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This watch was made over a period of 4 days! while i was postign and
discussing my ocean scenes!
Anyway i was given a nice watch just liek this 3 days ago and started to try
to make it in a modeling program but couldnt get it right 9those stupid
modeling programs liek moray are shit! they cant do crap ya know!) andywa i
looekd to my old friend math for helpo and what do ya knowl...Look what i
made! he he he!
The inside texture is made in photoshoip after my real watch!
TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
For more of my work look at the ocean picture below ion this newsgroup by me
Nicholas DePetrillo
Nicholas DePetrillo
N1h### [at] homecom
Post a reply to this message
Attachments:
Download 'rolexfr.jpg' (51 KB)
Preview of image 'rolexfr.jpg'
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Nicholas DePetrillo wrote:
>
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
Maybe you just don't know how to use them correctly? Just like your
spell checker?
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
The watch looks good, your attitude and capitalization and spelling are
crap though. How long did it take to render?
easily annoyed,
scott
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Nicholas DePetrillo wrote:
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!)
Hay watch it. I have used moray for making most of my images and I think if you
really tried using it you would know why many other do to.
> andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] homecom
>
> [Image]
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Scott McDonald wrote in message <371E98BF.FB4C5569@metrolink.com>...
>
>The watch looks good, your attitude and capitalization and spelling are
>crap though. How long did it take to render?
I second this!
BTW: I was wondering how you did the texture and the different colored
highlights/reflections...
Johannes.
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Agreed, that crack was out of line.
GrimDude
vos### [at] arkansasnet
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Yes great texture looks like a photograph.....
Mick
Johannes Hubert <jhu### [at] algonetse> wrote in message
news:371ea495.0@news.povray.org...
> Scott McDonald wrote in message <371E98BF.FB4C5569@metrolink.com>...
> >
> >The watch looks good, your attitude and capitalization and spelling are
> >crap though. How long did it take to render?
>
> I second this!
>
> BTW: I was wondering how you did the texture and the different colored
> highlights/reflections...
>
> Johannes.
>
>
>
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Good watch, but I don't think you'll make friends with us hand-coders
either if you outright blasphemy the modellers.
Please say this isn't going to become a flame war in here. Take it to
povray.general or the moray newsgroups if anything at all.
The render needs a finer antialiasing and it would be great. Although,
there's something about the metal finish, I think because of the black
surroundings and yet there is no sign of that on it. So there must be
just the small black backdrop I suppose.
Nicholas DePetrillo wrote:
>
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] homecom
>
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aolcom?Subject=PoV-News
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The watch looks good. It could use some anti-aliasing.
By the way, calling your own render AW'e'SOME might
lead people to think that you don't need to hear their responses.
--
...coffee?...yes please! extra sugar,extra cream...Thank you.
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Nicholas DePetrillo wrote:
>
WATCH LOOKS FINE!!!
PERHAPS NEXT TRY MODELLING HEARING-AID!!!
Remco
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To be honest: The watch is beautiful. There is always room for improvement - in
your case it would be with the texture quality of the watch-band's silver
coating. It's reflective smothness is not quite aacurate - it's a tough problem
to solve but is possible and worth the effort to match the ego.
To be more honest: Having someone's hardwork, effort, creativity and personal
gratification presented with a slam-in-the-face attitude tends to salt the sugar
bowl. The people here are quick to embellish in praise for the work that
deserves it - and fair, honest and accurate in the criticisms proffered. Please
remember that the next time you wish to hang your work with a gavel.
KB-
Nicholas DePetrillo wrote:
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] homecom
>
> [Image]
Post a reply to this message
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