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It was actually based on stuff decorating the soundtrack CD case
Which looks like the aforemodelled stuff, except blue not green
Charles Krause wrote:
>
> I hate to say this, because your image is very good indeed, but I don't
> think it's all that accurate, although it depends WHAT you are trying to
> model. If you are trying to model a computer screen representation of the
> coded Matrix (as seen in the movie) then you shouldn't have a 3 dimensional
> feel to it. Think of it as drops of paint moving down the screen. Where the
> drop is most concentrated, the text is bright green, and rotating through
> fonts. Where it is medium strength, it is bright, but not rotating, from
> here on back the font is fading, much like an oscilloscope trace.
>
> If you are trying to model the last part where Reeve's character sees
> THROUGH reality into the numerical background, then the number streams
> should be in the shapes of actual objects, with bright 'surges' moving
> through the character streams.
>
> Of course, as it stands, your image is very good, and there is nothing wrong
> with it. I'm just pointing out what the movie seems to portray. Unless you
> are going for replication of what they did, your image is fine.
--
Sam
mailto:smi### [at] paradisenetnz
http://www.geocities.com/SiliconValley/Horizon/4152/
"We live and we learn. But, sadly, at different rates."
-- Alan Magid
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