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--
Oblique strategies
no. 69: Give way to your worst impulse.
----------------------------------------------------------------------------
Marco Semprini
Rimini - Italy
email: obl### [at] libero adhoc net
nickname: "oblique" (on #trax under IRCnet)
ICQ #: 2843904
----------------------------------------------------------------------------
Post a reply to this message
Attachments:
Download 'echoes of falling dust.jpg' (92 KB)
Preview of image 'echoes of falling dust.jpg'

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Pheeeww!
Marc
--
Marc Schimmler
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Sigh..... I shall never render again...... :-)
very, very cool. My hat is off to you.
so....how did you do the tops of the columns? The inlayed tiles? The whole darn
thing??? :-)
-paul
Marco Semprini wrote:
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> ----------------------------------------------------------------------------
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] libero adhoc net
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> ----------------------------------------------------------------------------
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
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Nice. I really liked this piece in the last round of the IRTC. Great
detailing on the arches and texturing on the walls. My only complaint would
be monotone color scheme, although the calm-peaceful look is obviously what
your going for. Good job; I'd buy your CD ;)
-Chris-
Marco Semprini <obl### [at] libero adhoc net> wrote in message
news:38E9D9DF.5C3ADAE7@libero.adhoc.net...
>
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> --------------------------------------------------------------------------
--
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] libero adhoc net
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> --------------------------------------------------------------------------
--
>
>
>
----------------------------------------------------------------------------
----
Post a reply to this message
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Outstanding!
A simple tutorial for the more complex items would be great - so that we can
learn from the 'master'.
--
Mike
wk: mik### [at] pyxis com www.pyxis.com
hm: mwe### [at] sciti com www.geocities.com/mikepweber
"Marco Semprini" <obl### [at] libero adhoc net> wrote in message
news:38E9D9DF.5C3ADAE7@libero.adhoc.net...
>
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> --------------------------------------------------------------------------
--
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] libero adhoc net
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> --------------------------------------------------------------------------
--
>
>
>
----------------------------------------------------------------------------
----
Post a reply to this message
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Love the wall texture, love your music. :) I have all of BlackHole's stuff.
The site was kinda dead the other day, is it back or gone forever?
Post a reply to this message
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One of the best I have seen in a long long time!
If I could offer constructive criticism it would
be with regard to the repeat in the tile floor. I
find the solid line between each repeat makes
me think of an imitation tile floor (like it was
actually laid down as big sheets meant to look
like tiles).
Of course I can't do anything like this so maybe
I shouldn't talk.
"Marco Semprini" <obl### [at] libero adhoc net> wrote in message
news:38E9D9DF.5C3ADAE7@libero.adhoc.net...
>
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> --------------------------------------------------------------------------
--
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] libero adhoc net
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> --------------------------------------------------------------------------
--
>
>
>
Post a reply to this message
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TonyB wrote:
> Love the wall texture, love your music. :)
Really ?? I thought to be the only "oblique" in the world, but maybe i'm not
alone :PP
> I have all of BlackHole's stuff.
Great!!! =)
>
> The site was kinda dead the other day, is it back or gone forever?
It will back renewed, with Flash pages and a new music disk release for May the
1st.
--
Oblique strategies
no. 110: Is the information correct ?
----------------------------------------------------------------------------
Marco Semprini
Rimini - Italy
email: obl### [at] libero adhoc net
nickname: "oblique" (on #trax under IRCnet)
ICQ #: 2843904
----------------------------------------------------------------------------
Post a reply to this message
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Spock wrote:
> Of course I can't do anything like this so maybe I shouldn't talk.
>
Why not ? :)
I have posted it exactly to receive this kind of criticism... so thx.
When i work for a long time to a pic i loose "the sense of reality", that is
paying attention to the details so the "evident" errors are no more seen.. dunno
if i explain.
Post a reply to this message
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Jeeeez!! Where did you say you posted the code? I am green with envy :( Do
you share the code? will you allow me to try it out in my project that has
about 600 similar columns?
--
Regards,
Sander
Marco Semprini <obl### [at] libero adhoc net> schreef in berichtnieuws
38E9D9DF.5C3ADAE7@libero.adhoc.net...
>
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> --------------------------------------------------------------------------
--
Post a reply to this message
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Increase the aa quality and this would be indistinguishable from a picture.
And that's not just a variation of the "please don't post pictures here"-gag; I
mean it!
sig.
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Sigmund Kyrre Aas wrote:
> Increase the aa quality and this would be indistinguishable from a picture.
> And that's not just a variation of the "please don't post pictures here"-gag; I
> mean it!
>
Ehehehe... :PP
i have set it to 0.1 and radiosity recursion_limit 2, for a total of 12 hours of
rendering!!!!
But this jpg is really a low quality image (due to its reduced size) in confront to
the original TGA image.
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Pleasant.
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Marco Semprini wrote:
> Ehehehe... :PP
> i have set it to 0.1 and radiosity recursion_limit 2, for a total of 12 hours
Woah! Is it that slow?
Btw is that recursive aa? It is way better than am1.
Post a reply to this message
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I would LOVE to see the code for this.
GREAT picture...
--
+--------------------------+----------------------------------------+
| Robert Alan Byer | "I don't want to take over the world, |
| bye### [at] mail ourservers net | just my own little part of it." |
| Phone: (317)357-2724 | http://www.ourservers.net/~byer |
+--------------------------+----------------------------------------+
| Send an E-mail request to obtain my PGP key. ICQ #65926579 |
+-------------------------------------------------------------------+
Post a reply to this message
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Wow, how did you do the detail at the top of the columns?
Very realistic texturing, I think the radiosity recursion 2 probably helped it a
lot.
--
___ _______________________________________________
| \ |_ <dav### [at] faricy net> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"The only difference between me and a madman is that I'm not mad." -Dali
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Very nice :-)
Bryan
--
Bryan Garnett-Law
=====================================
Webmaster
Flexible Learning Unit for Teaching & Education
Faculty of Communications, Health & Science
Ph: [+61 8] 9370 6115
Fx: [+61 8] 9370 6606
Email: b.g### [at] ecu edu au
=====================================
"Marco Semprini" <obl### [at] libero adhoc net> wrote in message
news:38E9D9DF.5C3ADAE7@libero.adhoc.net...
>
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> --------------------------------------------------------------------------
--
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] libero adhoc net
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> --------------------------------------------------------------------------
--
>
>
>
----------------------------------------------------------------------------
----
Post a reply to this message
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>Really ?? I thought to be the only "oblique" in the world, but maybe i'm
not
>alone :PP
:)
>It will back renewed, with Flash pages and a new music disk release for May
the
>1st.
Oh, joy! :)
Post a reply to this message
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Outrageously excellent!! I've never seen better.
Jim
Marco Semprini <obl### [at] libero adhoc net> wrote in message
news:38E9D9DF.5C3ADAE7@libero.adhoc.net...
>
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> --------------------------------------------------------------------------
--
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] libero adhoc net
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> --------------------------------------------------------------------------
--
>
>
>
----------------------------------------------------------------------------
----
Post a reply to this message
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Very Very great!!
Is it possible to get a link for the TGA picture?
Fabian.
Marco Semprini a écrit :
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> ----------------------------------------------------------------------------
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] libero adhoc net
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> ----------------------------------------------------------------------------
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
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Unglaublich!
--
_________ ________
(__ | \ /
_____) |efan \/\/einzierl - Das Chaos hat einen Namen...
Homepage: http://home.t-online.de/home/StefanWz
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WOW
Marco Semprini wrote:
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> ----------------------------------------------------------------------------
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] libero adhoc net
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> ----------------------------------------------------------------------------
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
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Paul Jones wrote:
> so....how did you do the tops of the columns?
I modeled them in sPatch: they were originally bezier-patches, but converted to one
single raw file to decrease the memory usage. Actually the POV file is 24 Mb!
> The inlayed tiles?
Texture map with a customized palette
> The whole darn thing??? :-)
>
Simply CSG differences and ....tons of patience!!!! =)
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Il cane zoppo di Antonio faceva di meglio.
Quei capitelli poi sono orrendi!
Non si sfanga!
Non mi rompere i....................
Ciao
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Marco Semprini wrote:
>
> Spock wrote:
>
> > Of course I can't do anything like this so maybe I shouldn't talk.
> >
>
> Why not ? :)
> I have posted it exactly to receive this kind of criticism... so thx.
> When i work for a long time to a pic i loose "the sense of reality", that is
> paying attention to the details so the "evident" errors are no more seen.. dunno
> if i explain.
I know exactly what you mean, Marco. When doing a complex scene that requires
many renders, it can become very tiring to view the same image again and
again. So much so, that I think (at least for me) that one's endurance becomes
a limiting factor in the quality of a rendering.
So, with that in mind, may I compliment you on your very high level of endurance?
A minor nit-pick of your image would be the texture of the cylindrical portions
of the columns. They seem to be too identical. Perhaps adding some randomness to
the gradient y pigment, and the normal{}'s. Same thing for the wall sections with
the windows, behind the columns.
It's a very beautiful, and beautifully done image though.
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Simply amazing. Did you hand-code it?
Marco Semprini wrote:
>
> --
> Oblique strategies
> no. 69: Give way to your worst impulse.
> ----------------------------------------------------------------------------
>
> Marco Semprini
> Rimini - Italy
> email: obl### [at] libero adhoc net
> nickname: "oblique" (on #trax under IRCnet)
> ICQ #: 2843904
> ----------------------------------------------------------------------------
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
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