POV-Ray : Newsgroups : povray.binaries.images : Happy Birthday Ken! (~118kau) Server Time
20 Oct 2026 06:47:45 EDT (-0400)
  Happy Birthday Ken! (~118kau) (Message 1 to 15 of 15)  
From: TonyB
Subject: Happy Birthday Ken! (~118kau)
Date: 21 Apr 2000 15:59:29
Message: <3900b321@news.povray.org>
I left this rendering on the night of the 18th, hoping it would be ready for
your birthday. I'm sorry it took so long, I guess I put the AA up too high.
I also shouldn't have put in that media at the last minute. I really wasn't
able to come up with a real present, so I'm just going to dedicate the first
version of my latest hallway to you. I hope you like it. Please forgive me
for the horrible textures. I have a lot to learn. I wish POV came with a
little built-in HE Day texture creator. :) God bless you and may you have
many. many more birthdays. Enjoy.


Post a reply to this message


Attachments:
Download 'finalA.jpg' (84 KB)

Preview of image 'finalA.jpg'
finalA.jpg


 

From: Ken
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 21 Apr 2000 16:55:26
Message: <3900BFF3.89D08651@pacbell.net>
TonyB wrote:
> 
> I left this rendering on the night of the 18th, hoping it would be ready for
> your birthday. I'm sorry it took so long, I guess I put the AA up too high.
> I also shouldn't have put in that media at the last minute. I really wasn't
> able to come up with a real present, so I'm just going to dedicate the first
> version of my latest hallway to you. I hope you like it. Please forgive me
> for the horrible textures. I have a lot to learn. I wish POV came with a
> little built-in HE Day texture creator. :) God bless you and may you have
> many. many more birthdays. Enjoy.

Thank you for the tribute Tony. I see a lot of improvement here even though
I think it is just a tad bit too dark, overall. I look forward to seeing
how you improve upon it.

Cheers,


-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

From: TonyB
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 21 Apr 2000 19:26:57
Message: <3900e3c1@news.povray.org>
>Thank you for the tribute Tony.

Hey, np. You've been really nice to me and everybody else here on the group,
so you deserve it. :) As a matter of fact, your name is my password on the
computers at FSU.

>I see a lot of improvement here even though I think
>it is just a tad bit too dark, overall. I look forward to
>seeing how you improve upon it.

I was kinda hoping that this was the last version (at least for a good
while) of the "clean" version of the hallway. Unfortunately, it didn't turn
out quite like I wanted it to. The lights didn't glow in the media the way I
wanted them to. I guess I just made it too clear. I also wanted the sign on
the left to be more readable. The top says "Laboratory", and the bottom says
"Elevator". I forgot to add something else I was thinking of: an LCD panel
to the right of the door that says something about the experiment in the
lab. I was going to make you the experiment. You know, the scientists
creating Ken, the first AI being. Oh well, I guess I'll add it some time in
the future. This thing took too long to render (2d 13h 49m 23s), and I don't
have the patience to go through such a long time without a computer again.

What I would like to request now of everybody, is if you can come up with
some better textures for this. I would really appreciate it. (Not just
suggestions, but actual code.) Many, many thanks in advance to everyone.


Post a reply to this message

From: Bob Hughes
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 21 Apr 2000 21:23:13
Message: <3900ff01@news.povray.org>
Wow.  Was this the actual render resolution for that 2+ days?
Did the lights use 'media_attenuation on' or 'fade_distance'?
Regardless, it has come a long way since the gray period.

Bob

"TonyB" <ben### [at] panamac-comnet> wrote in message news:3900e3c1@news.povray.org...
| >Thank you for the tribute Tony.
|
| Hey, np. You've been really nice to me and everybody else here on the group,
| so you deserve it. :) As a matter of fact, your name is my password on the
| computers at FSU.
|
| >I see a lot of improvement here even though I think
| >it is just a tad bit too dark, overall. I look forward to
| >seeing how you improve upon it.
|
| I was kinda hoping that this was the last version (at least for a good
| while) of the "clean" version of the hallway. Unfortunately, it didn't turn
| out quite like I wanted it to. The lights didn't glow in the media the way I
| wanted them to. I guess I just made it too clear. I also wanted the sign on
| the left to be more readable. The top says "Laboratory", and the bottom says
| "Elevator". I forgot to add something else I was thinking of: an LCD panel
| to the right of the door that says something about the experiment in the
| lab. I was going to make you the experiment. You know, the scientists
| creating Ken, the first AI being. Oh well, I guess I'll add it some time in
| the future. This thing took too long to render (2d 13h 49m 23s), and I don't
| have the patience to go through such a long time without a computer again.
|
| What I would like to request now of everybody, is if you can come up with
| some better textures for this. I would really appreciate it. (Not just
| suggestions, but actual code.) Many, many thanks in advance to everyone.
|
|


Post a reply to this message

From: TonyB
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 21 Apr 2000 21:34:13
Message: <39010195@news.povray.org>
>Wow.

Yup.

>Was this the actual render resolution for that 2+ days?

Yup. :|

>Did the lights use 'media_attenuation on' or 'fade_distance'?

I didn't use that first one. Does it make any difference?

>Regardless, it has come a long way since the gray period.

True. :)


Post a reply to this message

From: Bob Hughes
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 21 Apr 2000 22:17:51
Message: <39010bcf@news.povray.org>
"TonyB" <ben### [at] panamac-comnet> wrote in message news:39010195@news.povray.org...
|
| >Did the lights use 'media_attenuation on' or 'fade_distance'?
|
| I didn't use that first one. Does it make any difference?

For media to use the fading I think so.

Bob


Post a reply to this message

From: Francois Labreque
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 22 Apr 2000 02:18:35
Message: <390143B7.8C93805D@attglobal.net>
TonyB wrote:
> 
>  [Image]

You might want to add "no_shadow" to your light objects.  The shadow of
a lit lightbulb on the far wall seems a bit odd.

I like the textures you have put in.  Especially the stripes to prevent
a daydreaming scientist from accidentally falling in that mess of tubes.

-- 
Francois Labreque |   //\\    Wear an ASCII ribbon!
     flabreq      |  ||  ||   
        @         |   \\//    Support the campain
  attglobal.net        \\     against HTML e-mail!
                      //\\


Post a reply to this message

From: Rick [Kitty5]
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 22 Apr 2000 08:14:33
Message: <390197a9$1@news.povray.org>
hi TonyB

definatly look far to dim, mayby you should throw a bit more ambient
lighting in there (or a area light with no shadows placed at the top of the
room)

also try image maps instead of proc textures, may give you a better effect
on the walls, and pipes (trawl the 3d resource sites if your no to hot at
making your own)

also it seeme to be heading more realsitic, i thaught you were after a
pseudo 70's sci fi effect, if so, more primary colours and shiny plastic :)

Rick


Post a reply to this message

From: Peter Popov
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 22 Apr 2000 15:26:44
Message: <r5s2gs4g8jkb31cuqp345fbvn1sq75ehgc@4ax.com>
On Fri, 21 Apr 2000 18:24:44 -0400, "TonyB"
<ben### [at] panamac-comnet> wrote:

>>Thank you for the tribute Tony.
>
>Hey, np. You've been really nice to me and everybody else here on the group,
>so you deserve it. :) As a matter of fact, your name is my password on the
>computers at FSU.

I have a fluffy toy hedgehog called Bozo (you have to see it and
you'll have to admit it's the only name I could give him :) ) and a
smaller one caled Ken. I didn't call the bigger one Ken intentionally
because it's a memory from my ex and these still tend to carry a
negative connotaion which I'd never associate with Ken.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


Post a reply to this message

From: Ken
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 22 Apr 2000 15:55:13
Message: <39020359.C1D84DD7@pacbell.net>
Peter Popov wrote:

> I have a fluffy toy hedgehog called Bozo (you have to see it and
> you'll have to admit it's the only name I could give him :) ) and a
> smaller one called Ken.

Ken, the hedgehog. How touching....

:)

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

From: Bob Hughes
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 22 Apr 2000 19:30:29
Message: <39023615@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message news:39020359.C1D84DD7@pacbell.net...
| Peter Popov wrote:
|
| > I have a fluffy toy hedgehog called Bozo (you have to see it and
| > you'll have to admit it's the only name I could give him :) ) and a
| > smaller one called Ken.
|
| Ken, the hedgehog. How touching....

A nephew of mine got himself a pet hedgehog a little while ago.
Seeing this I got started wondering again why a hedgehog!
I never heard of such a domesticated animal before that.
Oh sure, there's Sonic the Hedgehog in video games but I never thought they sold the
live
things at pet stores.  Just seems so strange, and the idea of a toy one is only a
little
less strange to me  ;-)
Well, both are less strange until it's a Ken the Hedgehog toy.

Bob


Post a reply to this message

From: Peter Popov
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 22 Apr 2000 19:59:27
Message: <2le4gsonslo6gm74kh4b1srcv7g7srma64@4ax.com>
On Sat, 22 Apr 2000 18:30:39 -0500, "Bob Hughes"
<per### [at] aolcom?subject=PoV-News:> wrote:

>A nephew of mine got himself a pet hedgehog a little while ago.
>Seeing this I got started wondering again why a hedgehog!
>I never heard of such a domesticated animal before that.

I once had a hedgehog. My father found it on the road and brought it
home to my mother (she loves hedgehogs) thinking he would let it go
later that night. When he went out to let the little bugger he found
another one and brought them both back. Apparenltly they were a family
before they were brought home (the female probably went seeking that
drunk the male afther he didn't come home for dinner) because mother
hedgehog gave birth to three just two days after they arrived. Living
with a family of hedgehogs and four (at the time) cats can be fun esp.
in a two-room appartment :) That is, when the male hedgehod doesn't
try do dig a hole in the concrete floor (which he almost succeeded at
but he hit the steel armature and gave up). They wreaked havoc on all
the roaches for quite a while ahead.

The bottomline is that a hedgehog can be as nice as any other pet. At
least before they start chewing on a roach in 2 am, anyway.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


Post a reply to this message

From: Bob Hughes
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 22 Apr 2000 20:07:46
Message: <39023ed2@news.povray.org>
Okay, I've heard it all now  :-)
I'm going to have to send this little story over to my Mom so she can forward it on.

Bob

"Peter Popov" <pet### [at] usanet> wrote in message
news:2le4gsonslo6gm74kh4b1srcv7g7srma64@4ax.com...
| On Sat, 22 Apr 2000 18:30:39 -0500, "Bob Hughes"
| <per### [at] aolcom?subject=PoV-News:> wrote:
|
| >A nephew of mine got himself a pet hedgehog a little while ago.
| >Seeing this I got started wondering again why a hedgehog!
| >I never heard of such a domesticated animal before that.
|
| I once had a hedgehog. My father found it on the road and brought it
| home to my mother (she loves hedgehogs) thinking he would let it go
| later that night. When he went out to let the little bugger he found
| another one and brought them both back. Apparenltly they were a family
| before they were brought home (the female probably went seeking that
| drunk the male afther he didn't come home for dinner) because mother
| hedgehog gave birth to three just two days after they arrived. Living
| with a family of hedgehogs and four (at the time) cats can be fun esp.
| in a two-room appartment :) That is, when the male hedgehod doesn't
| try do dig a hole in the concrete floor (which he almost succeeded at
| but he hit the steel armature and gave up). They wreaked havoc on all
| the roaches for quite a while ahead.
|
| The bottomline is that a hedgehog can be as nice as any other pet. At
| least before they start chewing on a roach in 2 am, anyway.
|
|
| Peter Popov ICQ : 15002700
| Personal e-mail : pet### [at] usanet
| TAG      e-mail : pet### [at] tagpovrayorg


Post a reply to this message

From: TonyB
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 22 Apr 2000 21:23:18
Message: <39025086@news.povray.org>
Hey, guys, cute discussion, but I was kinda hoping somebody would contribute
a nice texture or two. I really want this to be a good image. Know what I
mean? Thanks.


Post a reply to this message

From: Peter Popov
Subject: Re: Happy Birthday Ken! (~118kau)
Date: 23 Apr 2000 16:54:00
Message: <06o6gs45qoserjfffjg3i3uqm5a6smhnb7@4ax.com>
On Sat, 22 Apr 2000 20:21:04 -0400, "TonyB"
<ben### [at] panamac-comnet> wrote:

>Hey, guys, cute discussion, but I was kinda hoping somebody would contribute
>a nice texture or two. I really want this to be a good image. Know what I
>mean? Thanks.

You're right Tony, thanks for putting me back on track. As for the
textures, I think the gauge looks a little funny with the current
texture, maybe make the radial pigment color map go from green to
yellow to red (without blending, just three stripes) with these taking
about 120 degrees of the full circle.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.