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On Thu, 9 Mar 2000 07:14:15 -0500, "Bill DeWitt"
<the### [at] earthlinknet> wrote:
>
>This is more like what I wanted it to look like. Resampled down to 800x600
>and compressed 25% in .jpg
Wow, that's one BIG heatsink. I want to have the CPU that will need it
(and compile POV for it!!!)
Seriously now, I think the metal doesn't look hot, just illuminated.
Maybe oxidize it a bit or maybe add something to show it's freezing
cold in the nearer part. Maybe some haze in the distance (then again,
maybe not, as this would indicate an atmosphere is present).
This image could benefit from the soft-glow in MegaPOV, what do you
think?
Peter Popov
pet### [at] usanet
ICQ: 15002700
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In article <mRjIOLq9p7733wCDij3yQ66dtWJ4@4ax.com>, Peter Popov
<pet### [at] usanet> wrote:
> Seriously now, I think the metal doesn't look hot, just illuminated.
> Maybe oxidize it a bit or maybe add something to show it's freezing
> cold in the nearer part. Maybe some haze in the distance (then again,
> maybe not, as this would indicate an atmosphere is present).
Well, since this is apparently either in orbit around or surrounding a
star, there wouldn't be any oxidation. :-)
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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Kick-ass, dude! I like it just how it is, you don't need to do any more.
<saving to disk>
How was the curviness made, hyperbolas?
It looks like a heat sink or high-voltage electrical equipment.
--
___ _______________________________________________
| \ |_ <dav### [at] faricynet> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"The only difference between me and a madman is that I'm not mad." -Dali
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"David Fontaine" <dav### [at] faricynet> wrote in message
news:38C### [at] faricynet...
> Kick-ass, dude! I like it just how it is, you don't need to do any more.
> <saving to disk>
> How was the curviness made, hyperbolas?
>
function
(sqr((z/2)*sin(y*36))+sqr(x/180))
+(sqr((x/2)*sin(y*36))+sqr(z/180))
}
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"Peter Popov" <pet### [at] usanet> wrote :
>
> This image could benefit from the soft-glow in MegaPOV, what do you
> think?
>
Probably could, but I haven't even -looked- at that feature yet.
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It looks like tons of micro cities. Each is its own industrial complex.
Combined they create a immense amount of power or a migraine headache
... =)
What is the math behind this...?
Bill DeWitt wrote:
> [Image]
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Moon47 wrote:
> What is the math behind this...?
Fractal.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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Ahhh Hahhh i was wondering what it had to do with sponges...?
Bill DeWitt wrote:
> "Peter Popov" <pet### [at] usanet> wrote :
> >
> > Are all these cubes really there or are you using some witty(1) trick
> > like mirrors?
> >
>
> Something like 960000 IsoSurfaces. A simple grid of an inverse of a
> Menenger Sponge.
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This reminds me of the final scene in the black hole...
I'm getting de-ja-vu i think i said this before... Hmmmm....
Bill DeWitt wrote:
> This is more like what I wanted it to look like. Resampled down to 800x600
> and compressed 25% in .jpg
>
> [Image]
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now thats nice :)
Rick
"Bill DeWitt" <the### [at] earthlinknet> wrote in message
news:38c795d5@news.povray.org...
>
> This is more like what I wanted it to look like. Resampled down to 800x600
> and compressed 25% in .jpg
>
>
>
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