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This is a work in progress - just thought you might be interested in the
progress I think I'm making!
This is probably as far a I will get with HFs I'm going to try and make some
better ones - you need at least 4 decreasing levels of detail!!!
There's much to improve, the spray - which is just a test.
I must write my own birds wings, these are not only the wrong shape for
seabirds but borrowed from one of Giles Trans files.
I'm happy with the rock!
You'll find a cut down version of the code in Scene-files with a simple hf
gif to get you started.
BTW don't add ior to the water and transparency sends render times
rocketing!
Mick
Post a reply to this message
Attachments:
Download 'Sea5.jpg' (76 KB)
Preview of image 'Sea5.jpg'
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You are definitely improving. I'm getting seasick just looking at it <yecch>
Haven't seen the source yet, but the spray looks like a bunch of tiny
objects, right?
Margus
Mick Hazelgrove wrote in message <37134d3d.0@news.povray.org>...
>This is a work in progress - just thought you might be interested in the
>progress I think I'm making!
>
>This is probably as far a I will get with HFs I'm going to try and make
some
>better ones - you need at least 4 decreasing levels of detail!!!
>
>There's much to improve, the spray - which is just a test.
>
>I must write my own birds wings, these are not only the wrong shape for
>seabirds but borrowed from one of Giles Trans files.
>
>I'm happy with the rock!
>
>You'll find a cut down version of the code in Scene-files with a simple hf
>gif to get you started.
>
>BTW don't add ior to the water and transparency sends render times
>rocketing!
>
>Mick
>
>
>
Post a reply to this message
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Margus Ramst <mar### [at] peakeduee> wrote in message
news:371379de.0@news.povray.org...
> You are definitely improving. I'm getting seasick just looking at it
<yecch>
> Haven't seen the source yet, but the spray looks like a bunch of tiny
> objects, right?
Wrong!!! Its a spotted texture
Mick
Post a reply to this message
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No. I don't believe you. These are small spheres. >;)
Well, OK. You fooled me. But actually, I'm glad you did. This really does
look like a particle cloud.
Margus
Mick Hazelgrove wrote in message <37137df4.0@news.povray.org>...
>
>Wrong!!! Its a spotted texture
>
>Mick
>
>
Post a reply to this message
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It really looks good. thanx for the input, I look forward to final image..
Mick Hazelgrove wrote:
>
> This is a work in progress - just thought you might be interested in the
> progress I think I'm making!
>
> This is probably as far a I will get with HFs I'm going to try and make some
> better ones - you need at least 4 decreasing levels of detail!!!
>
> There's much to improve, the spray - which is just a test.
>
> I must write my own birds wings, these are not only the wrong shape for
> seabirds but borrowed from one of Giles Trans files.
>
> I'm happy with the rock!
>
> You'll find a cut down version of the code in Scene-files with a simple hf
> gif to get you started.
>
> BTW don't add ior to the water and transparency sends render times
> rocketing!
>
> Mick
>
> [Image]
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
Post a reply to this message
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To what object is the texture applied?
Andy
Mick Hazelgrove wrote:
> Margus Ramst <mar### [at] peakeduee> wrote in message
> news:371379de.0@news.povray.org...
> > You are definitely improving. I'm getting seasick just looking at it
> <yecch>
> > Haven't seen the source yet, but the spray looks like a bunch of tiny
> > objects, right?
>
> Wrong!!! Its a spotted texture
>
> Mick
--
--------------------
"There are three men in a boat with four cigarettes but no matches.
How do they smoke??"
-The Riddler
Andrew Woodfin
UNC Charlotte Center for Precision Metrology
adw### [at] unccedu | http://www.coe.uncc.edu/~adwoodfi
--------------------
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