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You know you've been raytracing for too long when it looks more real then
life ;-)
--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-
Please visit my site at http://spectere2000.cjb.net! :)
Sigmund Kyrre Aas <as### [at] studntnuno> wrote in message
news:386A5101.820677B4@stud.ntnu.no...
> I really envy your textures. The finish is spot-on realistic and the
> colours are so vibrant! I think real mushrooms are more wet looking, but
> theese are better than real!
>
> sig.
>
> Ryan Twitchell wrote:
> >
> > Here's a development of my mushroom garden. I'm still playing with
shadows,
> > which are proving to be a pain; I'm struggling against fog and radiosity
to
> > make them more visible. Except for that and the one jagged edge on the
> > yellow/green mushroom that just won't go away, I'm very happy with the
image.
> > The smaller mushrooms don't collide with the large ones anymore, I
appreciate
> > everyone's help with that, thanks.
> >
> > I do have a question for all you MegaPOV people: What the heck does
"Illegal
> > grid value in dda_traversal()." mean? This is some kind of debugging
message
> > I assume, but how do I get rid of it?
> >
> > Ryan Twtchell
> >
> > [Image]
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Actually, this is because I'm placing them randomly over a heightfield
without varying their height. I found an easy solution was to just lengthen
the stems.
Ryan Twitchell
Pov### [at] aolcom (H.E. Day) wrote in <386ACBD8.618D8808@teleport.com>:
>One reason you may be having trouble with the shadow is because some of the
>mushrooms are actually floating! Really! Look at the shadows in the lower
>right-hand corner. See what I mean? Shadows without objects. Bring them
>shrooms back to earth and I think your shadow problems will go away.
>
>H.E. Day
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It's just getting better all the time.
--
Cheers
Steve email mailto:sjl### [at] ndirectcouk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
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Hey - I like. Plenty of colour. Hows about just one (pretty please?) upturned cap?
Look good enuf to smoke ;)
Just posted Random object placement in pov.t.s-f, in response (sorry for delay) to
your
post in pov.general
Alf
Ryan Twitchell <try### [at] rochesterrrcom> wrote in message
news:386a38b9@news.povray.org...
> The smaller mushrooms don't collide with the large ones anymore, I appreciate
> everyone's help with that, thanks.
>
> Ryan Twtchell
>
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