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From: Bob Hughes
Subject: Re: Chocolate glazed cake donut (26.5k bu)
Date: 11 Feb 2000 07:21:15
Message: <38a3febb@news.povray.org>
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Appears to have too much green, otherwise a great donut.
Bob
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From: Bill DeWitt
Subject: Re: Chocolate glazed cake donut (26.5k bu)
Date: 11 Feb 2000 08:01:52
Message: <38a40840@news.povray.org>
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"SamuelT." <STB### [at] aol com> wrote in message
news:38A3A615.1038CD4D@aol.com...
> Here's my version of the raytraced donut. Enjoy.
>
Nice Chocolate, but a golden brown would be more appetizing than the
greenish brown cake I see on my monitor...
Don't even ask about the extreeeemly great brownies one of the young
ladies brought to work last night... she says the secret to dangerously good
brownies is chocolate pudding, but wouldn't explain how it is used...
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How did you do that? I can think of any pattern that does that... I tried in
vain to use planar and an image_map, which was obviously not suited for
donutting. Please explain.
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"SamuelT." wrote:
>
> Here's my version of the raytraced donut. Enjoy.
You're not a cop are you ?
Where is the smellivision when you need it :)
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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That's a mighty nice donut there.
I'll assume the coffee is out of view of the camera. :)
--
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.
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Nice chocolate. How did you make that? I saw something similar back here
with a chocolate covered Earth. Can't find it now.. Was that you too?
sig.
"SamuelT." wrote:
>
> Here's my version of the raytraced donut. Enjoy.
>
> --
> Samuel Benge
>
> E-Mail: STB### [at] aol com
>
> Visit the still unfinished isosurface tutorial:
> http://members.aol.com/stbenge
>
> ------------------------------------------------------------------------
> [Image]
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Suggestions:
darken the chocolate
less yellow and deeper normal in the cake part
--
___ ______________________________________________________
| \ |_ <dav### [at] faricy net> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"Sitting on a cornflake, waiting for the van to come" -Beatles
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> Nice chocolate. How did you make that? I saw something similar back here
> with a chocolate covered Earth. Can't find it now.. Was that you too?
>
That was me; I used blobs.
You can find it in the Cindy Crawford thread.
--
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.
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The normal is fine... The chocolate looks more like dark maple... On my mac
here i do not see the green everyone sees... Looks tasty... (;
"SamuelT." wrote:
> Here's my version of the raytraced donut. Enjoy.
>
> --
> Samuel Benge
>
> E-Mail: STB### [at] aol com
>
> Visit the still unfinished isosurface tutorial:
> http://members.aol.com/stbenge
>
> ------------------------------------------------------------------------
> [Image]
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Sorry, I've been gone for a week. Here's the code for tha glaze. I used the
blobbing technique, but reversed part of it to make a smooth csg difference
operation.
#declare Thr=.0000001;
isosurface{
function
(1+Thr)
-Thr^(sqr( x^2+z^2-.6 )+.7+sqr(y*1.8)+cub(noise3d(x*4,y*4,z*4)/5))
+Thr^((y+.8+noise3d(x*4,0,z*4)/4)^2)
threshold 1 sign 1
contained_by{box{<-1.1,-.5,-1.1>,<1.1,.35,1.1>}}
pigment{rgb<.6 .5 .2>}
finish{phong 1}}
}
TonyB wrote:
> How did you do that? I can think of any pattern that does that... I tried in
> vain to use planar and an image_map, which was obviously not suited for
> donutting. Please explain.
--
Samuel Benge
E-Mail: STB### [at] aol com
Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge
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