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Neat. Could you explain how you did this in detail?
Josh
hall wrote:
> Made a 3d version of a Truchet tile (3 seperate quarter-torii, each end of
> the torii touching the center of a face of a transparent (imaginary) cube).
> Took the tile and put a bunch of randomly oriented copies in a cubic
> arrangement and got this:
>
> [Image]
--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."
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I will post the source code for a similar type picture in text.scene-files
tomorrow-->same principles, different "tile" objects.....
Josh English wrote in message <38F4E024.25262181@spiritone.com>...
>Neat. Could you explain how you did this in detail?
>
>Josh
>
>hall wrote:
>
>> Made a 3d version of a Truchet tile (3 seperate quarter-torii, each end
of
>> the torii touching the center of a face of a transparent (imaginary)
cube).
>> Took the tile and put a bunch of randomly oriented copies in a cubic
>> arrangement and got this:
>>
>> [Image]
>
>--
>Josh English
>eng### [at] spiritonecom
>"May your hopes, dreams, and plans not be destroyed by a few zeros."
>
>
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