POV-Ray : Newsgroups : povray.binaries.images : Aqua Pod v2 Server Time
20 Oct 2026 16:04:45 EDT (-0400)
  Aqua Pod v2 (Message 1 to 30 of 30)  
From: Jay Raney
Subject: Aqua Pod v2
Date: 22 Feb 2000 10:03:27
Message: <38B1E00F.9C609DE3@usit.net>
The new Aqua Pod v2.
Source will be posted in p.b.scene-files

Jay Raney


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aquapod_v2.jpg


 

From: Josh English
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 10:48:18
Message: <38B2B01D.AB1EA76D@spiritone.com>
Drool. Now this is less cartoonish. Really, it is.I love the effect onthe
canopy. Is that an absorbing media in there or is there a really good negative
color component in the texture? I'll have to go open p.b.s-f finally...

Josh

Jay Raney wrote:

> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>
>   ------------------------------------------------------------------------
>  [Image]

--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."


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From: Mike Weber
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 11:53:23
Message: <38b2bf03@news.povray.org>
What tools did you use?  Strictly POV? Moray??
"Jay Raney" <jay### [at] usitnet> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>


----------------------------------------------------------------------------
----


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From: Jay Raney
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 12:18:06
Message: <38B1FFC2.FADB4418@usit.net>
Thanks,
The canopy is just reflecting a sky-sphere with a white-blue-black gradiant.

Jay Raney


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From: Ross Litscher
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 12:22:18
Message: <38B2C930.FFB90282@osu.edu>
oh my god.


wait  ::blink::  ::blink::


oh my god! check out the headlights! 




oh my god!!! this is so /expletive/ cool. man, i want one. this is
amazing. I applaud your aqua pod and your skills.


now just put it in a scene so we can make fun of your composition skills
:) cause there is nothing to make fun of here.

ross


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From: Jay Raney
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 12:25:46
Message: <38B2018D.C890424@usit.net>
100% POV text editor.
I use a mac and have never found a modeler that I like. Certainly mesh objects
are too difficult to hand-code, but I prefer the control of simply typing code.

Jay Raney


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From: Sigmund Kyrre Aas
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 13:38:47
Message: <38B2D7C7.F9FFBA9B@stud.ntnu.no>
Ross Litscher wrote:
..
> now just put it in a scene so we can make fun of your composition skills
> :) cause there is nothing to make fun of here.

Hmmmm well. There is no way you can control this once submerged since there are
no rudder. And the propeller would be very inefficient. It won't get much water
because of the flat stern. And the propeller blades.. tsk tsk. They should have
more pitch near the center than at the rim. 

Other than that it's perfect. 

btw is it normal to get erection from CG?


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From: David Heys
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 14:11:06
Message: <38b2df4a@news.povray.org>
Very, Very nice work Jay. :{)

David

Jay Raney <jay### [at] usitnet> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files


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From: Moon47
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 16:53:21
Message: <38B1B619.92FE99AD@earthlink.net>
It's good to see a another mac user here... =)
Hand coding is the best way to go ( the only way on mac ) in my opinion...
The headlights look really cool... I was astonished to see such simple code for
them in the source... Who would a thunk it...?

Jay Raney wrote:

> 100% POV text editor.
> I use a mac and have never found a modeler that I like. Certainly mesh objects
> are too difficult to hand-code, but I prefer the control of simply typing code.
>
> Jay Raney


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From: Chris Huff
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 16:56:11
Message: <chrishuff_99-4D651B.16573322022000@news.povray.org>
In article <38B2D7C7.F9FFBA9B@stud.ntnu.no>, Sigmund Kyrre Aas 
<as### [at] studntnuno> wrote:

> Hmmmm well. There is no way you can control this once submerged since 
> there are no rudder.

Hmm, maybe the control fins are made of a flexible composite?


> And the propeller would be very inefficient. It won't get much water 
> because of the flat stern. And the propeller blades.. tsk tsk. They 
> should have more pitch near the center than at the rim. 

I say drop the propeller...use a magnetohydrodynamic propulsion system. 
:-)

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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From: Peter Popov
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 17:00:25
Message: <DAazOJ+mKr7cElFU8=k019WpWUmp@4ax.com>
On Tue, 22 Feb 2000 19:39:03 +0100, Sigmund Kyrre Aas
<as### [at] studntnuno> wrote:

>btw is it normal to get erection from CG?

Sig, are you sure you didn't crosspost this message from within an
alt.sex.* group? :)


Peter Popov
pet### [at] usanet
ICQ: 15002700


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From: Josh English
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 17:36:14
Message: <38B30FB8.23DE5C5A@spiritone.com>
Just for the records, I am also a Mac user. I read the newsgroup at work and they
make me support Windows and they don't let the Macs on the network all the time, so I
surf on Windows, render on Mac...

Moon47 wrote:

> It's good to see a another mac user here... =)
> Hand coding is the best way to go ( the only way on mac ) in my opinion...
> The headlights look really cool... I was astonished to see such simple code for
> them in the source... Who would a thunk it...?
>
> Jay Raney wrote:
>
> > 100% POV text editor.
> > I use a mac and have never found a modeler that I like. Certainly mesh objects
> > are too difficult to hand-code, but I prefer the control of simply typing code.
> >
> > Jay Raney

--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."


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From: Chris Huff
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 17:52:40
Message: <chrishuff_99-169D42.17540222022000@news.povray.org>
> > > I use a mac and have never found a modeler that I like.
...
> > It's good to see a another mac user here... =)
...
> Just for the records, I am also a Mac user.

I am a Mac user, too. I also am a hand-coder.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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From: Cheval
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 18:51:50
Message: <38b32116@news.povray.org>
Ha! You could probably make a prototype of this trace!

"Jay Raney" <jay### [at] usitnet> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>


----------------------------------------------------------------------------
----


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From: TonyB
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 19:36:47
Message: <38b32b9f@news.povray.org>
Still cartooney, but way cooler. Excellent job, Jay! :) I hope to see you
put it into a nice scene soon.


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From: Bryan Garnett-Law
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 20:01:47
Message: <38b3317b@news.povray.org>
looking good :-)

--

Bryan Garnett-Law
=====================================
Webmaster
Flexible Learning Unit for Teaching & Education
Faculty of Communications, Health & Science

Ph: [+61 8] 9370 6115
Fx: [+61 8] 9370 6606
Email: b.g### [at] ecueduau
=====================================

"Jay Raney" <jay### [at] usitnet> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>


----------------------------------------------------------------------------
----


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From: H E  Day
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 20:12:32
Message: <38B33303.902248A9@fci.net>
Excellent!  I love the way you did the headlights. Quilted normal? Looks like
it.  I have a feeling I will soon be bowing out of the ring....
Again, an excellent job!
--
H.E. Day


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From: Steve
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 20:34:27
Message: <slrn8b63o3.inq.sjlen@zero-pps.localdomain>
These just get better and better. 

It's the wrong size for wallpaper, but you've posted the code so that's OK. 

-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

  9:39pm  up 8 days,  8:42,  4 users,  load average: 2.11, 1.74, 1.77


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From: David Fontaine
Subject: Re: Aqua Pod v2
Date: 22 Feb 2000 23:05:45
Message: <38B35C03.AB651C90@faricy.net>
iPod

--
___     ______________________________________________________
 | \     |_                 <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine               http://www.faricy.net/~davidf/

"Sitting on a cornflake, waiting for the van to come" -Beatles


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From: Eric Freeman
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 00:27:05
Message: <38b36fa9@news.povray.org>
YOU'RE THE MAN!!!!!!!!!!!!!!!

Eric
--------------------
http://www.datasync.com/~ericfree
--------------------
"The whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts."
--Bertrand Russel


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From: Darcy Johnston
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 01:15:05
Message: <38b37ae9@news.povray.org>
Jay Raney <jay### [at] usitnet> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files

Any chance we can get you to write out a tutorial to working with blobs?
Between you and Howard, we could have ourselves some powerful learning tools
at our disposal.

Absolutely wonderful,
Darcy


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From:
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 05:04:53
Message: <k8eln4cz12w.fsf@jeeves.stud.ntnu.no>
Peter Popov <pet### [at] usanet> writes:
> Sig, are you sure you didn't crosspost this message from within an
> alt.sex.* group? :)

alt.sex? Never heard of that. Alto Sex Pistols?

-- 
Sigmund Kyrre Aas


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From: Josh English
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 11:20:00
Message: <38B407A4.1FDA4458@spiritone.com>
Technically, so am I, but I'm nowhere near your class...

Chris Huff wrote:

> > > > I use a mac and have never found a modeler that I like.
> ...
> > > It's good to see a another mac user here... =)
> ...
> > Just for the records, I am also a Mac user.
>
> I am a Mac user, too. I also am a hand-coder.
>
> --
> Chris Huff
> e-mail: chr### [at] yahoocom
> Web page: http://chrishuff.dhs.org/

--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."


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From: Jay Raney
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 13:53:54
Message: <38B367B6.5A317077@usit.net>
:)
I dont actually feel qualified to write a tutorial on blobs. This being my most
ambitious attempt with a blob object, it seems like mostly luck to get the blob
components to cooperate. I have much to learn. I'm sure H.E. Day could provide
more useful tips.

Jay Raney

Darcy Johnston wrote:

> Jay Raney <jay### [at] usitnet> wrote in message
> news:38B1E00F.9C609DE3@usit.net...
> > The new Aqua Pod v2.
> > Source will be posted in p.b.scene-files
>
> Any chance we can get you to write out a tutorial to working with blobs?
> Between you and Howard, we could have ourselves some powerful learning tools
> at our disposal.
>
> Absolutely wonderful,
> Darcy


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From: Jay Raney
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 14:16:56
Message: <38B36D1B.71C41ABD@usit.net>
Thanks. :)
Yes quilted normal. I salvaged the headlight from an older project of mine.
Bowing Out!? Say it aint so. Surely I misunderstand you.

"This is not a competition. Please, No Wagering." -David Letterman

Jay Raney

"H.E. Day" wrote:

> Excellent!  I love the way you did the headlights. Quilted normal? Looks like
> it.  I have a feeling I will soon be bowing out of the ring....
> Again, an excellent job!
> --
> H.E. Day


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From: Mike Weber
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 15:45:07
Message: <38b446d3@news.povray.org>
Jay,

What did you use to model your pod?

Mike

"Jay Raney" <jay### [at] usitnet> wrote in message
news:38B367B6.5A317077@usit.net...
> :)
> I dont actually feel qualified to write a tutorial on blobs. This being my
most
> ambitious attempt with a blob object, it seems like mostly luck to get the
blob
> components to cooperate. I have much to learn. I'm sure H.E. Day could
provide
> more useful tips.
>
> Jay Raney
>
> Darcy Johnston wrote:
>
> > Jay Raney <jay### [at] usitnet> wrote in message
> > news:38B1E00F.9C609DE3@usit.net...
> > > The new Aqua Pod v2.
> > > Source will be posted in p.b.scene-files
> >
> > Any chance we can get you to write out a tutorial to working with blobs?
> > Between you and Howard, we could have ourselves some powerful learning
tools
> > at our disposal.
> >
> > Absolutely wonderful,
> > Darcy
>


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From: Jay Raney
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 16:03:32
Message: <38B38617.FA2BF08B@usit.net>
Just POV Text editor.
Lots of tweeking and re-rendering. Much trial and error to figure out the
relationship between components of different sizes, strengths, shapes (scaled,
rotated, & translated spheres), and relationship to one another. Rather
confusing, but very powerful, as demonstrated by H.E. day. I hope I can learn
to gain the kind of control that he has with blobs. The Aqua pod is sort of a
hap-hazzard model. I influenced how it turned out but it really sorta did its
own thing.

Jay Raney

Mike Weber wrote:

> Jay,
>
> What did you use to model your pod?
>
> Mike
>
> "Jay Raney" <jay### [at] usitnet> wrote in message
> news:38B367B6.5A317077@usit.net...
> > :)
> > I dont actually feel qualified to write a tutorial on blobs. This being my
> most
> > ambitious attempt with a blob object, it seems like mostly luck to get the
> blob
> > components to cooperate. I have much to learn. I'm sure H.E. Day could
> provide
> > more useful tips.
> >
> > Jay Raney
> >
> > Darcy Johnston wrote:
> >
> > > Jay Raney <jay### [at] usitnet> wrote in message
> > > news:38B1E00F.9C609DE3@usit.net...
> > > > The new Aqua Pod v2.
> > > > Source will be posted in p.b.scene-files
> > >
> > > Any chance we can get you to write out a tutorial to working with blobs?
> > > Between you and Howard, we could have ourselves some powerful learning
> tools
> > > at our disposal.
> > >
> > > Absolutely wonderful,
> > > Darcy
> >


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From: Pascal Baillehache
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 16:15:00
Message: <38b44dd4@news.povray.org>
You know what ? I'm definitely in love it  ;) !
wonderful job Jay !

Baillp

Jay Raney <jay### [at] usitnet> a écrit dans le message :
38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>


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From: Chris Huff
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 17:14:36
Message: <chrishuff_99-E1FAF0.17155923022000@news.povray.org>
In article <38B407A4.1FDA4458@spiritone.com>, Josh English 
<eng### [at] spiritonecom> wrote:

> Technically, so am I, but I'm nowhere near your class...

Considering that I go to a tiny private school in the middle of nowhere, 
you are probably right. :-)

But really, I am not that much of an artist. I mostly do programming and 
technical stuff...and there is only one image I have done which I would 
consider "finished".(my Caffeine image)

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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From: TonyB
Subject: Re: Aqua Pod v2
Date: 23 Feb 2000 23:53:43
Message: <38b4b957@news.povray.org>
>Between you and Howard, we could have ourselves some powerful learning
tools
>at our disposal.


<extremely light tinge of jealousy>
My time in the spotlight was so brief that I was forgotten in only one
day...
</extremely light tinge of jealousy>

My hat's off to Jay. Great work. I wish I could make cartooney things as
well as he does. Anyway, I'm currently working on a Dagobah like planet to
stick my IRIDIA into, but I'm having trouble with the trees and something
called "bounding slabs", that never seem to finish parsing. :(


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