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H.E. Day wrote:
>
> Here's a alien fighter I just finished. This thing looks like a mix
> between a turtle and the Rosetta Stone. This pic uses radiosity
> (rendered surprisingly fast with only 30:54 spent tracing) and looks
> pretty good. The texture on the fighter is not reflective, it just
> appears to be. Can anyone guess what three animals I modeled this
> after
> (besides a turtle)?
> Comments??
> --
> H.E. Day
>
> ---------------------------------------------------------------
> [Image]
Groovy!!!
Would do nice in the Delta-quadrant.
As for the competition: I'm guessing a lobster-disguised-as-a-turtle and
a hippo-disguised-as-a-turtle.
BTW: the print, is it just for show, or is it functional. In other
words, are there any meaningful details (door, window, hubcaps...)?
I'm not very much into spacecraft (probably OD-ed on StarTrek) but this
is a nice looking object whatever it is.
Remco
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And the answers are:
Goldfish, Turtle, Crab, and Nautilus (this is shown on the bottom of the
model :).
And yes, it was a trick question.
All of these are aquatic, thus the streamlined and just plain wet look
of the thing.
By the way, moose was an excellent guess, and not one I previously saw
in the model. As to *what* it is, lets just say its an alien aero-space
fighter that uses a reactionless drive. One other note: The texture on
the top of the fighter looks like a funky mask! Really!
Thanks for all the comments.
--
H.E. Day
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> BTW: the print, is it just for show, or is it functional. In other
> words, are there any meaningful details (door, window, hubcaps...)?
If you read Alien.
--
H.E. Day
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> Turtle, crab, and moose. I didn't read any replies yet.
> This is great looking. Very different too. Unfortunately the drawing part
> seems, well, drawn on... except maybe where the highlights are.
I know. It's a function of the bump_size.
--
H.E. Day
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> Agreed! How was it modelled?
Come, now. You didn't even guess?
Blobs! My favorite Pov object!
--
H.E. Day
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> > BTW: the print, is it just for show, or is it functional. In other
> > words, are there any meaningful details (door, window, hubcaps...)?
>
> If you read Alien.
I assume that means they are arbitrary in which case it wouldn't matter
even if Remco could read an alien script. <g>
--
Homepage: http://www.faricy.net/~davidf/
___ ______________________________
| \ |_ <dav### [at] faricynet>
|_/avid |ontaine <ICQ 55354965>
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Ross Litscher wrote:
>
> > Moose antlers and a crab??
> >
> > Eric
> >
>
> I agree with the moose completely, i was hoping to be the first to mention
> it tho :)
>
> Ross
Actualy I was thinking maybe one of those rhinoceros beetles.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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I'm thinking the moose antlers would make it do back flips all over
space...
The crab claws look aerodynamic and give a good control factor...
"H.E. Day" wrote:
> And the answers are:
>
> Goldfish, Turtle, Crab, and Nautilus (this is shown on the bottom of the
> model :).
>
> And yes, it was a trick question.
>
> All of these are aquatic, thus the streamlined and just plain wet look
> of the thing.
> By the way, moose was an excellent guess, and not one I previously saw
> in the model. As to *what* it is, lets just say its an alien aero-space
> fighter that uses a reactionless drive. One other note: The texture on
> the top of the fighter looks like a funky mask! Really!
> Thanks for all the comments.
>
> --
> H.E. Day
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On Mon, 24 Jan 2000 16:33:06 -0800, "H.E. Day" <hed### [at] fcinet> wrote:
>> Agreed! How was it modelled?
>
>Come, now. You didn't even guess?
>
>Blobs! My favorite Pov object!
And modelled in GUM, probably. Textured using mage_maps made in PSP
using your famous "paint on the projection" technique, right?
Peter Popov
pet### [at] usanet
ICQ: 15002700
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On the nose.
--
H.E. Day
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