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> looks so far so good, to 'smooth' tho, how about a mega fine bump map, or a
> fur macro?
Think I made a bump map for this that I could add. Fur macro might be neat if
it uses the trace function, since it could probably use the color from the image
map and give it a realistic look. Will have to try that eventually.
-Mike
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thats what i was thinking, if you could create a fur, that gets its colour
from the models texture map that would look extreemly cool.
Rick
"Mike" <pov### [at] aol com> wrote in message news:38963FB2.B30A9E4B@aol.com...
> > looks so far so good, to 'smooth' tho, how about a mega fine bump map,
or a
> > fur macro?
>
> Think I made a bump map for this that I could add. Fur macro might be
neat if
> it uses the trace function, since it could probably use the color from the
image
> map and give it a realistic look. Will have to try that eventually.
>
> -Mike
>
>
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This looks great, I havn't sunk my teeth into uv mapping
yet.
The eyes need work, and the floor is boaring, but fantatic
work.
--
Cheers
Steve email mailto:sjl### [at] ndirect co uk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
12:45am up 2 days, 14 min, 6 users, load average: 1.90, 1.68, 1.45
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