My most recent methods of wasting processor time have been using POV and
fiddling with something called Genetic Programming, which "evolves"
programs to solve problems. Taking a cue from the Qbist plugin for
Gimp, I write a similar program for isosurfaces in Perl. For those that
aren't familiar with Qbist, it shows you nine thumbnails in a 3 by 3
grid; selecting one refills the grid with images that are "mutations" of
the one selected. Anyways, one of the results of my meanderings through
isosurface space is shown here. It's easy to get carried away looking
at all of the neat, pseudo-random images that come out -- and with that
I unveil "Alien Cabbage -- Subspecies #42." Comments / suggestions?
-Alex V.
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