Is the white ball a "natural" artifact of your colliding beams or is it
just an object placed there?
I tend to suspect the latter.
Paul Vanukoff wrote:
> Intersecting beams of some sort.>> --> Paul Vanukoff> van### [at] primenetcom>> [Image]
From: Paul Vanukoff
Subject: Re: POW! (8.47KB)
Date: 5 Jan 2000 16:25:10
Message: <3873b6b6@news.povray.org>
You are correct .. it is just an object I placed there. Your comment gives
me an idea however.
--
Paul Vanukoff
van### [at] primenetcom
Greg M. Johnson wrote in message <3873A5D8.35C1F74D@my-dejanews.com>...
>Is the white ball a "natural" artifact of your colliding beams or is it>just an object placed there?>>I tend to suspect the latter.>>Paul Vanukoff wrote:>>> Intersecting beams of some sort.>>>> -->> Paul Vanukoff>> van### [at] primenetcom>>>> [Image]>>>
I bet you could do some really neat stuff by animating that. Make one beam come in at
a time, and make the white sphere get bigger
and brighter with each one... while the camera spins around it or something... Very
nice.
-Slime
Paul Vanukoff <van### [at] primenetcom> wrote in message
news:38737d4c@news.povray.org...
> Intersecting beams of some sort.>> --> Paul Vanukoff> van### [at] primenetcom>>>>>
From: Paul Vanukoff
Subject: Re: POW! (8.47KB)
Date: 6 Jan 2000 07:22:21
Message: <387488fd@news.povray.org>
No media. Haven't tried using media yet. I just used many layers of
increasing transparency.
--
Paul Vanukoff
van### [at] primenetcom
David Fontaine wrote in message <3873C5D7.34D256DD@faricy.net>...
>Media cylinders?>
From: Paul Vanukoff
Subject: Re: POW! (8.47KB)
Date: 6 Jan 2000 07:22:52
Message: <3874891c@news.povray.org>
Thanks ... interesting idea ... if I get some time, I'll play with it.
--
Paul Vanukoff
van### [at] primenetcom
msk### [at] msncom wrote in message <3873df4d@news.povray.org>...
>I bet you could do some really neat stuff by animating that. Make one beam
come in at a time, and make the white sphere get bigger
>and brighter with each one... while the camera spins around it or
something... Very nice.
>>-Slime