POV-Ray : Newsgroups : povray.binaries.images : Photon Troubles Server Time
2 Oct 2024 10:21:12 EDT (-0400)
  Photon Troubles (Message 1 to 3 of 3)  
From: David Cook
Subject: Photon Troubles
Date: 27 Apr 2000 01:28:17
Message: <3907cff1@news.povray.org>
Help me Nathan!  I tried to convert some previous renderings over to
MegaPatch, and they're all busted now. I have to admit, I didn't fully
understand the photon parameters before, and the conversion to the MegaPatch
is totally baffling to me. If the solution isn't obvious from the image,
I'll post the code.

Thanks in advance,
-- Dave


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From: Ken
Subject: Re: Photon Troubles
Date: 27 Apr 2000 01:44:16
Message: <3907D2FB.67D3C3D5@pacbell.net>
David Cook wrote:
> 
> Help me Nathan!  I tried to convert some previous renderings over to
> MegaPatch, and they're all busted now. I have to admit, I didn't fully
> understand the photon parameters before, and the conversion to the MegaPatch
> is totally baffling to me. If the solution isn't obvious from the image,
> I'll post the code.

It looks like you are not shooting enough photons at the object. The
splotches are a good indication of this.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: David Cook
Subject: Re: Photon Troubles
Date: 27 Apr 2000 10:52:59
Message: <3908544b@news.povray.org>
Ah-ha! Thank you Ken. The additional count/spacing parameters were my
problem. I didn't understand what he was talking about in his conversion
notes: "If you used a "phd" variable in your scene, you can use the spacing
keyword. Got it now - Thanks!

Ken <tyl### [at] pacbellnet> wrote in message
news:3907D2FB.67D3C3D5@pacbell.net...
>
>
> David Cook wrote:
> >
> > Help me Nathan!  I tried to convert some previous renderings over to
> > MegaPatch, and they're all busted now. I have to admit, I didn't fully
> > understand the photon parameters before, and the conversion to the
MegaPatch
> > is totally baffling to me. If the solution isn't obvious from the image,
> > I'll post the code.
>
> It looks like you are not shooting enough photons at the object. The
> splotches are a good indication of this.
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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