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From: Bob Hughes
Subject: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 01:47:36
Message: <38a8f688@news.povray.org>
Came across a pov scene I gathered up from these newsgroups a long while ago, or
so it seems a long time, and started playing around with it.  Maybe someone will
recognize it and lay claim to it, it looks very much the same as it originally
did.
Anyway, I had always thought it was a great beach/seashore technique
(isosurface) and wanted to try my hand at a render of it and didn't have a name
here to go with the pov script.  So please have a look and refresh everyone's
memory if you can.  There are problems and such with this render but never mind
that (like I could convince anyone to not pay attention to the flaws. ha ha).

Bob
--
omniVerse http://users.aol.com/persistenceofv/all.htm


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Attachments:
Download 'onshore.jpg' (48 KB)

Preview of image 'onshore.jpg'
onshore.jpg


 

From: Bouf
Subject: Re: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 04:43:32
Message: <38A9233F.CC4D5C38@nanterre.marelli.fr>
AAAARRGHHH !!!!!

It's been 3 weeks since I struggle with my sea on a beach !!!!
And now, you knock me down with your pic....

Life is hard....

Here is my pic...
Ohh, poor me...

Bouf.


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Attachments:
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Preview of image 'sea.jpg'
sea.jpg


 

From: Fabian BRAU
Subject: Re: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 05:44:51
Message: <38A92E23.8E3EBCAD@umh.ac.be>
Could you give more information about your method to get the seashore? 

Thanks

Fabian.


> 
> Came across a pov scene I gathered up from these newsgroups a long while ago, or
> so it seems a long time, and started playing around with it.  Maybe someone will
> recognize it and lay claim to it, it looks very much the same as it originally
> did.
> Anyway, I had always thought it was a great beach/seashore technique
> (isosurface) and wanted to try my hand at a render of it and didn't have a name
> here to go with the pov script.  So please have a look and refresh everyone's
> memory if you can.  There are problems and such with this render but never mind
> that (like I could convince anyone to not pay attention to the flaws. ha ha).
> 
> Bob
> --
> omniVerse http://users.aol.com/persistenceofv/all.htm
> 
>  [Image]


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From: Chris Huff
Subject: Re: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 07:25:12
Message: <chrishuff_99-A810E2.07262215022000@news.povray.org>
In article <38A9233F.CC4D5C38@nanterre.marelli.fr>, Bouf 
<Chr### [at] nanterremarellifr> wrote:

> AAAARRGHHH !!!!!
> 
> It's been 3 weeks since I struggle with my sea on a beach !!!!
> And now, you knock me down with your pic....
> 
> Life is hard....
> 
> Here is my pic...
> Ohh, poor me...

The sand texture on this is probably the best I have seen...the water is 
good too.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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From: Chris Huff
Subject: Re: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 07:27:36
Message: <chrishuff_99-499D71.07284715022000@news.povray.org>
In article <38a8f688@news.povray.org>, "Bob Hughes" 
<per### [at] aolcom?subject=PoV-News:> wrote:

> Came across a pov scene I gathered up from these newsgroups a long 
> while ago, or so it seems a long time, and started playing around 
> with it.  Maybe someone will recognize it and lay claim to it, it 
> looks very much the same as it originally did.

It sort of reminds me of the tutorial for making good water with 
WyzPOV...

What is that splotch on the horizon? It looks like an oil rig blew up or 
something...(or is it supposed to be smoking?)

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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From: Ross Litscher
Subject: Re: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 11:38:11
Message: <38A98441.E7FBEEF0@osu.edu>
Chris Huff wrote:

> The sand texture on this is probably the best I have seen...the water is
> good too.
> 
> --

i second the  opinion on the sand.


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From: Bob Hughes
Subject: Re: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 12:01:20
Message: <38a98660@news.povray.org>
Yeah, I don't see much wrong with this.  It's got dry sand, wet sand, frothy
water.  That makes for a good shoreline.

Bob

"Ross Litscher" <lit### [at] osuedu> wrote in message
news:38A98441.E7FBEEF0@osu.edu...
| Chris Huff wrote:
|
| > The sand texture on this is probably the best I have seen...the water is
| > good too.
| >
| > --
|
| i second the  opinion on the sand.


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From: Bob Hughes
Subject: Re: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 12:05:49
Message: <38a9876d@news.povray.org>
Hey, quit knocking my fabulous freighter!
Yep, smokestack of a ship in the distance was the idea.  I was going on my
experiences at the beach during childhood in Florida.  Maybe it's that you have
the uncanny ability to see how a few pixels are made up of a very "primitive"
CSG object.  :-)

Bob

"Chris Huff" <chr### [at] yahoocom> wrote in message
news:chrishuff_99-499D71.07284715022000@news.povray.org...
| In article <38a8f688@news.povray.org>, "Bob Hughes"
| <per### [at] aolcom?subject=PoV-News:> wrote:
|
| > Came across a pov scene I gathered up from these newsgroups a long
| > while ago, or so it seems a long time, and started playing around
| > with it.  Maybe someone will recognize it and lay claim to it, it
| > looks very much the same as it originally did.
|
| It sort of reminds me of the tutorial for making good water with
| WyzPOV...
|
| What is that splotch on the horizon? It looks like an oil rig blew up or
| something...(or is it supposed to be smoking?)
|
| --
| Chris Huff
| e-mail: chr### [at] yahoocom
| Web page: http://chrishuff.dhs.org/


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From: H E  Day
Subject: Re: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 13:00:46
Message: <38A9937C.ADB397B4@fci.net>
Please post the source to this!  By the way, is it animatable?

--
H.E. Day


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From: Bob Hughes
Subject: Re: Return of the Beach (whose beach?) [~65KB]
Date: 15 Feb 2000 13:22:03
Message: <38a9994b@news.povray.org>
I found the author of the pov script (for SuperPatch, a.k.a. MegaPov) posted in
the p.t.s-f. group August 14, 1999 11:38AM by Kevin Wampler.  I had to reset
that group to locate it but was worth it to look over all the old stuff there.
I'll repost it there at the text.scene-files group (and add his name and email)
so everyone doesn't need to go searching for it.  Might as well post what I have
here as well.

Bob

"Fabian BRAU" <Fab### [at] umhacbe> wrote in message
news:38A92E23.8E3EBCAD@umh.ac.be...
| Could you give more information about your method to get the seashore?
|
| Thanks
|
| Fabian.
|

| >
| > Came across a pov scene I gathered up from these newsgroups a long while
ago, or
| > so it seems a long time, and started playing around with it.  Maybe someone
will
| > recognize it and lay claim to it, it looks very much the same as it
originally
| > did.
| > Anyway, I had always thought it was a great beach/seashore technique
| > (isosurface) and wanted to try my hand at a render of it and didn't have a
name
| > here to go with the pov script.  So please have a look and refresh
everyone's
| > memory if you can.  There are problems and such with this render but never
mind
| > that (like I could convince anyone to not pay attention to the flaws. ha
ha).
| >
| > Bob
| > --
| > omniVerse http://users.aol.com/persistenceofv/all.htm
| >
| >  [Image]


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