 |
 |
|
 |
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
No, it's not some strange hair...
These are people, 9500 of them. Their size is adjusted to the size of
the underlying triangle.
1.5% of them fall to the ground.
Note : jpg really kills this picture and produces whitish spots where
yellow really is.
Credits :
Pov-Team & Nathan Kopp : Megapov 0.4
Poser 4 : people (12 differents types, 6 men, 6 women, stored in an
array)
Warp/Colefax : mesh compressor and related macros
Thomas Baier : 3DS2POV convertor
Rob Antonishen : chain (found through the POV links)
Kari Kivisalo : stone wall technique for the bottom wall
Other :
Walls, ground, door and window : height fields
The large wall is actually an acrylic painting used as a height field
(but textured with POV)
The bottom wall hf was generated with pov (crackle + J. VanSickle's
"blotches").
Window and streetlamp glow : media method 3
No radiosity used (added too much light).
Gilles Tran
The Book of Beginnings
http://www.mediaport.net/Artichaud/Tran/gtran.en.html
Post a reply to this message
Attachments:
Download 'huma21.jpg' (141 KB)
Preview of image 'huma21.jpg'

|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Gilles Tran wrote:
>
> No, it's not some strange hair...
> These are people, 9500 of them. Their size is adjusted to the size of
> the underlying triangle. 1.5% of them fall to the ground.
When art becomes stranger than fiction...
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Gilles Tran wrote:
>No, it's not some strange hair...
C'est merveilleux!
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
As ever great idea, beautifully executed.
Mick
--
*************************************************************
http://www.minda.swinternet.co.uk/index.htm
*************************************************************
"Gilles Tran" <tra### [at] inapg inra fr> wrote in message
news:38A46C48.BD37C1AD@inapg.inra.fr...
> No, it's not some strange hair...
> These are people, 9500 of them. Their size is adjusted to the size of
> the underlying triangle.
> 1.5% of them fall to the ground.
> Note : jpg really kills this picture and produces whitish spots where
> yellow really is.
>
> Credits :
> Pov-Team & Nathan Kopp : Megapov 0.4
> Poser 4 : people (12 differents types, 6 men, 6 women, stored in an
> array)
> Warp/Colefax : mesh compressor and related macros
> Thomas Baier : 3DS2POV convertor
> Rob Antonishen : chain (found through the POV links)
> Kari Kivisalo : stone wall technique for the bottom wall
>
> Other :
> Walls, ground, door and window : height fields
> The large wall is actually an acrylic painting used as a height field
> (but textured with POV)
> The bottom wall hf was generated with pov (crackle + J. VanSickle's
> "blotches").
> Window and streetlamp glow : media method 3
> No radiosity used (added too much light).
>
> Gilles Tran
> The Book of Beginnings
> http://www.mediaport.net/Artichaud/Tran/gtran.en.html
>
>
----------------------------------------------------------------------------
----
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Gilles Tran wrote...
>No, it's not some strange hair...
>These are people, 9500 of them. Their size is adjusted to the size of
>the underlying triangle.
>1.5% of them fall to the ground.
>Note : jpg really kills this picture and produces whitish spots where
>yellow really is.
Whow! Amazing, a true Tran.
--
Rudy Velthuis
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Whoa... what an imagination... ^_^*
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
wow, quite impressive !
I wonder how you manage to mix all these soft together, but I'm a beginner
using only Pov !
congratulations :-)
Baillehache Pascal
Gilles Tran <tra### [at] inapg inra fr> a écrit dans le message :
38A46C48.BD37C1AD@inapg.inra.fr...
> No, it's not some strange hair...
> These are people, 9500 of them. Their size is adjusted to the size of
> the underlying triangle.
> 1.5% of them fall to the ground.
> Note : jpg really kills this picture and produces whitish spots where
> yellow really is.
>
> Credits :
> Pov-Team & Nathan Kopp : Megapov 0.4
> Poser 4 : people (12 differents types, 6 men, 6 women, stored in an
> array)
> Warp/Colefax : mesh compressor and related macros
> Thomas Baier : 3DS2POV convertor
> Rob Antonishen : chain (found through the POV links)
> Kari Kivisalo : stone wall technique for the bottom wall
>
> Other :
> Walls, ground, door and window : height fields
> The large wall is actually an acrylic painting used as a height field
> (but textured with POV)
> The bottom wall hf was generated with pov (crackle + J. VanSickle's
> "blotches").
> Window and streetlamp glow : media method 3
> No radiosity used (added too much light).
>
> Gilles Tran
> The Book of Beginnings
> http://www.mediaport.net/Artichaud/Tran/gtran.en.html
>
>
----------------------------------------------------------------------------
----
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
First let me say... Wow. I'm humbled by your
majesty!
Question, how did you manage to render this!?
Do you have a gig of RAM? What is the trick.
How long did it take?
Harold
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Strange concept.
The render time must be incredible.
--
___ ______________________________________________________
| \ |_ <dav### [at] faricy net> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"Sitting on a cornflake, waiting for the van to come" -Beatles
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Yikes, you're not even on the same planet!
Those words popped out of my fingers, as a huge compliment, both in style and
artistic excellence...
Gilles Tran wrote:
> These are people, 9500 of them. Their size is adjusted to the size of
> the underlying triangle.
> 1.5% of them fall to the ground.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Awesome as usual. Creepy and beautiful.
If I were the big character I'd be *very* displeased to have a
bunch of little humans scurrying around on my skin like ants.
--
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
This is amazing as usually for your work of course!! Somehow this scene is
quite disturbing!
Gilles Tran wrote:
> No, it's not some strange hair...
> These are people, 9500 of them. Their size is adjusted to the size of
> the underlying triangle.
> 1.5% of them fall to the ground.
> Note : jpg really kills this picture and produces whitish spots where
> yellow really is.
>
> Credits :
> Pov-Team & Nathan Kopp : Megapov 0.4
> Poser 4 : people (12 differents types, 6 men, 6 women, stored in an
> array)
> Warp/Colefax : mesh compressor and related macros
> Thomas Baier : 3DS2POV convertor
> Rob Antonishen : chain (found through the POV links)
> Kari Kivisalo : stone wall technique for the bottom wall
>
> Other :
> Walls, ground, door and window : height fields
> The large wall is actually an acrylic painting used as a height field
> (but textured with POV)
> The bottom wall hf was generated with pov (crackle + J. VanSickle's
> "blotches").
> Window and streetlamp glow : media method 3
> No radiosity used (added too much light).
>
> Gilles Tran
> The Book of Beginnings
> http://www.mediaport.net/Artichaud/Tran/gtran.en.html
>
> ------------------------------------------------------------------------
> [Image]
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Gilles Tran wrote:
> No, it's not some strange hair...
> These are people, 9500 of them. Their size is adjusted to the size of
> the underlying triangle.
> 1.5% of them fall to the ground.
> Note : jpg really kills this picture and produces whitish spots where
> yellow really is.
Please post a link to a PNG version.
Please, Please, Please, Please, Please, Please, Please, Please, Please,
Please, Please, Please, Please, Please, Please, Please, Please, Please,
Please, Please, Please, Please, Please, Please, Please, Please, Please,
Please, Please, Please, Please, Please, Please, Please, Please, Please,
Please, Please, Please, Please, Please, Please, Please, Please, Please,
Please, Please, Please, Please, Please, Please, Please, Please, Please,
Please, Please, Please, Please, Please, Please, Please, Please, Please,
Please, Please.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
I'll second that motion.
All in favor say I...
--
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
f.u.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Ugly.
--
Cheers
Steve email mailto:sjl### [at] ndirect co uk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
9:32am up 2 days, 15:29, 2 users, load average: 1.08, 1.13, 1.09
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Thanks to all for the comments. You'll forgive me if I group the answers.
Correction : I said that the bottom wall used the "blotches" pattern. This
pattern has been removed from Megapov 0.4 (I created the wall with 0.3 and
switched later to 0.4), probably because it was redundant with the "crackle
solid" pattern, which works in the same way.
I posted the (corrected) stone wall generation file in povray.text.scene-files
for those interested.
About render time and memory usage : at 3200 X 2400 (with antialiasing), it
took around 16 hours on a PII 350 and used 190MB of RAM. Not so much if you
consider the 250 millions of smooth triangles in the scene. With no
antialiasing and no area light it even runs very fast : there's almost nothing
but height-fields and meshes in that scene.
The only trick is that meshes are very efficient objects in povray memorywise
: using one mesh or 1000 copies of it is (almost) the same. In fact this is
this particular property that prompted me to do the scene. All you need is a
utility that gives you access to the mesh vertices and normals, in that case
the association of Warp's Mesh compressor and of Chris Colefax's mesh macros.
Here's a temporary link to a larger version (1600*1200, jpg, 1 MB)
It's a jpg with 1/5 compression ratio. Because of the high level of detail,
pngs remains too big (several MB).
Beware: the image is still 1 megabyte big !!!!
http://www.inapg.inra.fr/dsa/temp/huma21sm.jpg
You'll see that some of the people are imbedded in the wall, which makes the
scene even creepier.
G.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
wow, very very nice work - you really are quite good at this arnt you?
this will do for desktop wallpaper for a good while !
Rick
"Gilles Tran" <tra### [at] inapg inra fr> wrote in message
news:38A46C48.BD37C1AD@inapg.inra.fr...
> No, it's not some strange hair...
> These are people, 9500 of them. Their size is adjusted to the size of
> the underlying triangle.
> 1.5% of them fall to the ground.
> Note : jpg really kills this picture and produces whitish spots where
> yellow really is.
>
> Credits :
> Pov-Team & Nathan Kopp : Megapov 0.4
> Poser 4 : people (12 differents types, 6 men, 6 women, stored in an
> array)
> Warp/Colefax : mesh compressor and related macros
> Thomas Baier : 3DS2POV convertor
> Rob Antonishen : chain (found through the POV links)
> Kari Kivisalo : stone wall technique for the bottom wall
>
> Other :
> Walls, ground, door and window : height fields
> The large wall is actually an acrylic painting used as a height field
> (but textured with POV)
> The bottom wall hf was generated with pov (crackle + J. VanSickle's
> "blotches").
> Window and streetlamp glow : media method 3
> No radiosity used (added too much light).
>
> Gilles Tran
> The Book of Beginnings
> http://www.mediaport.net/Artichaud/Tran/gtran.en.html
>
>
----------------------------------------------------------------------------
----
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Your images have always been works of art and
this one is no exception. This is magnificent.
Gilles Tran wrote:
>
> No, it's not some strange hair...
> These are people, 9500 of them. Their size is adjusted to the size of
> the underlying triangle.
> 1.5% of them fall to the ground.
> Note : jpg really kills this picture and produces whitish spots where
> yellow really is.
>
> Credits :
> Pov-Team & Nathan Kopp : Megapov 0.4
> Poser 4 : people (12 differents types, 6 men, 6 women, stored in an
> array)
> Warp/Colefax : mesh compressor and related macros
> Thomas Baier : 3DS2POV convertor
> Rob Antonishen : chain (found through the POV links)
> Kari Kivisalo : stone wall technique for the bottom wall
>
> Other :
> Walls, ground, door and window : height fields
> The large wall is actually an acrylic painting used as a height field
> (but textured with POV)
> The bottom wall hf was generated with pov (crackle + J. VanSickle's
> "blotches").
> Window and streetlamp glow : media method 3
> No radiosity used (added too much light).
>
> Gilles Tran
> The Book of Beginnings
> http://www.mediaport.net/Artichaud/Tran/gtran.en.html
>
> ------------------------------------------------------------------------
> [Image]
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
> Please post a link to a PNG version.
>
> Please, Please, Please, Please, Please, Please, Please, Please, Please,
> Please, Please, Please, Please, Please, Please, Please, Please, Please,
> Please, Please, Please, Please, Please, Please, Please, Please, Please,
> Please, Please, Please, Please, Please, Please, Please, Please, Please,
> Please, Please, Please, Please, Please, Please, Please, Please, Please,
> Please, Please, Please, Please, Please, Please, Please, Please, Please,
> Please, Please, Please, Please, Please, Please, Please, Please, Please,
> Please, Please.
>
and a little larger resolution
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Wonderful!
Reminds me of a clive barker short story called (I think) "In the Hills, the
Cities"
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Ross Litscher wrote:
> > Please post a link to a PNG version.
> >
> > Please, Please, Please, Please, Please, Please, Please, Please, Please,
> > Please, Please, Please, Please, Please, Please, Please, Please, Please,
> > Please, Please, Please, Please, Please, Please, Please, Please, Please,
> > Please, Please, Please, Please, Please, Please, Please, Please, Please,
> > Please, Please, Please, Please, Please, Please, Please, Please, Please,
> > Please, Please, Please, Please, Please, Please, Please, Please, Please,
> > Please, Please, Please, Please, Please, Please, Please, Please, Please,
> > Please, Please.
> >
>
> and a little larger resolution
I third the motion and maybe a 8000x6000 res.... (huge i know but it should
save the details lost in the jpg)
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Don't think i have read that one.... but Mr. Barker's Paintings are VERY
strange... (Reminds me of WeaveWorld in a way..... {all the occupants of
Weaveworld attacking the self-proclaimed Archangel Michael[?]})
Tom Melly wrote:
> Wonderful!
> Reminds me of a clive barker short story called (I think) "In the Hills, the
> Cities"
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Here's a temporary link to a larger version (1600*1200, jpg, 1 MB)
It's a jpg with 1/5 compression ratio. Because of the high level of detail,
pngs remains too big (several MB).
Beware: the image is still 1 megabyte big !!!!
http://www.inapg.inra.fr/dsa/temp/huma21sm.jpg
G.
Psychomek wrote:
> I third the motion and maybe a 8000x6000 res.... (huge i know but it should
> save the details lost in the jpg)
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|
 |