 |
 |
|
 |
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
The new Aqua Pod v2.
Source will be posted in p.b.scene-files
Jay Raney
Post a reply to this message
Attachments:
Download 'aquapod_v2.jpg' (88 KB)
Preview of image 'aquapod_v2.jpg'

|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Drool. Now this is less cartoonish. Really, it is.I love the effect onthe
canopy. Is that an absorbing media in there or is there a really good negative
color component in the texture? I'll have to go open p.b.s-f finally...
Josh
Jay Raney wrote:
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>
> ------------------------------------------------------------------------
> [Image]
--
Josh English
eng### [at] spiritone com
"May your hopes, dreams, and plans not be destroyed by a few zeros."
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
What tools did you use? Strictly POV? Moray??
"Jay Raney" <jay### [at] usit net> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>
----------------------------------------------------------------------------
----
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Thanks,
The canopy is just reflecting a sky-sphere with a white-blue-black gradiant.
Jay Raney
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
oh my god.
wait ::blink:: ::blink::
oh my god! check out the headlights!
oh my god!!! this is so /expletive/ cool. man, i want one. this is
amazing. I applaud your aqua pod and your skills.
now just put it in a scene so we can make fun of your composition skills
:) cause there is nothing to make fun of here.
ross
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
100% POV text editor.
I use a mac and have never found a modeler that I like. Certainly mesh objects
are too difficult to hand-code, but I prefer the control of simply typing code.
Jay Raney
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Ross Litscher wrote:
..
> now just put it in a scene so we can make fun of your composition skills
> :) cause there is nothing to make fun of here.
Hmmmm well. There is no way you can control this once submerged since there are
no rudder. And the propeller would be very inefficient. It won't get much water
because of the flat stern. And the propeller blades.. tsk tsk. They should have
more pitch near the center than at the rim.
Other than that it's perfect.
btw is it normal to get erection from CG?
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Very, Very nice work Jay. :{)
David
Jay Raney <jay### [at] usit net> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
It's good to see a another mac user here... =)
Hand coding is the best way to go ( the only way on mac ) in my opinion...
The headlights look really cool... I was astonished to see such simple code for
them in the source... Who would a thunk it...?
Jay Raney wrote:
> 100% POV text editor.
> I use a mac and have never found a modeler that I like. Certainly mesh objects
> are too difficult to hand-code, but I prefer the control of simply typing code.
>
> Jay Raney
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
In article <38B2D7C7.F9FFBA9B@stud.ntnu.no>, Sigmund Kyrre Aas
<as### [at] stud ntnu no> wrote:
> Hmmmm well. There is no way you can control this once submerged since
> there are no rudder.
Hmm, maybe the control fins are made of a flexible composite?
> And the propeller would be very inefficient. It won't get much water
> because of the flat stern. And the propeller blades.. tsk tsk. They
> should have more pitch near the center than at the rim.
I say drop the propeller...use a magnetohydrodynamic propulsion system.
:-)
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
On Tue, 22 Feb 2000 19:39:03 +0100, Sigmund Kyrre Aas
<as### [at] stud ntnu no> wrote:
>btw is it normal to get erection from CG?
Sig, are you sure you didn't crosspost this message from within an
alt.sex.* group? :)
Peter Popov
pet### [at] usa net
ICQ: 15002700
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Just for the records, I am also a Mac user. I read the newsgroup at work and they
make me support Windows and they don't let the Macs on the network all the time, so I
surf on Windows, render on Mac...
Moon47 wrote:
> It's good to see a another mac user here... =)
> Hand coding is the best way to go ( the only way on mac ) in my opinion...
> The headlights look really cool... I was astonished to see such simple code for
> them in the source... Who would a thunk it...?
>
> Jay Raney wrote:
>
> > 100% POV text editor.
> > I use a mac and have never found a modeler that I like. Certainly mesh objects
> > are too difficult to hand-code, but I prefer the control of simply typing code.
> >
> > Jay Raney
--
Josh English
eng### [at] spiritone com
"May your hopes, dreams, and plans not be destroyed by a few zeros."
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
> > > I use a mac and have never found a modeler that I like.
...
> > It's good to see a another mac user here... =)
...
> Just for the records, I am also a Mac user.
I am a Mac user, too. I also am a hand-coder.
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Ha! You could probably make a prototype of this trace!
"Jay Raney" <jay### [at] usit net> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>
----------------------------------------------------------------------------
----
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Still cartooney, but way cooler. Excellent job, Jay! :) I hope to see you
put it into a nice scene soon.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
looking good :-)
--
Bryan Garnett-Law
=====================================
Webmaster
Flexible Learning Unit for Teaching & Education
Faculty of Communications, Health & Science
Ph: [+61 8] 9370 6115
Fx: [+61 8] 9370 6606
Email: b.g### [at] ecu edu au
=====================================
"Jay Raney" <jay### [at] usit net> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>
----------------------------------------------------------------------------
----
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Excellent! I love the way you did the headlights. Quilted normal? Looks like
it. I have a feeling I will soon be bowing out of the ring....
Again, an excellent job!
--
H.E. Day
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
These just get better and better.
It's the wrong size for wallpaper, but you've posted the code so that's OK.
--
Cheers
Steve email mailto:sjl### [at] ndirect co uk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
9:39pm up 8 days, 8:42, 4 users, load average: 2.11, 1.74, 1.77
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
iPod
--
___ ______________________________________________________
| \ |_ <dav### [at] faricy net> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"Sitting on a cornflake, waiting for the van to come" -Beatles
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
YOU'RE THE MAN!!!!!!!!!!!!!!!
Eric
--------------------
http://www.datasync.com/~ericfree
--------------------
"The whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts."
--Bertrand Russel
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Jay Raney <jay### [at] usit net> wrote in message
news:38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
Any chance we can get you to write out a tutorial to working with blobs?
Between you and Howard, we could have ourselves some powerful learning tools
at our disposal.
Absolutely wonderful,
Darcy
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Peter Popov <pet### [at] usa net> writes:
> Sig, are you sure you didn't crosspost this message from within an
> alt.sex.* group? :)
alt.sex? Never heard of that. Alto Sex Pistols?
--
Sigmund Kyrre Aas
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Technically, so am I, but I'm nowhere near your class...
Chris Huff wrote:
> > > > I use a mac and have never found a modeler that I like.
> ...
> > > It's good to see a another mac user here... =)
> ...
> > Just for the records, I am also a Mac user.
>
> I am a Mac user, too. I also am a hand-coder.
>
> --
> Chris Huff
> e-mail: chr### [at] yahoo com
> Web page: http://chrishuff.dhs.org/
--
Josh English
eng### [at] spiritone com
"May your hopes, dreams, and plans not be destroyed by a few zeros."
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
:)
I dont actually feel qualified to write a tutorial on blobs. This being my most
ambitious attempt with a blob object, it seems like mostly luck to get the blob
components to cooperate. I have much to learn. I'm sure H.E. Day could provide
more useful tips.
Jay Raney
Darcy Johnston wrote:
> Jay Raney <jay### [at] usit net> wrote in message
> news:38B1E00F.9C609DE3@usit.net...
> > The new Aqua Pod v2.
> > Source will be posted in p.b.scene-files
>
> Any chance we can get you to write out a tutorial to working with blobs?
> Between you and Howard, we could have ourselves some powerful learning tools
> at our disposal.
>
> Absolutely wonderful,
> Darcy
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Thanks. :)
Yes quilted normal. I salvaged the headlight from an older project of mine.
Bowing Out!? Say it aint so. Surely I misunderstand you.
"This is not a competition. Please, No Wagering." -David Letterman
Jay Raney
"H.E. Day" wrote:
> Excellent! I love the way you did the headlights. Quilted normal? Looks like
> it. I have a feeling I will soon be bowing out of the ring....
> Again, an excellent job!
> --
> H.E. Day
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Jay,
What did you use to model your pod?
Mike
"Jay Raney" <jay### [at] usit net> wrote in message
news:38B367B6.5A317077@usit.net...
> :)
> I dont actually feel qualified to write a tutorial on blobs. This being my
most
> ambitious attempt with a blob object, it seems like mostly luck to get the
blob
> components to cooperate. I have much to learn. I'm sure H.E. Day could
provide
> more useful tips.
>
> Jay Raney
>
> Darcy Johnston wrote:
>
> > Jay Raney <jay### [at] usit net> wrote in message
> > news:38B1E00F.9C609DE3@usit.net...
> > > The new Aqua Pod v2.
> > > Source will be posted in p.b.scene-files
> >
> > Any chance we can get you to write out a tutorial to working with blobs?
> > Between you and Howard, we could have ourselves some powerful learning
tools
> > at our disposal.
> >
> > Absolutely wonderful,
> > Darcy
>
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Just POV Text editor.
Lots of tweeking and re-rendering. Much trial and error to figure out the
relationship between components of different sizes, strengths, shapes (scaled,
rotated, & translated spheres), and relationship to one another. Rather
confusing, but very powerful, as demonstrated by H.E. day. I hope I can learn
to gain the kind of control that he has with blobs. The Aqua pod is sort of a
hap-hazzard model. I influenced how it turned out but it really sorta did its
own thing.
Jay Raney
Mike Weber wrote:
> Jay,
>
> What did you use to model your pod?
>
> Mike
>
> "Jay Raney" <jay### [at] usit net> wrote in message
> news:38B367B6.5A317077@usit.net...
> > :)
> > I dont actually feel qualified to write a tutorial on blobs. This being my
> most
> > ambitious attempt with a blob object, it seems like mostly luck to get the
> blob
> > components to cooperate. I have much to learn. I'm sure H.E. Day could
> provide
> > more useful tips.
> >
> > Jay Raney
> >
> > Darcy Johnston wrote:
> >
> > > Jay Raney <jay### [at] usit net> wrote in message
> > > news:38B1E00F.9C609DE3@usit.net...
> > > > The new Aqua Pod v2.
> > > > Source will be posted in p.b.scene-files
> > >
> > > Any chance we can get you to write out a tutorial to working with blobs?
> > > Between you and Howard, we could have ourselves some powerful learning
> tools
> > > at our disposal.
> > >
> > > Absolutely wonderful,
> > > Darcy
> >
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
You know what ? I'm definitely in love it ;) !
wonderful job Jay !
Baillp
Jay Raney <jay### [at] usit net> a écrit dans le message :
38B1E00F.9C609DE3@usit.net...
> The new Aqua Pod v2.
> Source will be posted in p.b.scene-files
>
> Jay Raney
>
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
In article <38B407A4.1FDA4458@spiritone.com>, Josh English
<eng### [at] spiritone com> wrote:
> Technically, so am I, but I'm nowhere near your class...
Considering that I go to a tiny private school in the middle of nowhere,
you are probably right. :-)
But really, I am not that much of an artist. I mostly do programming and
technical stuff...and there is only one image I have done which I would
consider "finished".(my Caffeine image)
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
>Between you and Howard, we could have ourselves some powerful learning
tools
>at our disposal.
<extremely light tinge of jealousy>
My time in the spotlight was so brief that I was forgotten in only one
day...
</extremely light tinge of jealousy>
My hat's off to Jay. Great work. I wish I could make cartooney things as
well as he does. Anyway, I'm currently working on a Dagobah like planet to
stick my IRIDIA into, but I'm having trouble with the trees and something
called "bounding slabs", that never seem to finish parsing. :(
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |