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--
Ken Tyler
mailto://tylereng@pacbell.net
Post a reply to this message
Attachments:
Download 'cow.jpg' (54 KB)
Preview of image 'cow.jpg'

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Cows with an elephant texture?
--
...coffee?...yes please! extra sugar,extra cream...Thank you.
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This would make a great Ad for Gateway 2000...
Is that s'posed to be Rudolph?
Stone cows... I'm humbled, seeing this, what with my minimal skills.
Mike
Ken wrote:
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
>
> ------------------------------------------------------------------------
> [Image]
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Hmm, Tyrannosaurus Cow stalks the world of POV... nice, although they are
flying....
I really like the sky...
Ken wrote:
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
>
> --------------------------------------------------------------------------------
> [Image]
--
//Spider
[ spi### [at] bahnhof se ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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Graham,
Contry to popular belief, that is not what British beef looks like.
Graham Redway.
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Ken heeft geschreven in bericht <37079BD2.812CCC73@pacbell.net>...
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net
Nice dinosaur texture you've got there. You mind sharing the code?
ZK
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Hey! It's THE COW! The model that (indirectly) led me to POV!
What gives with the reindeer? One of Santa's levitating kind (Rudolph or
something)?
Margus
Ken wrote in message <37079BD2.812CCC73@pacbell.net>...
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net
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I see you're getting the moost out of POV that you can. Udderly
fascinating. I love the sky and the reptilish texture onthe big cows -
can you share?
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Zeger Knaepen wrote:
>
> Ken heeft geschreven in bericht <37079BD2.812CCC73@pacbell.net>...
> >--
> >Ken Tyler
> >
> >mailto://tylereng@pacbell.net
>
> Nice dinosaur texture you've got there. You mind sharing the code?
>
> ZK
Thank you. As soon as I can find time to extract it from the rest of
the mess I'll attach the texture I used to this thread.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Spider wrote:
>
> Hmm, Tyrannosaurus Cow stalks the world of POV... nice, although they are
> flying....
> I really like the sky...
I was actually thinking Cowasaurus as I laughed myself all the way
through the creation of this scene. The raindeer was added to give that
damn cute dragon a little competition. It really didn't fit but I had to
stick it in somewhere.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Graham Redway wrote:
>
> Graham,
>
> Contry to popular belief, that is not what British beef looks like.
>
> Graham Redway.
At one time I lived in a state here in the USA called Wyoming. On one ranch
that I visited the rancher had a couple of different British breeds of cattle
that resembled something more like an over grown long haired english sheep dog
than any traditional looking cow I have ever seen before or since. The were
very unatuaral looking but 20 years later I can see them in my mind quite
clearly.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Zeger Knaepen wrote:
>
> Ken heeft geschreven in bericht <37079BD2.812CCC73@pacbell.net>...
> >--
> >Ken Tyler
> >
> >mailto://tylereng@pacbell.net
>
> Nice dinosaur texture you've got there. You mind sharing the code?
>
> ZK
There are two versions here. One texture uses syntax available only in the
Photon Patch of Pov-Ray and is the texture used for the image posted. The
second should for all intensive purposes work with the official build of
Pov-Ray and yeild the same results.
#declare F1 =
finish {
ambient 0.350
diffuse 0.450
reflection 0.025
}
#declare F2 =
finish {
ambient 0.250
diffuse 0.400
reflection 0.000
}
#declare P1 =
texture {
pigment {
image_map { gif "rept3.gif" interpolate 2
}
translate -0.5
}
finish { F2
}
}
#declare P2 =
texture {
pigment {
image_map { gif "rept3.gif" interpolate 4
}
translate -0.5
}
finish { F1
}
}
// The Photon Patch Version
#declare C1 =
texture {
image_pattern{ gif "rept3.gif" interpolate 2
}
texture_map {
[0.25 P1]
[0.50 P2]
[0.75 P1]
[1.00 P2]
}
scale 0.5
turbulence 0.1
}
// The Standard Pov Version
#declare C1 =
texture { crackle
texture_map {
[0.25 P1]
[0.50 P2]
[0.75 P1]
[1.00 P2]
}
scale 0.5
turbulence 0.1
}
This texture should scale at 1 pov unit but you of course can scale as
needed to suit your own application.
If used in an IRTC entry I would appreciate an honorable mention. Other
than that there are no restrictions for it's use.
--
Ken Tyler
mailto://tylereng@pacbell.net
Post a reply to this message
Attachments:
Download 'rept3.gif' (261 KB)
Preview of image 'rept3.gif'

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Ken wrote:
>
> Spider wrote:
> >
> > Hmm, Tyrannosaurus Cow stalks the world of POV... nice, although they are
> > flying....
> > I really like the sky...
>
> I was actually thinking Cowasaurus as I laughed myself all the way
> through the creation of this scene. The raindeer was added to give that
> damn cute dragon a little competition. It really didn't fit but I had to
> stick it in somewhere.
*lol*
I'll have to come up with a gargoyle to add to my scenes. Just so they become
more absurd. or... a checkered landscape :-)
yeye, it's in a .inc. it's coming. :-)
--
//Spider
[ spi### [at] bahnhof se ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
Post a reply to this message
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> through the creation of this scene. The raindeer was added to give that
> damn cute dragon a little competition. It really didn't fit but I had to
Hmm. Does this mean I'm going to have to retool the dragon for extra
cuteness?
<g>
<pondering the backhanded compliment> :)
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Scott McDonald wrote:
>
> > through the creation of this scene. The raindeer was added to give that
> > damn cute dragon a little competition. It really didn't fit but I had to
>
> Hmm. Does this mean I'm going to have to retool the dragon for extra
> cuteness?
> <g>
>
> <pondering the backhanded compliment> :)
"Did I just feel a nibble on my fish'n line" Ken thinks to himself as he
lets out a little more line so as not to spook em. He is patient and can
wait as long as it takes.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Ken wrote:
>
> "Did I just feel a nibble on my fish'n line" Ken thinks to himself as he
> lets out a little more line so as not to spook em. He is patient and can
> wait as long as it takes.
<puzzled look>
--
+----------------------------------------------------------------------+
|Colin Scott McDonald Metro Link, Inc.|
| veni, vici, volo in dominum redirre |
|sco### [at] metrolink com www.metrolink.com|
+----------------------------------------------------------------------+
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Sweet! I was working with cows a while back... theres a couple thousand of
em.. =]
--Joey Mendoza
Ken wrote:
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
Attachments:
Download 'cows1.jpg' (55 KB)
Download 'cows2.jpg' (138 KB)
Preview of image 'cows1.jpg'

Preview of image 'cows2.jpg'

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JM wrote:
>
> Sweet! I was working with cows a while back... theres a couple thousand of
> em.. =]
>
> --Joey Mendoza
I'm not sure why you would group them as you did but you have the distinction
of creating udderly unique imagery. Only three little details are steering this
from credibility - there is no foul methane laden cloud hanging in the air above,
the ground is spotless (impossible with that many cows around), and the lines
are to orderly. Cows be moovers and shakers and will horn their way into anything,
but orderly is not their cup of milk so to speak.
If you get time stop by Warps page and check out his Bovine IRTC submission
in the gallery/images section. I still chuckle every time I think about his
image.
http://www.students.tut.fi/~warp/
--
Ken Tyler
mailto://tylereng@pacbell.net
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Heh, I submitted this to the 'First Encounter' IRTC topic.. I called it First
EnCOWnter..
Ken wrote:
> JM wrote:
> >
> > Sweet! I was working with cows a while back... theres a couple thousand of
> > em.. =]
> >
> > --Joey Mendoza
>
> I'm not sure why you would group them as you did but you have the distinction
> of creating udderly unique imagery. Only three little details are steering this
> from credibility - there is no foul methane laden cloud hanging in the air above,
> the ground is spotless (impossible with that many cows around), and the lines
> are to orderly. Cows be moovers and shakers and will horn their way into anything,
> but orderly is not their cup of milk so to speak.
>
> If you get time stop by Warps page and check out his Bovine IRTC submission
> in the gallery/images section. I still chuckle every time I think about his
> image.
>
> http://www.students.tut.fi/~warp/
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
Post a reply to this message
Attachments:
Download 'cows.jpg' (31 KB)
Preview of image 'cows.jpg'

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Could have done with a poly tessellation, but other than that, funny...
(eheheheheheh)
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
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'T was on Mon, 05 Apr 1999 22:02:00 -0600,
that JM wrote:
> Sweet! I was working with cows a while back... theres a couple thousand of
> em.. =]
Somehow cows2 reminds me of that robot-army scene from Episode I...
Phoenix
--
eag### [at] telekabel nl http://users.telekabel.nl/eagle
------------------------------------------------------------------------
The POV-Ray VFAQ: http://iki.fi/warp/povVFAQ.html
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he he he strange that isn't it? (so THAT'S where George got the idea...)
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
Post a reply to this message
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Sheep... In England they call them sheep.
Ken wrote:
At one time I lived in a state here in the USA called Wyoming. On one ranch
> that I visited the rancher had a couple of different British breeds of cattle
> that resembled something more like an over grown long haired english sheep dog
> than any traditional looking cow I have ever seen before or since. The were
> very unatuaral looking but 20 years later I can see them in my mind quite
> clearly.
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
Post a reply to this message
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Robert J Becraft wrote:
>
> Sheep... In England they call them sheep.
>
Sheep that go "Moo !" in the night ?
--
Ken Tyler
mailto://tylereng@pacbell.net
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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
LUL (Laughing up Lungs)
<p>Robert J Becraft wrote:
<blockquote TYPE=CITE>Sheep... In England they call them sheep.
<p>Ken wrote:
<br> At one time I lived in a state here in the USA called Wyoming.
On one ranch
<p>> that I visited the rancher had a couple of different British breeds
of cattle
<br>> that resembled something more like an over grown long haired english
sheep dog
<br>> than any traditional looking cow I have ever seen before or since.
The were
<br>> very unatuaral looking but 20 years later I can see them in my mind
quite
<br>> clearly.
<br>>
<br>> --
<br>> Ken Tyler
<br>>
<br>> <a
href="mailto://tylereng@pacbell.net">mailto://tylereng@pacbell.net</a></blockquote>
<p>--
<br>Bryan Valencia
<br>Software Services
<br><A HREF="http://www.209software.com">http://www.209software.com</A>
<br><A HREF="mailto:bry### [at] 209software com">mailto:bry### [at] 209software com</A>
<br> </html>
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Probably an Abberdeen Angus.
Steve
Ken wrote:
>
> Graham Redway wrote:
> >
> > Graham,
> >
> > Contry to popular belief, that is not what British beef looks like.
> >
> > Graham Redway.
>
> At one time I lived in a state here in the USA called Wyoming. On one ranch
> that I visited the rancher had a couple of different British breeds of cattle
> that resembled something more like an over grown long haired english sheep dog
> than any traditional looking cow I have ever seen before or since. The were
> very unatuaral looking but 20 years later I can see them in my mind quite
> clearly.
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
Post a reply to this message
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Scott McDonald wrote:
> Ken wrote:
> >
> > "Did I just feel a nibble on my fish'n line" Ken thinks to himself as he
> > lets out a little more line so as not to spook em. He is patient and can
> > wait as long as it takes.
>
> <puzzled look>
It's a challenge -- the opening salvo of Cute Wars.
So, will you be cowed by this challenge? Are you a man or a moose?
Off to add doe eyes to my poker playing dog models.
--
Bob Crispen
cri### [at] hiwaay net
What a day, what a day, for an auto-da-fe.
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