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I see you're getting the moost out of POV that you can. Udderly
fascinating. I love the sky and the reptilish texture onthe big cows -
can you share?
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Zeger Knaepen wrote:
>
> Ken heeft geschreven in bericht <37079BD2.812CCC73@pacbell.net>...
> >--
> >Ken Tyler
> >
> >mailto://tylereng@pacbell.net
>
> Nice dinosaur texture you've got there. You mind sharing the code?
>
> ZK
Thank you. As soon as I can find time to extract it from the rest of
the mess I'll attach the texture I used to this thread.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Spider wrote:
>
> Hmm, Tyrannosaurus Cow stalks the world of POV... nice, although they are
> flying....
> I really like the sky...
I was actually thinking Cowasaurus as I laughed myself all the way
through the creation of this scene. The raindeer was added to give that
damn cute dragon a little competition. It really didn't fit but I had to
stick it in somewhere.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Graham Redway wrote:
>
> Graham,
>
> Contry to popular belief, that is not what British beef looks like.
>
> Graham Redway.
At one time I lived in a state here in the USA called Wyoming. On one ranch
that I visited the rancher had a couple of different British breeds of cattle
that resembled something more like an over grown long haired english sheep dog
than any traditional looking cow I have ever seen before or since. The were
very unatuaral looking but 20 years later I can see them in my mind quite
clearly.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Zeger Knaepen wrote:
>
> Ken heeft geschreven in bericht <37079BD2.812CCC73@pacbell.net>...
> >--
> >Ken Tyler
> >
> >mailto://tylereng@pacbell.net
>
> Nice dinosaur texture you've got there. You mind sharing the code?
>
> ZK
There are two versions here. One texture uses syntax available only in the
Photon Patch of Pov-Ray and is the texture used for the image posted. The
second should for all intensive purposes work with the official build of
Pov-Ray and yeild the same results.
#declare F1 =
finish {
ambient 0.350
diffuse 0.450
reflection 0.025
}
#declare F2 =
finish {
ambient 0.250
diffuse 0.400
reflection 0.000
}
#declare P1 =
texture {
pigment {
image_map { gif "rept3.gif" interpolate 2
}
translate -0.5
}
finish { F2
}
}
#declare P2 =
texture {
pigment {
image_map { gif "rept3.gif" interpolate 4
}
translate -0.5
}
finish { F1
}
}
// The Photon Patch Version
#declare C1 =
texture {
image_pattern{ gif "rept3.gif" interpolate 2
}
texture_map {
[0.25 P1]
[0.50 P2]
[0.75 P1]
[1.00 P2]
}
scale 0.5
turbulence 0.1
}
// The Standard Pov Version
#declare C1 =
texture { crackle
texture_map {
[0.25 P1]
[0.50 P2]
[0.75 P1]
[1.00 P2]
}
scale 0.5
turbulence 0.1
}
This texture should scale at 1 pov unit but you of course can scale as
needed to suit your own application.
If used in an IRTC entry I would appreciate an honorable mention. Other
than that there are no restrictions for it's use.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Attachments:
Download 'rept3.gif' (261 KB)
Preview of image 'rept3.gif'
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Ken wrote:
>
> Spider wrote:
> >
> > Hmm, Tyrannosaurus Cow stalks the world of POV... nice, although they are
> > flying....
> > I really like the sky...
>
> I was actually thinking Cowasaurus as I laughed myself all the way
> through the creation of this scene. The raindeer was added to give that
> damn cute dragon a little competition. It really didn't fit but I had to
> stick it in somewhere.
*lol*
I'll have to come up with a gargoyle to add to my scenes. Just so they become
more absurd. or... a checkered landscape :-)
yeye, it's in a .inc. it's coming. :-)
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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> through the creation of this scene. The raindeer was added to give that
> damn cute dragon a little competition. It really didn't fit but I had to
Hmm. Does this mean I'm going to have to retool the dragon for extra
cuteness?
<g>
<pondering the backhanded compliment> :)
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Scott McDonald wrote:
>
> > through the creation of this scene. The raindeer was added to give that
> > damn cute dragon a little competition. It really didn't fit but I had to
>
> Hmm. Does this mean I'm going to have to retool the dragon for extra
> cuteness?
> <g>
>
> <pondering the backhanded compliment> :)
"Did I just feel a nibble on my fish'n line" Ken thinks to himself as he
lets out a little more line so as not to spook em. He is patient and can
wait as long as it takes.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Ken wrote:
>
> "Did I just feel a nibble on my fish'n line" Ken thinks to himself as he
> lets out a little more line so as not to spook em. He is patient and can
> wait as long as it takes.
<puzzled look>
--
+----------------------------------------------------------------------+
|Colin Scott McDonald Metro Link, Inc.|
| veni, vici, volo in dominum redirre |
|sco### [at] metrolinkcom www.metrolink.com|
+----------------------------------------------------------------------+
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Sweet! I was working with cows a while back... theres a couple thousand of
em.. =]
--Joey Mendoza
Ken wrote:
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
Attachments:
Download 'cows1.jpg' (55 KB)
Download 'cows2.jpg' (138 KB)
Preview of image 'cows1.jpg'
Preview of image 'cows2.jpg'
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