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From: Lt  Kettch
Subject: Red Alert!
Date: 6 Apr 2000 19:53:11
Message: <38ED1B1E.5FC0DFA9@aol.com>
I have a game called Command and Conquer Red Alert, and in it, the
Soviets have the "Tesla Coil". looks something like this.


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From: Paul Daniel Jones
Subject: Re: Red Alert!
Date: 6 Apr 2000 20:06:00
Message: <38ED265D.4B07EFB3@psu.edu>
Now you need to do the symbols....you know for the GDI and the other guys....
those would be nice in a shiny metal texture.....

-paul

"Lt. Kettch" wrote:

> I have a game called Command and Conquer Red Alert, and in it, the
> Soviets have the "Tesla Coil". looks something like this.
>
>   ------------------------------------------------------------------------
>  [Image]


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From: TonyB
Subject: Re: Red Alert!
Date: 6 Apr 2000 20:16:48
Message: <38ed28f0@news.povray.org>
Wow. And I thought HE Day was the texture master. You have completely
outdone him. I'm awestruck. Excellent control of modelling and lighting. You
da man!

















;)


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From: Lt  Kettch
Subject: New Veiw {33.4 KB}
Date: 6 Apr 2000 20:54:00
Message: <38ED295F.D5AEA8FA@aol.com>
Look Better?


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tesla.jpg


 

From: David Fontaine
Subject: Re: Red Alert!
Date: 6 Apr 2000 22:33:56
Message: <38ED48CD.35990642@faricy.net>
Wow! Do those rings really float in mid-air? :-)

--
___     _______________________________________________
 | \     |_          <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine        http://www.faricy.net/~davidf/

"The only difference between me and a madman is that I'm not mad." -Dali


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From: David Fontaine
Subject: Re: New Veiw {33.4 KB}
Date: 6 Apr 2000 22:35:28
Message: <38ED4926.FE255D1D@faricy.net>
"Lt. Kettch" wrote:

> Look Better?

No, definitely not, the old textures were much more realistic. ;-)

--
___     _______________________________________________
 | \     |_          <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine        http://www.faricy.net/~davidf/

"The only difference between me and a madman is that I'm not mad." -Dali


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From: SamuelT 
Subject: Re: New Veiw {33.4 KB}
Date: 6 Apr 2000 23:16:22
Message: <38ED532F.E042C691@aol.com>
"Lt. Kettch" wrote:

> Look Better?

Yes.

I've never played the game. Are you going to add more elements from the game?
Maybe strewn out in a random fashion?

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge


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From: H E  Day
Subject: Re: Red Alert!
Date: 6 Apr 2000 23:18:21
Message: <38ED5301.111EEE38@fci.net>
> And I thought HE Day was the texture master. You have completely
> outdone him. I'm awestruck.

Had to happen *sometime*!

--
H.E. Day


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From: Jim Kress
Subject: Re: Red Alert!
Date: 6 Apr 2000 23:24:34
Message: <38ed54f2@news.povray.org>
Looks like a Tim Burton Christmas tree!

--
Jim

Check out my web site  http://www.kressworks.com/

Lt. Kettch <AKK### [at] aolcom> wrote in message
news:38ED1B1E.5FC0DFA9@aol.com...
> I have a game called Command and Conquer Red Alert, and in it, the
> Soviets have the "Tesla Coil". looks something like this.
>


----------------------------------------------------------------------------
----


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From: Lt  Kettch
Subject: Re: Red Alert!
Date: 6 Apr 2000 23:27:19
Message: <38ED4D40.520307CF@aol.com>
In the game, they do, oddly enough. I'm making a version I call
"Tesla_Real" with supports and maybe a ladder on it.


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