POV-Ray : Newsgroups : povray.binaries.images : 1st rendering of hoverbike Server Time
3 Oct 2024 04:53:51 EDT (-0400)
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From: Sebastian Strand
Subject: Re: 1st rendering of hoverbike
Date: 18 Mar 2000 09:12:56
Message: <38d38ee8@news.povray.org>
"darre78" <dar### [at] earthlinknet> skrev i meddelandet
news:38D3085E.4691997E@earthlink.net...
> modeled in rhino,textured in Moray,  rendered in POV
> i'm going to work on the rust.. its a little too rusty..
> all are proceedurals done in Moray <except for concrete ground

Very nice rendering, not much to complain about, except perhaps that the
exhaust pipes don't look smooth enough. And, as others have pointed out,
please keep the filesize down. This pic took ages to download with my 56k
modem...







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From: Rudy Velthuis
Subject: Re: 1st rendering of hoverbike
Date: 18 Mar 2000 09:38:35
Message: <38d394eb$1@news.povray.org>
darre78 <dar### [at] earthlinknet> wrote in message
news:38D3085E.4691997E@earthlink.net...
> modeled in rhino,textured in Moray,  rendered in POV
> i'm going to work on the rust.. its a little too rusty..
> all are proceedurals done in Moray <except for concrete ground

It really looks good, but

- it has definitely too much rust
- the front bend in the side pipes looks a bit chunky.

Rudy Velthuis


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From: Francois Labreque
Subject: Re: 1st rendering of hoverbike
Date: 18 Mar 2000 09:52:31
Message: <38D39807.AD74D89D@attglobal.net>
Nice work.

As everyone else pointed out:
 - Image's too big.  I hate donwloading black pixels for ten minutes!
 - The welder who shaped those exhaust pipes did a crappy job.

Now a few comments of my own:
 - The rust texture used for the frame looks more like rattlesnake skin
colors than rust.
 - There are no "exhaust pipes" on a jet engine.  Combustion by-products
are mixed with the main flow of air.  Besides, if there were exhaust
pipes, they would be attached to the combustion chamber, which is in the
middle of the engine.

Unless your hoverbike owner wanted to paint it rattlesnake-skin-color
and added crappy exhaust pipes to the side of the engine to give it a
meaner look.

-- 
Francois Labreque | It is by caffeine alone I set my mind in motion, it
     flabreq      | is by the beans of Java that thoughts acquire speed,
        @         | the hands acquire shaking, the shaking becomes a 
  attglobal.net   | warning, it is by caffeine alone I set my mind in
motion.
                               - Stolen from Badger's .sig file


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From: David Fontaine
Subject: Re: 1st rendering of hoverbike
Date: 18 Mar 2000 15:54:36
Message: <38D3EC1A.66D8F673@faricy.net>
That thing looks like it probably doesn't work anymore.
Normally I would comment on the realistic moelling anf texturing, but instead
I'm going to chew you out for a nearly 1Meg download. Thanks. We appreciate
it. (Just kidding (hardly))
Now granted most newbies will post excessive images, but please, 1M?!? Let me
guess, you tried to post a 2M image first but hit the server max?
Try to keep the size under 200k. 'Specially if you're going to post another.

--
___     _______________________________________________
 | \     |_          <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine        http://www.faricy.net/~davidf/

"The only difference between me and a madman is that I'm not mad." -Dali


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From: Mark Wagner
Subject: Re: 1st rendering of hoverbike (7kbbu)
Date: 19 Mar 2000 03:33:38
Message: <38d490e2@news.povray.org>
Could you please post a smaller picture next time -- I was able to compress
this one to a 7kb JPEG without significant loss of quality.

Mark


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Attachments:
Download 'BIKE.JPG' (8 KB)

Preview of image 'BIKE.JPG'
BIKE.JPG


 

From:
Subject: Re: 1st rendering of hoverbike (7kbbu)
Date: 19 Mar 2000 05:39:59
Message: <38d4ae7f$1@news.povray.org>
Mark Wagner wrote:
>Could you please post a smaller picture next time -- I was able to compress
>this one to a 7kb JPEG without significant loss of quality.
>

Lol

Jide


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From: Bill DeWitt
Subject: Re: 1st rendering of hoverbike (7kbbu)
Date: 19 Mar 2000 08:39:48
Message: <38d4d8a4@news.povray.org>
"Mark Wagner" <mar### [at] gtenet> wrote in message
news:38d490e2@news.povray.org...
> Could you please post a smaller picture next time -- I was able to
compress
> this one to a 7kb JPEG without significant loss of quality.
>

    LOL is to trite. My wife had to come into the room and see if something
was wrong with me.


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From: Steve
Subject: Re: 1st rendering of hoverbike
Date: 19 Mar 2000 08:42:26
Message: <slrn8d9fk1.n3.sjlen@zero-pps.localdomain>
Nice work, it reminds me a bit of the cover of
Bat out of hell.  Some real good modelling. 

The first time I posted it was a massive file, 
I think it's a common thing for people to want
to participate and post something before ever
reading the details in the announcements NG. 

Please don't make the mistake of reposting a 
smaller version of exactly the same thing, only 
post another smaller version when you've made 
some considerable progress with the image.  

-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

 10:32am  up  7:07,  4 users,  load average: 1.32, 1.20, 1.08


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From: Azrael
Subject: Re: 1st rendering of hoverbike
Date: 19 Mar 2000 12:45:46
Message: <38D511F4.258532FC@chez.com>
I think you're exaggerating just a bit :)) On my computer, it was quite
awful, each area looked as if I had set the zoom at *5 :)) But, true, I
think it should be compressed. Perhaps not as much as 7kb, but
definitely less than 1M :)

Azrael
-- 
May all your dreams but one become true.

Azrael <azr### [at] chezcom>
http://www.chez.com/azrael


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From: Ken
Subject: Re: 1st rendering of hoverbike
Date: 19 Mar 2000 12:49:05
Message: <38D5123C.BC4C85A2@pacbell.net>
Azrael wrote:
> 
> I think you're exaggerating just a bit :)) On my computer, it was quite
> awful, each area looked as if I had set the zoom at *5 :)) But, true, I
> think it should be compressed. Perhaps not as much as 7kb, but
> definitely less than 1M :)

I think Darrel has been beat up enough on this subject and we should
just let it go.

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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