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Ewww, wierd! But cool. Kind of has an infrared effect
Anders Haglund wrote:
> Hi everybody!
>
> I played around a bit with the povray source today and came up with an angle
> dependent pattern, ie a pattern that changes color depending on the angle
> between the surface normal and the ray. It's *very* alpha right now but
> seems to work ok so far...
> So, what do you all out there think about it? Any need for this kind of
> pattern?
>
> /Anders
>
> [Image]
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Anders Haglund wrote:
> Oh, and can anyone come up with a good name for this pattern?
>
> /Anders
Anti_Normal ?
--
Ken Tyler
mailto://tylereng@pacbell.net
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Ken wrote:
> Anti_Normal ?
Wouldn't that be Ab_Normal?
-Alex V.
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Alex Vandiver wrote:
>
> Ken wrote:
>
> > Anti_Normal ?
>
> Wouldn't that be Ab_Normal?
> -Alex V.
Only if you work out a lot and have really nice abs.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Chris Young once told me that they planned to include a generalised
"angle-of-incidence" feature, that will allow for variable reflection
or silk aspect. Your patch seems to give that nice "silk" aspect, so
maybe you could call that "silk", huh ?...
Cheers,
Fabien.
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> Oh, and can anyone come up with a good name for this pattern?
Angle_Tex?
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Wow. That's pretty cool. That'll make for some interesting animations.
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Yeah, that's a nifty future feature there. 'incident' is what I'd think
sounds right. A 'pigment' and 'normal' coupled with 'finish' as well
somehow? What a group. I think it would be great.
Fabien Mosen wrote:
>
> Chris Young once told me that they planned to include a generalised
> "angle-of-incidence" feature, that will allow for variable reflection
> or silk aspect. Your patch seems to give that nice "silk" aspect, so
> maybe you could call that "silk", huh ?...
>
> Cheers,
> Fabien.
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aolcom?Subject=PoV-News
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I actually saw a car with that kinda paint job the other day. Very freaky!
In Him,
Ben
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Now this will become interesting to try out.
I come to think of a red edge on a blade where the sun touches... or something..
Anders Haglund wrote:
>
> Hi everybody!
>
> I played around a bit with the povray source today and came up with an angle
> dependent pattern, ie a pattern that changes color depending on the angle
> between the surface normal and the ray. It's *very* alpha right now but
> seems to work ok so far...
> So, what do you all out there think about it? Any need for this kind of
> pattern?
>
> /Anders
>
> [Image]
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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