POV-Ray : Newsgroups : povray.binaries.images : Re: Why media clouds are black in the distance... Server Time
3 Oct 2024 15:12:20 EDT (-0400)
  Re: Why media clouds are black in the distance... (Message 1 to 1 of 1)  
From: Mick Hazelgrove
Subject: Re: Why media clouds are black in the distance...
Date: 4 Dec 1999 05:14:51
Message: <3848e99b@news.povray.org>
This may sound crazy but where is your light source?

Mick

Jerome M. BERGER <jbe### [at] enstfr> wrote in message
news:38485896.F2AC0949@enst.fr...
> Attached are two images of the same scene, the first one is rendered
> with 5 samples, the second one with 20. Appart from the obvious
> difference in quality, I would like to point out an interesting point:
> in the second one, the clouds are less black in the distance. I'm
> wondering if maybe the greater the distance between two samples, the
> blacker the media appears?
>
> I'll try to work out a partial solution involving only pov script (with
> properly placed transparent objects to simulate intervals), but I
> wondered if some code guru could look into this and either fix it (if
> it's a bug) or add a new parameter that would allow more samples to be
> taken when the ray spends more time in the media container (this way, we
> would get the same sampling precision on long rays that we get on short
> rays...)
>
> Jerome
>
> --
> *******************************

> * they'll tell you what can't * mailto:ber### [at] inamecom
> * be done and why...          * http://www.enst.fr/~jberger
> * Then do it.                 *
> *******************************


----------------------------------------------------------------------------
----






----------------------------------------------------------------------------
----


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.