POV-Ray : Newsgroups : povray.binaries.images : Isosurface scene - plant2.jpg (?X480 pixels) Server Time
3 Oct 2024 19:19:11 EDT (-0400)
  Isosurface scene - plant2.jpg (?X480 pixels) (Message 11 to 16 of 16)  
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From: SamuelT 
Subject: Re: Isosurface scene - plant2.jpg (?X480 pixels)
Date: 10 Jan 2000 22:53:28
Message: <387AAB3F.8C16C435@aol.com>
omniVERSE wrote:

> Not sure why there's any question as to the width of this image,<snip!>

The question is mine, since me SE version of PSP won't tell me.

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge


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From: SamuelT 
Subject: Re: Isosurface scene - plant2.jpg (?X480 pixels)
Date: 10 Jan 2000 22:55:50
Message: <387AABCD.91E32C9E@aol.com>
Gail Shaw wrote:

> SamuelT. wrote in message <387936A6.F65CA930@aol.com>...
> >Questions? Comments?
>
> Wonderful. Gives a great feeling of peace and calmness

Thanks.


> Any chance of the source/ a larger version. This looks like a very
> good contendor for the next desktop image.

I worry that if I make the image bigger, the plants won't look like plants
anymore, but rather the noisy objects they really are. As for the source, I hope
to update my site soon, which will say how to do these sorts of things.


--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge


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From: SamuelT 
Subject: Re: Isosurface scene - plant2.jpg (?X480 pixels)
Date: 10 Jan 2000 22:58:12
Message: <387AAC5B.90D89CB0@aol.com>
David Wilkinson wrote:

> <snip!>What jars slightly in the image for me is the square base under the canopy
going
> straight
> down into the water.  To achieve a more realistic feel to this I would like to see
it
> resting on a, perhaps, sloping rock just surfacing from the water.

It bothers me too, but I forgot to fix it before rendering it. I might use rocks, I
might do
something else, I don't know yet.


> These iso-surfaces are creating a revolution in POV!

Well, isosurfaces are revolutionary objects.

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge


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From: Mark Wagner
Subject: Re: Isosurface scene - plant2.jpg (?X480 pixels)
Date: 11 Jan 2000 00:59:48
Message: <387ac6d4@news.povray.org>
SamuelT. wrote in message <387AAC5B.90D89CB0@aol.com>...
>> These iso-surfaces are creating a revolution in POV!
>
>Well, isosurfaces are revolutionary objects.


Isosurfaces are not revolutionary objects.  SORs and lathes are.

Mark


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From: Ken
Subject: Re: Isosurface scene - plant2.jpg (?X480 pixels)
Date: 11 Jan 2000 01:03:18
Message: <387AC841.92B69FD7@pacbell.net>
Mark Wagner wrote:

> Isosurfaces are not revolutionary objects.  SORs and lathes are.

I am the center of the universe and everything revolves around me.

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Ron Parker
Subject: Re: Isosurface scene - plant2.jpg (?X480 pixels)
Date: 11 Jan 2000 10:25:00
Message: <387b4b4c@news.povray.org>
On Tue, 11 Jan 2000 00:59:46 -0500, Mark Wagner wrote:
>
>SamuelT. wrote in message <387AAC5B.90D89CB0@aol.com>...
>>> These iso-surfaces are creating a revolution in POV!
>>
>>Well, isosurfaces are revolutionary objects.
>
>
>Isosurfaces are not revolutionary objects.  SORs and lathes are.

Isosurfaces can be revolutionary objects.  For example, 
z*z-x*x-y*y+1 threshold 0 is the surface of revolution of a 
parabola.

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


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