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3 Oct 2024 04:55:43 EDT (-0400)
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From: Michael Andrews
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 3 Mar 2000 14:13:45
Message: <38C00F5A.AD1B1001@reading.ac.uk>
Hi Niemenen,

Since we are showcasing megapov, I added an isosurface to give a truely
bevelled surface.

Here's a small image and the code that replaces the plane in your posted
scene file.

#declare fnBevel = function { 
  pigment { 
    gradient x 
    colour_map {
      [0 rgb 0.03]
      [0.03 rgb 0]
      [0.97 rgb 0]
      [1 rgb 0.03]
    } 
  } 
}

isosurface {
  function { y + max(fnBevel(x,0,0), fnBevel(z,0,0)) }
  contained_by { box { -<10,0.1,10>, <10,0.1,10> } }
  eval
  texture
  { pigment { checker pigment { Marble1 }, pigment { Marble2 rotate
<30,50> } }
    normal { bumps .2/2.4 scale .03 }
    finish
    { specular .75
      reflection .5 reflection_blur .05 reflection_samples 20
    }
  }
  scale 2
  translate -y
}


Nieminen Juha wrote:
> 
>   The classic got new clothes.
>   I thought that since we have got lots of new cool features, why not try
> them on the classic image? The image uses the following features:
> 
>   - Blinn highlights
>   - Variable reflection
>   - Blurred reflection
>   - Photon mapping (unfortunately almost invisible)
>   - Radiosity (gives the overall orange tint to the image)
>   - Soft-glow
> 
>     Total Time:    2 hours 43 minutes  12.0 seconds (9792 seconds)
> 
>   Perhaps it could be used as example scene in pov 3.5?
> 
>  [Image]
> 
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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Attachments:
Download 'plane.jpg' (13 KB)

Preview of image 'plane.jpg'
plane.jpg


 

From: Bill DeWitt
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 3 Mar 2000 16:49:23
Message: <38c03363$1@news.povray.org>
"Michael Andrews" <M.C### [at] readingacuk> wrote :
>
>   contained_by { box { -<10,0.1,10>, <10,0.1,10> } }
>

    I can never get contained_by{ } to work, I always have to replace it
with bounded_by. Anyone know the reason?


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From: David Fontaine
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 3 Mar 2000 17:11:22
Message: <38C037DD.929BCDD7@faricy.net>
Good floor, but the aliasing in the image you posted is quite ugly! If you let
a longer render go it would be an awesome pic.

--
___     ______________________________________________________
 | \     |_                 <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine               http://www.faricy.net/~davidf/

"Sitting on a cornflake, waiting for the van to come" -Beatles


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From: Peter Popov
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 3 Mar 2000 17:23:27
Message: <djrAOAk8cooTnBm6I1FoQh+7u4DG@4ax.com>
On Fri, 3 Mar 2000 16:16:26 -0500, "Bill DeWitt"
<the### [at] earthlinknet> wrote:

>    I can never get contained_by{ } to work, I always have to replace it
>with bounded_by. Anyone know the reason?

Are you using MegaPOV 0.3? If yes, consider downloading 0.4.


Peter Popov
pet### [at] usanet
ICQ: 15002700


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From: Bill DeWitt
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 3 Mar 2000 17:49:30
Message: <38c0417a$1@news.povray.org>
"Peter Popov" <pet### [at] usanet> wrote :
>
> Are you using MegaPOV 0.3? If yes, consider downloading 0.4.
>

    What is really funny is that I did download 0.4 ... I simply failed to
install it...


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From: Margus Ramst
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 4 Mar 2000 08:59:39
Message: <38C1173F.DAE993FA@peak.edu.ee>
Ken wrote:
> 
> What's with the strange shadow lines ?
> 

This is just an artifact of using a normal map instead of actual geometry.
You can improve the look of the intersections by using a boxed pattern instead
of averaged gradients; but this will not get rid of the edge artifacts. For
that, I'd suggest an isosurface.

Margus


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From: Margus Ramst
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 4 Mar 2000 10:23:34
Message: <38C12AE6.DDDDD5DF@peak.edu.ee>
Better?

normal{
  boxed 1 slope_map{[0 <0,0>][.06 <1,0>]}
  scale .5 translate (x+z)*.5
  warp{repeat x}
  warp{repeat z}
}


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Attachments:
Download 'sp.jpg' (14 KB)

Preview of image 'sp.jpg'
sp.jpg


 

From: Steve
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 4 Mar 2000 21:19:21
Message: <slrn8c3fs4.46t.sjlen@zero-pps.localdomain>
On Sat, 04 Mar 2000 17:25:26 +0200, Margus Ramst wrote:
>This is a multi-part message in MIME format.
>--------------6549A269A67923EAA2564B2F
>Content-Type: text/plain; charset=us-ascii
>Content-Transfer-Encoding: 7bit
>
>Better?

Hey you know what that reminds me of, (_|_)


-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

  1:41am  up 2 days,  1:54,  3 users,  load average: 1.63, 1.48, 1.20


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From: Thomas Willhalm
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 6 Mar 2000 03:47:47
Message: <qqmaekclc23.fsf@schlatt.fmi.uni-konstanz.de>
Margus Ramst <mar### [at] peakeduee> writes:

> Better?

Much better!

Thomas

-- 
http://thomas.willhalm.de/ (includes pgp key)


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From: Peter Warren
Subject: Re: My version of the reflecting sphere on checkered plane
Date: 15 Mar 2000 05:41:00
Message: <38cf68bc$1@news.povray.org>
Dude


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