for all to see.


I finally got around to looking at this, and I have only one question:
How many years did it take to render?

Mark


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