POV-Ray : Newsgroups : povray.binaries.images : Photon Chrome - ~132 Kb Server Time
4 Oct 2024 15:14:34 EDT (-0400)
  Photon Chrome - ~132 Kb (Message 1 to 4 of 4)  
From: GrimDude
Subject: Photon Chrome - ~132 Kb
Date: 26 Mar 1999 23:59:56
Message: <36fc65cc.0@news.povray.org>
I really like the way this scene came out. It is a very simple scene that I
am going to continue to develop. The spheres will go in the end. I wanted to
see how the reflective wood texture interacted with caustics.

Very few photons here. Perhaps 38 thousand or so. Nevertheless, this scene
took about four hours to render.

--
GrimDude
vos### [at] arkansasnet


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From: Bryan Garnett-Law
Subject: Re: Photon Chrome - ~132 Kb
Date: 27 Mar 1999 05:31:12
Message: <36fcb370.0@news.povray.org>
Gorgeous image ;-)

Bryan

GrimDude wrote in message <36fc65cc.0@news.povray.org>...
>I really like the way this scene came out. It is a very simple scene that I
>am going to continue to develop. The spheres will go in the end. I wanted
to
>see how the reflective wood texture interacted with caustics.
>
>Very few photons here. Perhaps 38 thousand or so. Nevertheless, this scene
>took about four hours to render.
>
>--
>GrimDude
>vos### [at] arkansasnet
>
>
>


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From: GrimDude
Subject: Re: Photon Chrome - ~132 Kb
Date: 27 Mar 1999 16:56:23
Message: <36fd5407.0@news.povray.org>
Heh, well I liked it! :)

Grim
Bryan Garnett-Law wrote in message <36fcb370.0@news.povray.org>...
>Gorgeous image ;-)
>
>Bryan
>
>GrimDude wrote in message <36fc65cc.0@news.povray.org>...
>>I really like the way this scene came out. It is a very simple scene that
I
>>am going to continue to develop. The spheres will go in the end. I wanted
>to
>>see how the reflective wood texture interacted with caustics.
>>
>>Very few photons here. Perhaps 38 thousand or so. Nevertheless, this scene
>>took about four hours to render.
>>
>>--
>>GrimDude
>>vos### [at] arkansasnet
>>
>>
>>
>
>


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From: Bob Hughes
Subject: Re: Photon Chrome - ~132 Kb
Date: 28 Mar 1999 04:20:30
Message: <36FDF45E.BDC7E026@aol.com>
It's these simpler images that still show what a raytracer is about as
well as anything else.


GrimDude wrote:
> 
> Heh, well I liked it! :)
> 
> Grim
> Bryan Garnett-Law wrote in message <36fcb370.0@news.povray.org>...
> >Gorgeous image ;-)
> >
> >Bryan
> >
> >GrimDude wrote in message <36fc65cc.0@news.povray.org>...
> >>I really like the way this scene came out. It is a very simple scene that
> I
> >>am going to continue to develop. The spheres will go in the end. I wanted
> >to
> >>see how the reflective wood texture interacted with caustics.
> >>
> >>Very few photons here. Perhaps 38 thousand or so. Nevertheless, this scene
> >>took about four hours to render.
> >>
> >>--
> >>GrimDude
> >>vos### [at] arkansasnet
> >>
> >>
> >>
> >
> >

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/homepage.htm
 mailto:inv### [at] aolcom?Subject=PoV-News


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