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This watch was made over a period of 4 days! while i was postign and
discussing my ocean scenes!
Anyway i was given a nice watch just liek this 3 days ago and started to try
to make it in a modeling program but couldnt get it right 9those stupid
modeling programs liek moray are shit! they cant do crap ya know!) andywa i
looekd to my old friend math for helpo and what do ya knowl...Look what i
made! he he he!
The inside texture is made in photoshoip after my real watch!
TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
For more of my work look at the ocean picture below ion this newsgroup by me
Nicholas DePetrillo
Nicholas DePetrillo
N1h### [at] home com
Post a reply to this message
Attachments:
Download 'rolexfr.jpg' (51 KB)
Preview of image 'rolexfr.jpg'

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Nicholas DePetrillo wrote:
>
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
Maybe you just don't know how to use them correctly? Just like your
spell checker?
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
The watch looks good, your attitude and capitalization and spelling are
crap though. How long did it take to render?
easily annoyed,
scott
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Nicholas DePetrillo wrote:
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!)
Hay watch it. I have used moray for making most of my images and I think if you
really tried using it you would know why many other do to.
> andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] home com
>
> [Image]
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Scott McDonald wrote in message <371E98BF.FB4C5569@metrolink.com>...
>
>The watch looks good, your attitude and capitalization and spelling are
>crap though. How long did it take to render?
I second this!
BTW: I was wondering how you did the texture and the different colored
highlights/reflections...
Johannes.
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Agreed, that crack was out of line.
GrimDude
vos### [at] arkansas net
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Yes great texture looks like a photograph.....
Mick
Johannes Hubert <jhu### [at] algonet se> wrote in message
news:371ea495.0@news.povray.org...
> Scott McDonald wrote in message <371E98BF.FB4C5569@metrolink.com>...
> >
> >The watch looks good, your attitude and capitalization and spelling are
> >crap though. How long did it take to render?
>
> I second this!
>
> BTW: I was wondering how you did the texture and the different colored
> highlights/reflections...
>
> Johannes.
>
>
>
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Good watch, but I don't think you'll make friends with us hand-coders
either if you outright blasphemy the modellers.
Please say this isn't going to become a flame war in here. Take it to
povray.general or the moray newsgroups if anything at all.
The render needs a finer antialiasing and it would be great. Although,
there's something about the metal finish, I think because of the black
surroundings and yet there is no sign of that on it. So there must be
just the small black backdrop I suppose.
Nicholas DePetrillo wrote:
>
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] home com
>
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aol com?Subject=PoV-News
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The watch looks good. It could use some anti-aliasing.
By the way, calling your own render AW'e'SOME might
lead people to think that you don't need to hear their responses.
--
...coffee?...yes please! extra sugar,extra cream...Thank you.
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Nicholas DePetrillo wrote:
>
WATCH LOOKS FINE!!!
PERHAPS NEXT TRY MODELLING HEARING-AID!!!
Remco
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To be honest: The watch is beautiful. There is always room for improvement - in
your case it would be with the texture quality of the watch-band's silver
coating. It's reflective smothness is not quite aacurate - it's a tough problem
to solve but is possible and worth the effort to match the ego.
To be more honest: Having someone's hardwork, effort, creativity and personal
gratification presented with a slam-in-the-face attitude tends to salt the sugar
bowl. The people here are quick to embellish in praise for the work that
deserves it - and fair, honest and accurate in the criticisms proffered. Please
remember that the next time you wish to hang your work with a gavel.
KB-
Nicholas DePetrillo wrote:
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] home com
>
> [Image]
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Funny how your watch is very similar to the one from Acuris...
http://www.acuris.com/acumodel/bigpictr/rolexb.htm
You even got the hands right on time !
Sure you did it in povray ?
Original Acuris model below :
Post a reply to this message
Attachments:
Download 'rolex3b.gif' (15 KB)
Preview of image 'rolex3b.gif'

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x_web wrote:
>
> Funny how your watch is very similar to the one from Acuris...
> http://www.acuris.com/acumodel/bigpictr/rolexb.htm
> You even got the hands right on time !
> Sure you did it in povray ?
Woah!
I shure hope we don't have a stupid humanoid playing pranks on us here
:P
Now if you think, like someone noted the reflections look wierd. Also if
it doesn't use antialiasing it looks very 'unPOV' IMHO. POV without AA
looks more grainy.
I hope I'm not right and in that case I must apologize if I've upset
someone.
Juha Leppälä aka Jide
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Chill man, And drop the caps!
Besides that, it's not bad. Just don't be such a .....
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You better not be cheatin' on us, we'll send Uncle Ken to deal with
you...
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... and Nicholas' first ocean picture (and animation) looks right like
something Arete Image Software (of Titanic fame) could have done...
http://www.areteis.com/gallery/otw.jpg
http://www.areteis.com/screen.htm
Not exactly the same image but so close...
Waiting for the pov code now !
x_web wrote:
> Funny how your watch is very similar to the one from Acuris...
> http://www.acuris.com/acumodel/bigpictr/rolexb.htm
> You even got the hands right on time !
> Sure you did it in povray ?
>
> Original Acuris model below :
>
> ------------------------------------------------------------------------
> [Image]
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The watch is good, the capitalization is really annoying both in
the message and particularly in the title.
Shouting seems to disturb the artistic ponderings and
concentration.
I didn't like Moray, I only tried it for a few days and abandoned
it. I came to the conclusion that the major mistake that I had
been making with it was that I wasn't applying the POV
rules/structure because I was just thinking about what I could
see on the screen. If now I were to go back to it which I won't
I'm sure I'd make a much better job of it.
Steve
Nicholas DePetrillo managed to string together:
>
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] home com
>
> [Image]
Post a reply to this message
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ok see the thing is is that i got fustrated with moray..and i didnt need to
get the third degree from you guys cause of it ok! I just wanted an opinion
on my (might i say ) awsome lookign watch...ok! Lots of things in this group
are AWSOME! ok. And what i like about my watch is the textures and stuff
liek that, the metal finish took forever to make in photoshop and the
rendering time was just under 4 min, (i have a celeron 400 overlocked to now
500! he he he!)
So thats how i got it done...Now that im on everyones filter list all i got
to say is keep uo the good work too everyone!
Nick D
N1h### [at] home com
Steve <sjl### [at] ndirect co uk> wrote in message
news:371F3523.AF928BF7@ndirect.co.uk...
> The watch is good, the capitalization is really annoying both in
> the message and particularly in the title.
>
> Shouting seems to disturb the artistic ponderings and
> concentration.
>
> I didn't like Moray, I only tried it for a few days and abandoned
> it. I came to the conclusion that the major mistake that I had
> been making with it was that I wasn't applying the POV
> rules/structure because I was just thinking about what I could
> see on the screen. If now I were to go back to it which I won't
> I'm sure I'd make a much better job of it.
>
> Steve
>
>
>
>
> Nicholas DePetrillo managed to string together:
> >
> > This watch was made over a period of 4 days! while i was postign and
> > discussing my ocean scenes!
> > Anyway i was given a nice watch just liek this 3 days ago and started to
try
> > to make it in a modeling program but couldnt get it right 9those stupid
> > modeling programs liek moray are shit! they cant do crap ya know!)
andywa i
> > looekd to my old friend math for helpo and what do ya knowl...Look what
i
> > made! he he he!
> >
> > The inside texture is made in photoshoip after my real watch!
> >
> > TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> > For more of my work look at the ocean picture below ion this newsgroup
by me
> > Nicholas DePetrillo
> >
> > Nicholas DePetrillo
> > N1h### [at] home com
> >
> > [Image]
>
>
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Now that's too much!
Isn't this newsgroup moderated? Oh, actually not. Well in this case it
should be!
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Hey, it's not bad at all in fact it's nicer than anything *I* have ever
made.
Did I say it mostly thanks to Nathan Kopp? Thanks again, Nathan!
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This was supposed to be under the Crystal up there
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Nicholas DePetrillo wrote:
>
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!)
Well, getting a job in the 3D graphics industry would require some
experience with modellers.
>
> ...
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
It could use: shadows, reflection, an IOR other than 1.0 in the crystal,
and a little A-A. Hmmm, doesn't POV-Ray do those? The texture on the
band looks remarkably like an environment map - but POV-Ray doesn't do
that. curious.
Xander
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Nicholas DePetrillo wrote in message <371f3d57.0@news.povray.org>...
[snip]
>are AWSOME! ok. And what i like about my watch is the textures and stuff
>liek that, the metal finish took forever to make in photoshop and the
>rendering time was just under 4 min,
Ah I see, so the textures are image mappings?
That would spoil the thing a bit when viewed from the pure "raytracing"
point of view (if there is such a thing): If you use your watch in a larger
model with surroundings, the watch will not reflect its surroundings.
Actually, it already shows in the picture: The watch does not reflect itself
anywhere. It doesn't reflect the black background either... (Nifty photoshop
work though!)
That, together with the suspicion about the same model from some website
makes it a little bit less "AWESOME" to me!
Johannes.
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>... and Nicholas' first ocean picture (and animation) looks right like
>something Arete Image Software (of Titanic fame) could have done...
>http://www.areteis.com/gallery/otw.jpg
>http://www.areteis.com/screen.htm
>Not exactly the same image but so close...
>Waiting for the pov code now !
Yes, given this development, I would also like to see some source
code...
--
...coffee?...yes please! extra sugar,extra cream...Thank you.
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I may be wrong but would an image map flow over the curves quite so
perfectly?
Mick
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Xander! I didn't know you hung out here! ;)
Well, he had me fooled. I thought he had bought the model and rendered it in
TruSpace, without knowing how to set the aliasing/ raytracing. I was curious
as to how he learned the reflection mapping technique, and then failed to
apply it correctly.
Oh, well! I'll go make some serious mistakes now. Poof!
GrimDude
vos### [at] arkansas net
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Its a good image, but I can't see WHY you are SCREAMING again.
As for the Moray slap:
I don't use modellers, I think they are simply in my way, holding me back,
but... I don't go lashing out against the modeller packages just because I can't
handle them with satisfaction. I'd suggest you take the general hint from the
news group, and tone your attitude down a bit. 100% is a good start.
Nicholas DePetrillo wrote:
>
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] home com
>
> [Image]
--
//Spider
[ spi### [at] bahnhof se ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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> ... and Nicholas' first ocean picture (and animation) looks right like
> something Arete Image Software (of Titanic fame) could have done...
How did you find the images of " Nicholas' " work?
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Lewis wrote:
>
> You better not be cheatin' on us, we'll send Uncle Ken to deal with
> you...
WARNING: TRESPASSERS WILL BE VIOLATED
--
Ken Tyler
mailto://tylereng@pacbell.net
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Your picture looks great. I especially like the coloured reflections on the metallic
strap.
On the downside, WILL YOU PLEASE STOP BEING SO ABUSIVE end meiking seo mutch
spailing missteikes.
If you don't like Moray, just don't use it. PERIOD.
Besides you added AWESOME on the object. I guess modesty is not your main quality.
It's really a shame that your behaviour spoiled your picture.
Fabien Hénon ( an annoyed POVER)
bankspad a écrit:
> To be honest: The watch is beautiful. There is always room for improvement - in
> your case it would be with the texture quality of the watch-band's silver
> coating. It's reflective smothness is not quite aacurate - it's a tough problem
> to solve but is possible and worth the effort to match the ego.
> To be more honest: Having someone's hardwork, effort, creativity and personal
> gratification presented with a slam-in-the-face attitude tends to salt the sugar
> bowl. The people here are quick to embellish in praise for the work that
> deserves it - and fair, honest and accurate in the criticisms proffered. Please
> remember that the next time you wish to hang your work with a gavel.
>
> KB-
>
> Nicholas DePetrillo wrote:
>
> > This watch was made over a period of 4 days! while i was postign and
> > discussing my ocean scenes!
> > Anyway i was given a nice watch just liek this 3 days ago and started to try
> > to make it in a modeling program but couldnt get it right 9those stupid
> > modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> > looekd to my old friend math for helpo and what do ya knowl...Look what i
> > made! he he he!
> >
> > The inside texture is made in photoshoip after my real watch!
> >
> > TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> > For more of my work look at the ocean picture below ion this newsgroup by me
> > Nicholas DePetrillo
> >
> > Nicholas DePetrillo
> > N1h### [at] home com
> >
> > [Image]
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Greetings Xander.
> It could use: shadows, reflection, an IOR other than 1.0 in the crystal,
> and a little A-A. Hmmm, doesn't POV-Ray do those? The texture on the
> band looks remarkably like an environment map - but POV-Ray doesn't do
> that. curious.
(-:hey, it's polite to say "hello", ins't it?:-)
ok, have I got this right the textures are pre-made in photoshop, ok, good work
on them, the model in POV or copied from somewhere, I don't care that much,
although to make it is a great achivement.
I think It could use some good textures from POV, since theese will interact far
better than image_maps ever will..
--
//Spider
[ spi### [at] bahnhof se ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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On Wed, 21 Apr 1999 23:02:38 -0400, "Nicholas DePetrillo"
<N1h### [at] hotmail com> wrote:
>those stupid
>modeling programs liek moray are ...
Hi, Nicholas. Very intriguing image. Could you post your scene
source, complete with any image maps for textures, in the appropriate
group? Since it took only minutes to render we could *all* enjoy
tracing your image on our own machines.
By the way, you may not have realized that Lutz, who is Moray's
author, is a member of the POV-Team. If I may offer a suggestion: it
isn't necessary to make provocative statements to get our attention.
Let your artwork stand on its own merits.
--
Alan
------------------------------------------------------------------
povray.org - official home of the Persistence of Vision Ray Tracer
news.povray.org - where POV-Ray enthusiasts from around the world
- get together to exchange ideas and experiences
------------------------------------------------------------------
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On Thu, 22 Apr 1999 13:39:46 -0400, Alexander Enzmann
<xan### [at] mitre org> wrote:
>It could use: shadows, reflection, an IOR other than 1.0 in the crystal,
>and a little A-A. Hmmm, doesn't POV-Ray do those? The texture on the
>band looks remarkably like an environment map - but POV-Ray doesn't do
>that. curious.
Hi, Xander. You are a skeptical fellow, aren't you?
I'd certainly encourage Mr. DePetrillo to post his scene source,
complete with any necessary image maps, in the appropriate group.
--
Alan
------------------------------------------------------------------
povray.org - official home of the Persistence of Vision Ray Tracer
news.povray.org - where POV-Ray enthusiasts from around the world
- get together to exchange ideas and experiences
------------------------------------------------------------------
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TonyB wrote:
> > ... and Nicholas' first ocean picture (and animation) looks right like
> > something Arete Image Software (of Titanic fame) could have done...
>
> How did you find the images of " Nicholas' " work?
First, it seemed very strange that someone unable to spell common words
("leik") could be able to produce high-end models and images requiring a
large amount of maths. Also, modelling waves is not what you expect from a
newbie.
His boasting and bragging were also strange for a professional (well...).
I first noticed the similitude of his "ocean" with the one from Arete Image
Software
(a company who specializes in "natural" digital SFX) but I didn't say
anything since
I could not find the "original" and prove it. His other ocean pictures seem
legit.
However, the Rolex was definitely too much, since the model
is sold by Acuris (with exactly the same hour, minutes and seconds ;
see my first post). Also, a Rolex 3D picture with the same
name as his (rolexfr.jpg) was published some time ago by a company
called wedo3D, that seems to be out of business. I couldn't trace
the picture, but my guess is that "Nicholas" just took the picture
and claimed it as his own.
Seems we all learnt a little lesson here, including me :(
All checking was done in Altavista and Lycos.
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From: Bob Hughes
Subject: Re: AWSOME ROLEX WATCH! (debunking explanations)
Date: 23 Apr 1999 06:21:55
Message: <37203B83.E559B9AD@aol.com>
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Hmmm, yes, I saw the "model" picture of the watch, ocean picture may be
from somewhere too huh? Well, I don't understand what N.P. may have been
up to, but innocent until proven guilty still holds even for rendering I
suppose. Maybe he's just redoing these, he mentioned the Photoshop
texture-making anyway. And it was rotated 90 degrees (I'm joking now).
Remakes or should I say rerenders of previous things is not anything
new. There just wasn't any mention of self-made or pre-made I think. The
comments seemed to suggest it at first I thought. I like other peoples
stuff a lot sometimes, I redid a pterodactyl animation (well, not exact
duplication) and a still of it as well. I liked it but I didn't leave it
on my web page since I didn't like the idea of starting to do more such
things and filling the web pages with footnotes on who's who. At least I
don't think it's there anymore.
One other image has a BMW car model obtained from 3D Cafe or MeshMart or
some place and the rules for it's use pretty much say freely use so long
as not connected with commercial aspects or some such. Best to keep away
from that if at all possible. But maybe N.P. bought this watch model and
it's royalty free until used to make money off of it.
Well, heck, what am I saying, N.P. can surely defend (that is the right
word, correct? ha-ha) himself, he seems to have the ego and extrovertion
for it.
My apologies to N.P. if any of what I said here is to the contrary.
x_web wrote:
>
> TonyB wrote:
>
> > > ... and Nicholas' first ocean picture (and animation) looks right like
> > > something Arete Image Software (of Titanic fame) could have done...
> >
> > How did you find the images of " Nicholas' " work?
>
> First, it seemed very strange that someone unable to spell common words
> ("leik") could be able to produce high-end models and images requiring a
> large amount of maths. Also, modelling waves is not what you expect from a
> newbie.
> His boasting and bragging were also strange for a professional (well...).
> I first noticed the similitude of his "ocean" with the one from Arete Image
> Software
> (a company who specializes in "natural" digital SFX) but I didn't say
> anything since
> I could not find the "original" and prove it. His other ocean pictures seem
> legit.
> However, the Rolex was definitely too much, since the model
> is sold by Acuris (with exactly the same hour, minutes and seconds ;
> see my first post). Also, a Rolex 3D picture with the same
> name as his (rolexfr.jpg) was published some time ago by a company
> called wedo3D, that seems to be out of business. I couldn't trace
> the picture, but my guess is that "Nicholas" just took the picture
> and claimed it as his own.
> Seems we all learnt a little lesson here, including me :(
> All checking was done in Altavista and Lycos.
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aol com?Subject=PoV-News
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Please it is N.D. My name is N.P. Though my name says portelli, I read
N.P. and see my name.
Nick Portelli.
Bob Hughes wrote:
>
> Hmmm, yes, I saw the "model" picture of the watch, ocean picture may be
> from somewhere too huh? Well, I don't understand what N.P. may have been
> up to, but innocent until proven guilty still holds even for rendering I
> suppose. Maybe he's just redoing these, he mentioned the Photoshop
> texture-making anyway. And it was rotated 90 degrees (I'm joking now).
> Remakes or should I say rerenders of previous things is not anything
> new. There just wasn't any mention of self-made or pre-made I think. The
> comments seemed to suggest it at first I thought. I like other peoples
> stuff a lot sometimes, I redid a pterodactyl animation (well, not exact
> duplication) and a still of it as well. I liked it but I didn't leave it
> on my web page since I didn't like the idea of starting to do more such
> things and filling the web pages with footnotes on who's who. At least I
> don't think it's there anymore.
> One other image has a BMW car model obtained from 3D Cafe or MeshMart or
> some place and the rules for it's use pretty much say freely use so long
> as not connected with commercial aspects or some such. Best to keep away
> from that if at all possible. But maybe N.P. bought this watch model and
> it's royalty free until used to make money off of it.
> Well, heck, what am I saying, N.P. can surely defend (that is the right
> word, correct? ha-ha) himself, he seems to have the ego and extrovertion
> for it.
> My apologies to N.P. if any of what I said here is to the contrary.
>
> x_web wrote:
> >
> > TonyB wrote:
> >
> > > > ... and Nicholas' first ocean picture (and animation) looks right like
> > > > something Arete Image Software (of Titanic fame) could have done...
> > >
> > > How did you find the images of " Nicholas' " work?
> >
> > First, it seemed very strange that someone unable to spell common words
> > ("leik") could be able to produce high-end models and images requiring a
> > large amount of maths. Also, modelling waves is not what you expect from a
> > newbie.
> > His boasting and bragging were also strange for a professional (well...).
> > I first noticed the similitude of his "ocean" with the one from Arete Image
> > Software
> > (a company who specializes in "natural" digital SFX) but I didn't say
> > anything since
> > I could not find the "original" and prove it. His other ocean pictures seem
> > legit.
> > However, the Rolex was definitely too much, since the model
> > is sold by Acuris (with exactly the same hour, minutes and seconds ;
> > see my first post). Also, a Rolex 3D picture with the same
> > name as his (rolexfr.jpg) was published some time ago by a company
> > called wedo3D, that seems to be out of business. I couldn't trace
> > the picture, but my guess is that "Nicholas" just took the picture
> > and claimed it as his own.
> > Seems we all learnt a little lesson here, including me :(
> > All checking was done in Altavista and Lycos.
>
> --
> omniVERSE: beyond the universe
> http://members.aol.com/inversez/homepage.htm
> mailto:inv### [at] aol com?Subject=PoV-News
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From: Bob Hughes
Subject: Re: AWSOME ROLEX WATCH! (debunking explanations)
Date: 23 Apr 1999 18:26:19
Message: <3720E546.5BE3AF65@aol.com>
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Terribly sorry Nick! Damn my failing memory, I can't read something and
then write it again. Shame on me anyway.
My short term article availablity here is partially to blame, so many
posts and yet N.D. hasn't been seen much throughout.
portelli wrote:
>
> Please it is N.D. My name is N.P. Though my name says portelli, I read
> N.P. and see my name.
> Nick Portelli.
>
> Bob Hughes wrote:
> >
> > Hmmm, yes, I saw the "model" picture of the watch, ocean picture may be
> > from somewhere too huh? Well, I don't understand what N.P. may have been
> > up to, but innocent until proven guilty still holds even for rendering I
> > suppose. Maybe he's just redoing these, he mentioned the Photoshop
> > texture-making anyway. And it was rotated 90 degrees (I'm joking now).
> > Remakes or should I say rerenders of previous things is not anything
> > new. There just wasn't any mention of self-made or pre-made I think. The
> > comments seemed to suggest it at first I thought. I like other peoples
> > stuff a lot sometimes, I redid a pterodactyl animation (well, not exact
> > duplication) and a still of it as well. I liked it but I didn't leave it
> > on my web page since I didn't like the idea of starting to do more such
> > things and filling the web pages with footnotes on who's who. At least I
> > don't think it's there anymore.
> > One other image has a BMW car model obtained from 3D Cafe or MeshMart or
> > some place and the rules for it's use pretty much say freely use so long
> > as not connected with commercial aspects or some such. Best to keep away
> > from that if at all possible. But maybe N.P. bought this watch model and
> > it's royalty free until used to make money off of it.
> > Well, heck, what am I saying, N.P. can surely defend (that is the right
> > word, correct? ha-ha) himself, he seems to have the ego and extrovertion
> > for it.
> > My apologies to N.P. if any of what I said here is to the contrary.
> >
> > x_web wrote:
> > >
> > > TonyB wrote:
> > >
> > > > > ... and Nicholas' first ocean picture (and animation) looks right like
> > > > > something Arete Image Software (of Titanic fame) could have done...
> > > >
> > > > How did you find the images of " Nicholas' " work?
> > >
> > > First, it seemed very strange that someone unable to spell common words
> > > ("leik") could be able to produce high-end models and images requiring a
> > > large amount of maths. Also, modelling waves is not what you expect from a
> > > newbie.
> > > His boasting and bragging were also strange for a professional (well...).
> > > I first noticed the similitude of his "ocean" with the one from Arete Image
> > > Software
> > > (a company who specializes in "natural" digital SFX) but I didn't say
> > > anything since
> > > I could not find the "original" and prove it. His other ocean pictures seem
> > > legit.
> > > However, the Rolex was definitely too much, since the model
> > > is sold by Acuris (with exactly the same hour, minutes and seconds ;
> > > see my first post). Also, a Rolex 3D picture with the same
> > > name as his (rolexfr.jpg) was published some time ago by a company
> > > called wedo3D, that seems to be out of business. I couldn't trace
> > > the picture, but my guess is that "Nicholas" just took the picture
> > > and claimed it as his own.
> > > Seems we all learnt a little lesson here, including me :(
> > > All checking was done in Altavista and Lycos.
> >
> > --
> > omniVERSE: beyond the universe
> > http://members.aol.com/inversez/homepage.htm
> > mailto:inv### [at] aol com?Subject=PoV-News
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aol com?Subject=PoV-News
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He is a doomed cheater, that image has not had anything to do with povray!!!
The pinched mesh is the furst clue, the second is the lack of AA but its not
as grainy as POVray spits out without (and not as blurry as if resized in a
pait program), next is the textures, hmm thats enviroment mapping if i ever
saw it, funny how thats not in POVray's book of tricks.
I have recently been chating with Nick via email about his water scene, and
apart from claiming to have done it using a very complcated math' formular
would not say anymore, not even on the technique he used in getting povray
to animate a HF.
As to Moray, I use it solidly, as do a lot of people here, it is a fine
tool.
AND ZAS TO THE ATTITUDE AND CAPPY SPELINMG (sorry!!) how dose one grasp very
advanced math with out being able to spell most 4 letter words??
this guy is filtered, full stop.
Rick
x_web <x_w### [at] acuris com> wrote in message
news:371F1D38.226D9617@acuris.com...
> Funny how your watch is very similar to the one from Acuris...
> http://www.acuris.com/acumodel/bigpictr/rolexb.htm
> You even got the hands right on time !
> Sure you did it in povray ?
>
> Original Acuris model below :
>
>
>
----------------------------------------------------------------------------
----
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Rick wrote:
> He is a doomed cheater, that image has not had anything to do with povray!!!
>
> The pinched mesh is the furst clue, the second is the lack of AA but its not
> as grainy as POVray spits out without (and not as blurry as if resized in a
> pait program), next is the textures, hmm thats enviroment mapping if i ever
> saw it, funny how thats not in POVray's book of tricks.
>
> I have recently been chating with Nick via email about his water scene, and
> apart from claiming to have done it using a very complcated math' formular
> would not say anymore, not even on the technique he used in getting povray
> to animate a HF.
>
> As to Moray, I use it solidly, as do a lot of people here, it is a fine
> tool.
I agree!
>
>
> AND ZAS TO THE ATTITUDE AND CAPPY SPELINMG (sorry!!) how dose one grasp very
> advanced math with out being able to spell most 4 letter words??
>
> this guy is filtered, full stop.
>
> Rick
>
> x_web <x_w### [at] acuris com> wrote in message
> news:371F1D38.226D9617@acuris.com...
> > Funny how your watch is very similar to the one from Acuris...
> > http://www.acuris.com/acumodel/bigpictr/rolexb.htm
> > You even got the hands right on time !
> > Sure you did it in povray ?
> >
> > Original Acuris model below :
> >
> >
> >
>
> ----------------------------------------------------------------------------
> ----
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Alan Kong wrote:
>
> Hi, Xander. You are a skeptical fellow, aren't you?
>
> I'd certainly encourage Mr. DePetrillo to post his scene source,
> complete with any necessary image maps, in the appropriate group.
I'm surprised that so many people here are still asking for source
code; the scanline (I suspect 3DS) nature of that watch is obvious, no ?
If it was made with Pov :
- there would be no environnement-mapping
- the watch would reflect itself and the black surrounding
- given the lighting, the watch would cast a shadow on itself...
Cheers,
Fabien.
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You're a lie and a cheat. We all know it.. Anyone who would like to ask for
the evidence, just zap an email on over, and I'll send it to you..
Nicholas DePetrillo wrote:
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] home com
>
> [Image]
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Has anyone seen the screensaver at:
http://www.areteis.com/screen.htm (Link provided by xweb further up in the post)
? Its very similar to his movie! I also checked out areteis's home page. They
offer a 14 day free trial of their software which help to produce these images,
its a plugin for Softimage, Maya and Power Animator. He could have easily
created these images with a pirated copy of one of these and the trial plugin.
Nicholas: If you are going to use ANYTHING like these tools then the least you
can do is mention that you used them and not say that you created them out of
your own artistic skills and sweat and blood in Pov-Ray. If I am wrong then
simply post the Pov-Ray Source Code you used and I'll take everything back.
Nicholas DePetrillo wrote:
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] home com
>
> [Image]
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Hey id like to see this code real soon cause he is a cheating lieing
bastard!
also whats up with him? anyone have any real evidence to debunk his ocean
pic (which was really good, too good actually for povray anyway!)
the 3d man!
the### [at] hotmail com
Nicholas DePetrillo <N1h### [at] hotmail com> wrote in message
news:371e9151.0@news.povray.org...
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to
try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa
i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> For more of my work look at the ocean picture below ion this newsgroup by
me
> Nicholas DePetrillo
>
> Nicholas DePetrillo
> N1h### [at] home com
>
>
>
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The3dman` wrote in message <372635af.0@news.povray.org>...
>also whats up with him? anyone have any real evidence to debunk his ocean
>pic (which was really good, too good actually for povray anyway!)
>
I wouldn't say the ocean pic is too good wor POV-ray. There have been many
exremely realistic ocean pictures in the past. Just look at some of the IRTC
images. Most of them were made with POV.
Margus
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Hey your right! They are pretty good...
the 3dman!
Margus Ramst <mar### [at] peak edu ee> wrote in message
news:37263f97.0@news.povray.org...
>
> The3dman` wrote in message <372635af.0@news.povray.org>...
> >also whats up with him? anyone have any real evidence to debunk his ocean
> >pic (which was really good, too good actually for povray anyway!)
> >
>
>
> I wouldn't say the ocean pic is too good wor POV-ray. There have been many
> exremely realistic ocean pictures in the past. Just look at some of the
IRTC
> images. Most of them were made with POV.
>
> Margus
>
>
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in reply to The3dman:
<edit>
Hey your right! They are <removed> good...
</edit>
--
//Spider
[ spi### [at] bahnhof se ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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The3dman` wrote:
> Hey id like to see this code real soon cause he is a cheating lieing
> bastard!
> also whats up with him? anyone have any real evidence to debunk his ocean
> pic (which was really good, too good actually for povray anyway!)
Evidence? Well I sort of do just check my post about two posts up.
>
>
> the 3d man!
>
> the### [at] hotmail com
> Nicholas DePetrillo <N1h### [at] hotmail com> wrote in message
> news:371e9151.0@news.povray.org...
> > This watch was made over a period of 4 days! while i was postign and
> > discussing my ocean scenes!
> > Anyway i was given a nice watch just liek this 3 days ago and started to
> try
> > to make it in a modeling program but couldnt get it right 9those stupid
> > modeling programs liek moray are shit! they cant do crap ya know!) andywa
> i
> > looekd to my old friend math for helpo and what do ya knowl...Look what i
> > made! he he he!
> >
> > The inside texture is made in photoshoip after my real watch!
> >
> >
> > TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
> > For more of my work look at the ocean picture below ion this newsgroup by
> me
> > Nicholas DePetrillo
> >
> > Nicholas DePetrillo
> > N1h### [at] home com
> >
> >
> >
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here is perhaps the world's smallest Rolex:
http://micro.magnet.fsu.edu/creatures/pages/rolex.html
--
Anton Sherwood, http://www.ogre.nu/
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Nicholas DePetrillo wrote:
>
> This watch was made over a period of 4 days! while i was postign and
> discussing my ocean scenes!
> Anyway i was given a nice watch just liek this 3 days ago and started to try
> to make it in a modeling program but couldnt get it right 9those stupid
> modeling programs liek moray are shit! they cant do crap ya know!) andywa i
> looekd to my old friend math for helpo and what do ya knowl...Look what i
> made! he he he!
>
> The inside texture is made in photoshoip after my real watch!
>
> TELL ME WHAT YOU THINK AND IF I HAVE A FUTURE IN POV RAY REALISM?
You might, but you should probably start using POV-Ray first.
If you didn't use modeling software to make this, then what did you use?
CSG? Isosurfaces? Did you calculate mesh coordinates in your head? I
don't buy it. Furthermore, while it's technically possible to make this
picture in POV-Ray, the reflections on the metal band don't appear to
come from anywhere, which is very un-POV-like.
Also, according to the Internet Law of Duck Resemblance, since you spell
like an semiliterate moron, you must be one. A semiliterate moron could
not, IMO, have created this image.
What strikes me as particularly odd about this is the AWSUM ROLEX! reference.
-Xplo
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