POV-Ray : Newsgroups : povray.binaries.images : StarFleet Blobs (Very big) Server Time
3 Oct 2024 06:27:11 EDT (-0400)
  StarFleet Blobs (Very big) (Message 9 to 18 of 28)  
<<< Previous 8 Messages Goto Latest 10 Messages Next 10 Messages >>>
From: Jon A  Cruz
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 01:09:20
Message: <38C9E465.C47FD736@geocities.com>
"H.E. Day" wrote:

> No, not the aliens.  The ships!  I've been wanting to do this for some
> time, and I think the semifinished model compares very favorably with
> the model used on the actual shows and movies.
> (http://www.west.net/~brandonm/worlds.htm)
> Anywaaay, this model uses the trace() function extensively.  When I say
> extensively, I really, really, mean it.  I also used the new blob
> pattern to selectively, well, select areas on the surface to texture.
> And, yes, I did use the base texture from my Cruiser pic.
> Took about a half hour to hour per pic to render.  Spent about 3 days on
> the modeling and texturing.
> Comments? Suggestions? Jobs? :)

Now now, Mr. Day.

You know that scanning in and posting professional books will probably get
you in trouble.

;-)

--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.


Post a reply to this message

From: Jon A  Cruz
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 01:15:36
Message: <38C9E5DD.2B38471@geocities.com>
"H.E. Day" wrote:

> > Criticism:
> >
> > I don't really like the lights on the ship. I mean, the windows or whatever
> > they are (the blue things). On the dark side of the ship they look
> > appropriate, er well, decent atleast. If they are windows, then i actually
> > don't think they fit quite right. If they are just lights, then they look
> > alright, but only on the dark parts of the ship. Where the ship is
> > illuminated, they look like they were drawn on with markers.
>
> Easy to fix.
>
> > I guess the same goes for the ships texture. It looks fsking awesome in the
> > lowlight areas of the ship, but looks a little too plast[icky] in the well
> > lit areas.
>
> Ditto.
>
> > A little constructive criticism never
> > hurts.
>
> Nope. It doesn't.
>

Hmmm. Definitely getting better. I think the lighting was the one thing I
pointed out a little while back that he could change a little. The rest is still
very good, and I can get picky (you should see me tear into my own stuff).

Hmmm. Nice, but can he do the USS Applepies?

--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.


Post a reply to this message

From: Ken
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 04:13:18
Message: <38CA0E9D.DB449045@pacbell.net>
Noah A wrote:
> 
> i rrreeaaalllyyy hate you ;)

Does this mean that you rue the Day ?

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

From: Equiprawn
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 05:35:44
Message: <38ca2180@news.povray.org>
Wow man, your models just blow me away! Looks like a lightwave trace - sooo
cool!

Please please please write a blob tutorial! :)

Equiprawn


Post a reply to this message

From: Lars Luthman
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 07:02:49
Message: <38ca35e9@news.povray.org>
You did all that with blobs? I'm very impressed.


--l


Post a reply to this message

From: H E  Day
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 12:36:11
Message: <38CA82BA.8FC62530@fci.net>
> Does this mean that you rue the Day ?

That's really poor, Ken. Really poor.


--
H.E. Day


Post a reply to this message

From: Robert Chaffe
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 12:39:31
Message: <38ca84d3$1@news.povray.org>
Ken wrote
>
>
> Noah A wrote:
> >
> > i rrreeaaalllyyy hate you ;)
>
> Does this mean that you rue the Day ?
>

Ouch !


Post a reply to this message

From: David Fontaine
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 16:10:22
Message: <38CAB564.25FBECF2@faricy.net>
Ross Litscher wrote:

> I don't really like the lights on the ship. I mean, the windows or whatever
> they are (the blue things). On the dark side of the ship they look
> appropriate, er well, decent atleast. If they are windows, then i actually
> don't think they fit quite right. If they are just lights, then they look
> alright, but only on the dark parts of the ship. Where the ship is
> illuminated, they look like they were drawn on with markers.
>
> I guess the same goes for the ships texture. It looks fsking awesome in the
> lowlight areas of the ship, but looks a little too plast[icky] in the well
> lit areas.

I agree, the texturing is bad but the modelling is good.

> All this of course with a grain of salt (or whatever the saying is) because
> I couldn't do any better.

But of course! Don't we all? :-p

--
___     _______________________________________________
 | \     |_          <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine        http://www.faricy.net/~davidf/

"The only difference between me and a madman is that I'm not mad." -Dali


Post a reply to this message

From: H  E  Day
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 16:51:23
Message: <01bf8ba3$28405ca0$f0073ea6@default>
What don'tcha like about them?  I think they look awsome/cool. :)

--
H.E. Day


Post a reply to this message

From: Lt  Kettch
Subject: Re: StarFleet Blobs (Very big)
Date: 11 Mar 2000 16:58:46
Message: <38CABDAD.87E9104A@aol.com>
But there not official Trek style


Post a reply to this message

<<< Previous 8 Messages Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.