POV-Ray : Newsgroups : povray.binaries.images : Just Curious Server Time
4 Oct 2024 11:19:29 EDT (-0400)
  Just Curious (Message 21 to 26 of 26)  
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From: Margus Ramst
Subject: Re: Just Curious
Date: 18 Apr 1999 20:29:54
Message: <371a6af2.0@news.povray.org>
I personally have said all I'm gonna say on the subject. And the subject
itself is probably no less stale in any other newsgroup. The outcome is
predictable and pointless. So I support dropping it altogether.

Margus

Ken wrote in message <371A65B1.D4EDF222@pacbell.net>...
>
>To all concerned and no one in particular,
>
>  Personaly I don't believe this is the proper forum for this type of
>discussion anyway. This topic is both old and is overworked about as much
>as using the checker pattern on a plane object in Pov. c.g.r.r. would
>be a much better place to move this discussion to so as not to fill this
>group with unrelated clutter.
>
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net


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From: TonyB
Subject: Re: Just Curious
Date: 18 Apr 1999 20:59:04
Message: <371A6515.FF784CC2@panama.phoenix.net>
> ...subject, Pov-Ray being freeway and all. The poll is: What do you think
> about Warez software? For those that don't know Warez= pirated software.

I love the stuff. It allows you to try software not available as a demo, or
try the full capabilities of normally-free demo/crippled software. Also, if
you're into it, you have an idea when programs and games are coming out
ahead of time, and what beta compile they're currently on. Unfortunately,
keeping the stuff is illegal, so that isn't good. Also companies lose 'a lot
of money' every year because of it. If their programs cost less in the first
place, more people would buy them. Free updates would also help their
industry a lot. It sickens me to buy a $500 program and find out that I need
to buy a $295 update.

One thing that I hate is living in a LatinAmerican country where 77% of
software comes from illegal sources. Another thing I hate is this stupid
school I got to. A teacher wanted us to turn in our homework done with
Excel. None of us owns Excel, so we told him. What does he answer back? 'I
don't care.' So we all _had_ to get it or risk failing that subject. I for
one can't afford it, it's a miracle that I own _any_ software at all, which
is why I turn to freeware so often. I love it more than warez. Long live
POV, and FMP, and sPatch, and Linux, and...

Good day.


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From: bankspad
Subject: Re: Just Curious
Date: 19 Apr 1999 00:45:09
Message: <371AA291.DDAA10F2@pacbell.net>
I wont provide you with actual numbers, because they are irrelevant, but I will
absolutlely support your claim with actual experience on a gammers platform. The
money and man power that goes into developing games ( especially games that run
on multiple platforms) is staggering. "Skull Monkeys" for example, consumed
thousands of man-hours and several million dollars just to get it out of alpha
stage - and it runs on an existing engine - no new innovative technology here -
yet still, unnbelievable overhead to just get started. I can only imagine that
math intensive software - with faultless memory regulation - that must run on
unique engines has to have an upfront cost that would boggle the mind.
KB-

Johannes Hubert wrote:

> Scott McDonald wrote in message <37193873.8F4B0122@metrolink.com>...
> >Lance Birch wrote:
> >>
> >> Hmm, let me think... It's illegal?
> >>
> >> Personally I hate people that pirate MAX... mainly because it raises the
> >> price for me... and also because I'm sick of seeing terrible work made
> with
> >
> >naw, thats a convenient excuse for Autodesk to charge a ridiculous
> >amount of money for it.
> [snip]
>
> Crap!
>
> This is one of the dumbest but unfortunately most used arguments in the
> discussion about pirate copies.
>
> And it just isn't true!
>
> Mark well, I don't want to defend the price of MAX here in particular (I am
> certain that part of the money you pay goes into the "image" and the "name"
> of the product, just as SGI workstations or Apple Computers [or many other
> high-tech prodcuts from elite-brands - anyone bought a pair of Nike shoes
> lateley? See, you paid for the image too!] are not really worth the money
> they cost - if you simply add up the cost for the hardware components.
>
> The point I want to make is, that software is not expensive because software
> firms are asking ridiculous prices which they only can get away with because
> there is no alternative. In reality, software is so expensive because it
> simply *is* very expensive to develop.
> Especially such large projects as MAX. I would guess (totally without
> underlying facts, but close to the truth I guess) that there easily went
> several centuries of man-work into the development of MAX. (A small team of
> 25 working for 4 years would already add up to one century!)
> And the people developing the software are not some underpaid and exploited
> third-world "slaves" but highly educated professionals that, justily, demand
> good money for good work. Add this together with the costs for promotion
> etc., and you will soon see why a software that is sold in such
> (comparativly) small numbers as MAX will always cost a *lot*.
>
> And Lance is right:
>
> Kinetix is putting effort (and money!) into developing protection (dongles
> etc.) which they wouldn't need in a perfect world. It is clear that at the
> end the customer pays for this added costs.
> This doesn't even count the lost revenues from pirated software that was not
> sold (and therefor did not add to the total income made with the product).
>
> Johannes.


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From: Lance Birch
Subject: Re: Just Curious
Date: 19 Apr 1999 02:29:33
Message: <371abf3d.0@news.povray.org>
>...but this is all unrelated to warez really, which is a blatant illegal
act.
>As to how it relates to POV-Ray, well, it doesn't.  POV-Ray is free!  If
someone
>doesn't think POV-Ray is any good, that's their problem, not ours.

Um... actually, it isn't... remember there IS a piracy thing in the POV-Ray
docs...

--
Lance.


---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind


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From: Mike
Subject: Re: Just Curious
Date: 19 Apr 1999 13:53:53
Message: <371B5F80.1E49D84E@aol.com>
True, but it requires ignorance on the users end.  And anyone who sells POV-Ray
has got to be a real dirt bag. ;)

-Mike

Lance Birch wrote:

> >...but this is all unrelated to warez really, which is a blatant illegal
> act.
> >As to how it relates to POV-Ray, well, it doesn't.  POV-Ray is free!  If
> someone
> >doesn't think POV-Ray is any good, that's their problem, not ours.
>
> Um... actually, it isn't... remember there IS a piracy thing in the POV-Ray
> docs...
>
> --
> Lance.
>
> ---
> For the latest 3D Studio MAX plug-ins, images and much more, go to:
> The Zone - http://come.to/the.zone
> For a totally different experience, visit my Chroma Key Website:
> Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind


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From: Mahalis
Subject: Re: Just Curious
Date: 11 Dec 2001 19:46:41
Message: <3c16a8f1$1@news.povray.org>
Exactly. I, for example, have a kind of addiction to hunting down and
destroying unwanted 'stuff' with Windows Explorer and Regedit(as in
programs+their registry entries, etc)

"Mike" <pov### [at] aolcom> wrote in message news:3719FB9D.91720D82@aol.com...
> Many people who crack software never release what they do, and many of
those
> don't even use the software.  They are hardcore programmers that just love
to
> figure out how things work.


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