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Just some more experiments with using isosurface functions as patterns.
Again, these use Isofunctions.inc. I am thinking of adding all of the
patterns I come up with to Isofunctions.inc if there is any interest.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoocom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Web page: http://chrishuff.dhs.org/
Post a reply to this message
Attachments:
Download 'TexTest.jpg' (37 KB)
Preview of image 'TexTest.jpg'
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From: Bill DeWitt
Subject: Re: More function patterns - TexTest.jpg (1/1)
Date: 26 Mar 2000 11:08:06
Message: <38de35e6@news.povray.org>
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"Chris Huff" <chr### [at] yahoocom> wrote in message
news:chrishuff_99-6BEF80.10575726032000@news.povray.org...
> Just some more experiments with using isosurface functions as patterns.
> Again, these use Isofunctions.inc. I am thinking of adding all of the
> patterns I come up with to Isofunctions.inc if there is any interest.
>
Well they are certainly interesting, but I don't think I see the point.
What is the difference between this and a regular pattern?
Post a reply to this message
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Bill DeWitt wrote:
> Well they are certainly interesting, but I don't think I see the point.
> What is the difference between this and a regular pattern?
You can create totaly new patterns that POV-Ray itself does not have
built into it.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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From: Bob Hughes
Subject: Re: More function patterns - TexTest.jpg (1/1)
Date: 26 Mar 2000 15:57:14
Message: <38de79aa@news.povray.org>
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I like. Do they have to be grayscale or can they use a 'color_map' in the usual
way?
Bob
"Chris Huff" <chr### [at] yahoocom> wrote in message
news:chrishuff_99-6BEF80.10575726032000@news.povray.org...
| Just some more experiments with using isosurface functions as patterns.
| Again, these use Isofunctions.inc. I am thinking of adding all of the
| patterns I come up with to Isofunctions.inc if there is any interest.
|
| --
| Christopher James Huff - Personal e-mail: chr### [at] yahoocom
| TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
| Web page: http://chrishuff.dhs.org/
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Hi Chris. Good work. How did you manage to get the patterns to go down to a
point?? Is it the spherical warp (that I haven't tried)? I can see a use
for such a pattern for making the iris in the human eye.
Chris Huff wrote:
> Just some more experiments with using isosurface functions as patterns.
> Again, these use Isofunctions.inc. I am thinking of adding all of the
> patterns I come up with to Isofunctions.inc if there is any interest.
>
> --
> Christopher James Huff - Personal e-mail: chr### [at] yahoocom
> TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
> Web page: http://chrishuff.dhs.org/
>
> [Image]
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit the still unfinished isosurface tutorial:
http://members.aol.com/stbenge
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In article <38de79aa@news.povray.org>, "Bob Hughes"
<per### [at] aolcom?subject=PoV-News:> wrote:
> I like. Do they have to be grayscale or can they use a 'color_map' in
> the usual way?
Function patterns can use any color map. The only reason I used a
black-white color map and an ambient of 1 was to show the shape of the
pattern itself without confusion from bands of colors and shadows.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoocom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Web page: http://chrishuff.dhs.org/
Post a reply to this message
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In article <38de35e6@news.povray.org>, "Bill DeWitt"
<the### [at] earthlinknet> wrote:
> Well they are certainly interesting, but I don't think I see the
> point.
> What is the difference between this and a regular pattern?
You can define a custom pattern without having to patch the source code.
You also have more control over waveforms and can more easily mix
patterns to get the desired result.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoocom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Web page: http://chrishuff.dhs.org/
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In article <38DE867E.F0F5249A@aol.com>, "SamuelT." <STB### [at] aolcom>
wrote:
> Hi Chris. Good work. How did you manage to get the patterns to go
> down to a point?? Is it the spherical warp (that I haven't tried)? I
> can see a use for such a pattern for making the iris in the human
> eye.
No, the actual patterns work that way. I used the sin() function to
avoid having a discontinuous line where it is mapped back to itself and
get the repetition, and Phi(), R(), and Theta() from the include file to
imitate the mapping.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoocom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Web page: http://chrishuff.dhs.org/
Post a reply to this message
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