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Spock wrote:
> Ok, I didn't post the animation, just this still... didn't want to
> waste the bandwidth for a bad animation of a good model.
>
> Can anyone suggest how this might be animated in a good
> realistic and simple manner? I just spin it around and scale
> it to get a sort of flickering effect, but it really doesn't work.
>
> I guess I was looking for something like turbulence for an
> object (the flame is a teardrop/raindrop/quartic as posted
> here recently) not a texture/media/normal. Maybe if I added
> a nice lense and wiggled it a bit...
>
> [Image]
I like the flame still. It's calming. Great. It looks really real to me.
The stick underneath doesn't hurt. Sorry, wouldn't want to say
anything about animation. It's a snapshot of a bloody real flame.
smb
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