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I consider it finished. What do you think? I had to fake media using
discs.
ZK
Post a reply to this message
Attachments:
Download 'alienfighter.jpg' (55 KB)
Preview of image 'alienfighter.jpg'

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A very cool spacecraft. Nice going. I'm sure someone will bring up the fact
that there probably shouldn't be such glowing lights in the vacuum of space.
Oops, I just did--- pay no attention to me.
Bob
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Bob Hughes wrote:
>
> A very cool spacecraft. Nice going. I'm sure someone will bring up the fact
> that there probably shouldn't be such glowing lights in the vacuum of space.
> Oops, I just did--- pay no attention to me.
:-) You're right, but it looks cool that way :-)
>
> Bob
ZK
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>I consider it finished. What do you think?
Yup, that looks finished to me too. Sweeet!
>I had to fake media using discs.
I can't tell. That means you did a good job. :)
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On Tue, 21 Mar 2000 21:09:07 -0600, "Bob Hughes"
<omn### [at] hotmail com?subject=PoV-News:> wrote:
>I'm sure someone will bring up the fact that there
>probably shouldn't be such glowing lights in the
>vacuum of space.
The "fact" ?
On the contrary, these lighting effects are perfectly reasonable,
because they are the sort of effects that can be produced within one's
eye, a window pane, or inside a camera. The halation in this scene
isn't being produced in the vacuum of space, but in the vicinity of
the observer, which could very well contain an atmosphere,
less-than-perfect optics (eye or camera), and a less than perfect
recording medium (film, sensor, or retina.)
The halation is a circular pattern centered at the point of maximum
brightness, not a projected "beam", such as an automobile's headlight
shining through a hazy atmosphere. This sort of halation can be
produced, even if viewing an object located in deep space.
****************************************
For the record, this image is one of the best space images I remember
seeing here. I hope to see more work like this in the future.
Later,
Glen Berry
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Haven't you seen B-Grade science fiction movies Bob???
Bob Hughes <omn### [at] hotmail com?subject=PoV-News:> wrote in article
<38d83982@news.povray.org>...
> A very cool spacecraft. Nice going. I'm sure someone will bring up the
fact
> that there probably shouldn't be such glowing lights in the vacuum of
space.
> Oops, I just did--- pay no attention to me.
>
> Bob
>
>
>
>
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BTW, I must know how you did the stars in the bg. Please explain.
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On Wed, 22 Mar 2000 04:01:01 +0100, ZEGER KNAEPEN
<ZEG### [at] student kuleuven ac be> wrote:
>I consider it finished. What do you think? I had to fake media using
>discs.
>
>ZK
Spaceship renders are usually a big turn off for me, but this has something I
find very attractive. Thinking about the glow from the "headlights", perhaps we
could consider this as some sort of micrometeorite shield that is visible as an
ionisation glow :-)
I like it so much I shall use it as wallpaper for a while. Thanks Zeger.
----------------------------
dav### [at] cableinet co uk
http://members.vavo.com/squiffy/
http://www.hamiltonite.mcmail.com
----------------------------
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In article <2k7hdss5qtfq59t6tur4a43g641pft6g96@4ax.com>, David
Wilkinson <dav### [at] cableinet co uk> wrote:
> Spaceship renders are usually a big turn off for me, but this has
> something I find very attractive. Thinking about the glow from the
> "headlights", perhaps we could consider this as some sort of
> micrometeorite shield that is visible as an ionisation glow :-)
Nice explanation, but ionization of what? The gaseous remains of a
meteorite that just hit/got hit?
Anyway, as mentioned by Glen Berry, this sort of thing is usually caused
by the lens, not the atmosphere.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoo com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Web page: http://chrishuff.dhs.org/
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Very, very nice.
Bob Hughes <omn### [at] hotmail com?subject=PoV-News:> wrote in message
news:38d83982@news.povray.org...
> A very cool spacecraft. Nice going. I'm sure someone will bring up the
fact
> that there probably shouldn't be such glowing lights in the vacuum of
space.
> Oops, I just did--- pay no attention to me.
>
The gaseous debris of a recently destroyed foe?
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Bob Hughes wrote:
> A very cool spacecraft. Nice going. I'm sure someone will bring up the fact
> that there probably shouldn't be such glowing lights in the vacuum of space.
> Oops, I just did--- pay no attention to me.
As we all know, alien spacepeople are very clever beings who enjoy practical
jokes. Having lights glowing in vacumm is a minor feat, easily done by having a
thousands of little light bulbs of varying intensity attached to the ship's tail,
thus recreating the glow effect.
G.
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Most probably a background image.....
TonyB <ben### [at] panama c-com net> wrote in article
<38d85f64@news.povray.org>...
> BTW, I must know how you did the stars in the bg. Please explain.
>
>
>
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You're right. It isn't called a 'lensflare' fot nothing :-)
But still it gives quite a humid look to the scene , I think.
>
> For the record, this image is one of the best space images I remember
> seeing here. I hope to see more work like this in the future.
Thank you! I'll try to make some other blobby spacecraft someday,
but school has precedence now :-)
> Later,
> Glen Berry
ZK
http://www.crosswinds.net/~povplace
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TonyB wrote:
>
> >I consider it finished. What do you think?
>
> Yup, that looks finished to me too. Sweeet!
Thanks!
> >I had to fake media using discs.
>
> I can't tell. That means you did a good job. :)
OK. Good to know. But it isn't as flexible as media.
ZK
http://www.crosswinds.net/~povplace
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TonyB wrote:
>
> BTW, I must know how you did the stars in the bg. Please explain.
It's a crackle pattern. Not the standard one, but I don't know the
'form' I used.
I'll look it up for you.
I'll put it on my webpage, someday...
Next year, or something...
When I find the time to do so...
ZK
http://www.crosswinds.net/~povplace
Post a reply to this message
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Saadat Saeed wrote:
>
> Most probably a background image.....
Nope.
No images used in this image...
Hmmm.. Sounds silly...
ZK
http://www.crosswinds.net/~povplace
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David Wilkinson wrote:
> Spaceship renders are usually a big turn off for me, but this has
Why's that?
something I
> find very attractive. Thinking about the glow from the "headlights",
Cool! Thanks!
perhaps we
> could consider this as some sort of micrometeorite shield that is visible as an
> ionisation glow :-)
?
It's a lensflare! It's caused by the camera! The only ionisation
glow is the exhaust: it spits out an ionized gas.
>
> I like it so much I shall use it as wallpaper for a while. Thanks Zeger.
>
Wow! Thankyou!
> ----------------------------
> dav### [at] cableinet co uk
> http://members.vavo.com/squiffy/
> http://www.hamiltonite.mcmail.com
> ----------------------------
ZK
http://www.crosswinds.net/~povplace
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I haven't used crackle for stars yet but it does look promising.
What I have used is granite, like this:
sky_sphere
{
pigment{
granite
color_map{[ 0.9 color Clear][ 0.9 color White]}
scale .02
}
}
This has been one of my standard include files for years.
Zeger Knaepen wrote:
>
> TonyB wrote:
> >
> > BTW, I must know how you did the stars in the bg. Please explain.
>
> It's a crackle pattern. Not the standard one, but I don't know the
> 'form' I used.
> I'll look it up for you.
> I'll put it on my webpage, someday...
> Next year, or something...
> When I find the time to do so...
>
> ZK
> http://www.crosswinds.net/~povplace
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
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Yes, I did happen to think of being in a space suit with the helmet creating the
effect. Glad you pointed that out. The overall post-process 'soft_glow' makes
that seem plausible (it is still using post-process isn't it?). Except those
fairly bright green jets and other bright glare places probably need some extra
glow too. But then maybe those two sources of light are extremely bright by
comparison.
Bob
"Zeger Knaepen" <ZEG### [at] student kuleuven ac be> wrote in message
news:38D8EDD4.2DF10A7E@student.kuleuven.ac.be...
| You're right. It isn't called a 'lensflare' fot nothing :-)
| But still it gives quite a humid look to the scene , I think.
|
| >
| > For the record, this image is one of the best space images I remember
| > seeing here. I hope to see more work like this in the future.
| Thank you! I'll try to make some other blobby spacecraft someday,
| but school has precedence now :-)
|
|
| > Later,
| > Glen Berry
| ZK
| http://www.crosswinds.net/~povplace
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"Saadat Saeed" <nat### [at] hotmail com> wrote in message
news:01bf93bf$0db58620$6200a8c0@bharebahwsasa...
| Haven't you seen B-Grade science fiction movies Bob???
Far too many.
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"Tom Melly" <tom### [at] tomandlu force9 co uk> wrote in message
news:38d8be70$1@news.povray.org...
| > that there probably shouldn't be such glowing lights in the vacuum of
| space.
|
| The gaseous debris of a recently destroyed foe?
Which would be only between those two lights and the viewer? Okay.... :-)
Bob
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On Wed, 22 Mar 2000 11:01:30 -0600, "Bob Hughes"
<omn### [at] hotmail com?subject=PoV-News:> wrote:
>Except those
>fairly bright green jets and other bright glare places probably need some extra
>glow too. But then maybe those two sources of light are extremely bright by
>comparison.
Exactly. The exhaust glow is much fainter in comparison to some of
those lights. The halation wouldn't be noticeable around those
objects. One more clue that those "headlights" are really so much
brighter is the relatively large white area in their centers. The
light here was so bright, it has lost its color due to overloading the
film/sensor/retina of the viewer. The green exhaust on the other hand,
retains a pale green color even in the brighter areas. This means it
isn't bright enough to cause such desaturation.
Later,
Glen Berry
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On Wed, 22 Mar 2000 07:01:46 -0500, Chris Huff
<chr### [at] yahoo com> wrote:
>Anyway, as mentioned by Glen Berry, this sort of thing is usually caused
>by the lens, not the atmosphere.
Actually, this sort of effect can also be easily caused by an
atmosphere as well as a lens, a window pane, scuffed or dirty
sunglasses, camera film, a CCD sensor, or the human retina, to name a
few possibilities. It's just that in a space scene, we tend to assume
there is no "atmosphere" present.
If I understand it correctly, there are indeed pockets of gas and/or
dust in some areas of space. Perhaps these might be dense enough to
add an atmospheric effect to a ship's lights, but I'm really not sure.
Later,
Glen Berry
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In article <cAnZOMmqWb4Wng=Gvj6fTwQ+GoUo@4ax.com>, Glen Berry
<7no### [at] ezwv com> wrote:
> On Wed, 22 Mar 2000 07:01:46 -0500, Chris Huff
> <chr### [at] yahoo com> wrote:
>
> >Anyway, as mentioned by Glen Berry, this sort of thing is usually caused
> >by the lens, not the atmosphere.
>
> Actually, this sort of effect can also be easily caused by an
> atmosphere as well as a lens, a window pane, scuffed or dirty
> sunglasses, camera film, a CCD sensor, or the human retina, to name a
> few possibilities. It's just that in a space scene, we tend to assume
> there is no "atmosphere" present.
The only thing I can think of that you missed is window screen. :-)
Basically, any object or substance between the camera and light source,
as well as components of the camera itself. However, I wouldn't expect a
dust cloud to make a lens flare-like shape, it would probably just make
a glow around the light source(unless it was something like magnetized
iron dust in a planetary or solar magnetic field, in which case the
particles might have a similar shape and orientation).
--
Christopher James Huff - Personal e-mail: chr### [at] yahoo com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Web page: http://chrishuff.dhs.org/
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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
Very nice!
<p>try getting it at a different angle, or make a movie!
<p>Awesome!
<p>ZEGER KNAEPEN wrote:
<blockquote TYPE=CITE>I consider it finished. What do you think?
I had to fake media using
<br>discs.
<p>ZK
<p> ------------------------------------------------------------------------
<br> [Image]</blockquote>
</html>
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Bob Hughes wrote:
>
> Yes, I did happen to think of being in a space suit with the helmet creating the
> effect. Glad you pointed that out. The overall post-process 'soft_glow' makes
> that seem plausible (it is still using post-process isn't it?).
Sure!
Except those
> fairly bright green jets and other bright glare places probably need some extra
> glow too. But then maybe those two sources of light are extremely bright by
> comparison.
To add a glow to the green jets, I had to use media, and media doesn't
work well with blobs.
>
> Bob
ZK
http://www.crosswinds.net/~povplace
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Lewis wrote:
>
> Very nice!
>
> try getting it at a different angle, or make a movie!
Frame 45/100: computercrash... (W98SE :-)
Anyway, it didn't look cool.
I'll make another one tomorrow or so.
> Awesome!
Thanks!
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Well, well. I am definitely impressed. I especially like the irid {} you
used on the surface. Makes it look like a wet, reptilian skin. Which of
course it is. The guns are nicely detailed, and don't seem out of place.
I've still got a bit of a beef with the cockpit, as it doesn't look....scratch
that. I just went back and it looks fine. Excellent work!!
Perhaps a few more views? And loose or make shorter the green trails , they
look too much like green pencils sticking out the back. (at least to me :)
--
H.E. Day
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"H.E. Day" wrote:
>
> Well, well. I am definitely impressed. I especially like the irid {} you
> used on the surface. Makes it look like a wet, reptilian skin. Which of
> course it is.
It is? I don't know. I didn't meet the alien who designed it... :-)
> The guns are nicely detailed, and don't seem out of place.
> I've still got a bit of a beef with the cockpit, as it doesn't look....scratch
:-)
> that. I just went back and it looks fine. Excellent work!!
Thanks!
> Perhaps a few more views? And loose or make shorter the green trails , they
> look too much like green pencils sticking out the back. (at least to me :)
>
OK, I'll do that. I think the problem is that they don't seem to
glow. That's becaus I didn't use media for them. Media and blobs,
they hate each other...
> --
> H.E. Day
ZK
http://www.crosswinds.net/~povplace
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Zeger Knaepen wrote:
>
> > Perhaps a few more views? And loose or make shorter the green trails , they
> > look too much like green pencils sticking out the back. (at least to me :)
> >
> OK, I'll do that. I think the problem is that they don't seem to
> glow. That's becaus I didn't use media for them. Media and blobs,
> they hate each other...
>
Well, I don't know... I used media for the exhaust of my
blob ship and I didn't have any problem...
Jerome
--
******************************* Jérôme M. BERGER
* Doctor Jekyll had something * mailto:ber### [at] iname com
* to Hyde... * http://www.enst.fr/~jberger
*******************************
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Jerome wrote:
> Well, I don't know... I used media for the exhaust of my
> blob ship and I didn't have any problem...
Strange... Can I see your code? Maybe I'm doing something wrong.
> Jerome
> --
> ******************************* Jérôme M. BERGER
> * Doctor Jekyll had something * mailto:ber### [at] iname com
> * to Hyde... * http://www.enst.fr/~jberger
> *******************************
ZK
http://www.crosswinds.net/~povplace
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Zeger Knaepen wrote:
>
> Jerome wrote:
> > Well, I don't know... I used media for the exhaust of my
> > blob ship and I didn't have any problem...
> Strange... Can I see your code? Maybe I'm doing something wrong.
>
Posted in p.b.s-f
Jerome
--
******************************* Jérôme M. BERGER
* Doctor Jekyll had something * mailto:ber### [at] iname com
* to Hyde... * http://www.enst.fr/~jberger
*******************************
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ZEGER KNAEPEN wrote:
> I consider it finished. What do you think?
Ditto
--
___ _______________________________________________
| \ |_ <dav### [at] faricy net> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"The only difference between me and a madman is that I'm not mad." -Dali
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The crackle-pigment I used for this image is on my webpage:
http://www.crosswinds.net/~povplace
Follow Tutorials, POV-Ray, Tips'n'Tricks I think it's the first
trick.
TonyB wrote:
>
> BTW, I must know how you did the stars in the bg. Please explain.
ZK
http://www.crosswinds.net/~povplace
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