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From: Fabien Hénon
Subject: Uncle Ken's helm
Date: 27 Feb 2000 13:21:48
Message: <38B8EF2D.D26D1A9A@club-internet.fr>
I modeled Uncle's Ken helmet (the knight of modern times who protects
the Povray newsgroup)

I added a Pov logo found on the P.B.I newsgroup.
The helmet was modeled with Rhino (my favorite software) and rendered
with POV ( Megapov 0.4 for Linux).

Any idea as to what I should add to this scene ?



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From: Chris Huff
Subject: Re: Uncle Ken's helm
Date: 27 Feb 2000 13:30:36
Message: <chrishuff_99-905E0E.13320527022000@news.povray.org>

<ffj### [at] club-internetfr> wrote:

> Any idea as to what I should add to this scene ?

Breathing holes? :-)

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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From: Ken
Subject: Re: Uncle Ken's helm
Date: 27 Feb 2000 13:50:17
Message: <38B9717C.3B1AD570@pacbell.net>

> 
> I modeled Uncle's Ken helmet (the knight of modern times who protects
> the Povray newsgroup)

I like it !

> Any idea as to what I should add to this scene ?

Hmmm... Uncle Ken ?

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Bob Hughes
Subject: Re: Uncle Ken's helm
Date: 27 Feb 2000 15:50:42
Message: <38b98e22@news.povray.org>
I was going to say that too.  But only that.  No other ideas.
Oh, wait, an AI doesn't need to breathe anyhow.

Bob

"Chris Huff" <chr### [at] yahoocom> wrote in message
news:chrishuff_99-905E0E.13320527022000@news.povray.org...

| <ffj### [at] club-internetfr> wrote:
|
| > Any idea as to what I should add to this scene ?
|
| Breathing holes? :-)
|
| --
| Chris Huff
| e-mail: chr### [at] yahoocom
| Web page: http://chrishuff.dhs.org/


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From: Fabien Hénon
Subject: Re: Uncle Ken's helm
Date: 27 Feb 2000 16:08:35
Message: <38B91659.5FF07E0D@club-internet.fr>
Supernatural people do not need to breathe.




> I was going to say that too.  But only that.  No other ideas.
> Oh, wait, an AI doesn't need to breathe anyhow.
>

I am working on it


>
> Bob
>
> "Chris Huff" <chr### [at] yahoocom> wrote in message
> news:chrishuff_99-905E0E.13320527022000@news.povray.org...

> | <ffj### [at] club-internetfr> wrote:
> |
> | > Any idea as to what I should add to this scene ?
> |
> | Breathing holes? :-)
> |
> | --
> | Chris Huff
> | e-mail: chr### [at] yahoocom
> | Web page: http://chrishuff.dhs.org/


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From: Mick Hazelgrove
Subject: Re: Uncle Ken's helm
Date: 27 Feb 2000 16:16:08
Message: <38b99418@news.povray.org>
AI's need power so how about a plug socket!

--
*************************************************************
       http://www.minda.swinternet.co.uk/index.htm

*************************************************************

news:38B8EF2D.D26D1A9A@club-internet.fr...
I modeled Uncle's Ken helmet (the knight of modern times who protects the
Povray newsgroup)
I added a Pov logo found on the P.B.I newsgroup.
The helmet was modeled with Rhino (my favorite software) and rendered with
POV ( Megapov 0.4 for Linux).
Any idea as to what I should add to this scene ?


Post a reply to this message

From: Fabien Hénon
Subject: Re: Uncle Ken's helm
Date: 27 Feb 2000 17:30:04
Message: <38B92973.FD47FDC9@club-internet.fr>
What is an AI ?

Fabien



> AI's need power so how about a plug socket!
>
> --
> *************************************************************
>        http://www.minda.swinternet.co.uk/index.htm
>
> *************************************************************

> news:38B8EF2D.D26D1A9A@club-internet.fr...
> I modeled Uncle's Ken helmet (the knight of modern times who protects the
> Povray newsgroup)
> I added a Pov logo found on the P.B.I newsgroup.
> The helmet was modeled with Rhino (my favorite software) and rendered with
> POV ( Megapov 0.4 for Linux).
> Any idea as to what I should add to this scene ?


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From: Alan Kong
Subject: Re: Uncle Ken's helm
Date: 27 Feb 2000 18:17:23
Message: <c0cjbsk6eh1d3u2k5bdg78pcmtfh1huhqo@4ax.com>

<ffj### [at] club-internetfr> wrote:

>Supernatural people do not need to breathe.

  Another way of saying that Ken never comes up for air <running for
cover>.

-- 
Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer


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From: H E  Day
Subject: Re: Uncle Ken's helm
Date: 27 Feb 2000 18:27:15
Message: <38B9B1BC.2CB46C42@fci.net>
Artificial Intelligence.

--
H.E. Day


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From: David Fontaine
Subject: Re: Uncle Ken's helm
Date: 27 Feb 2000 23:00:02
Message: <38B9F21A.5F2476B7@faricy.net>
The textures kinda have sort of a scanline-ish quality, ya know (I like
it).

--
___     ______________________________________________________
 | \     |_                 <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine               http://www.faricy.net/~davidf/

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