POV-Ray : Newsgroups : povray.binaries.images : gargoyle head Server Time
5 Oct 2024 01:16:34 EDT (-0400)
  gargoyle head (Message 1 to 4 of 4)  
From: Scott McDonald
Subject: gargoyle head
Date: 8 Feb 1999 16:55:06
Message: <36BF5D35.AC90286C@metrolink.com>
Created with Spatch, Moray & POVray.

starting to cobble models together for hallowe'en. (8 months to go!)

-- 
+----------------------------------------------------------------------+
|Colin Scott McDonald                                  Metro Link, Inc.|
|                     veni, vici, in dominum redirre                   |
|sco### [at] metrolinkcom                                  www.metrolink.com|
+----------------------------------------------------------------------+


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Download 'gargoyle1.jpg' (7 KB)

Preview of image 'gargoyle1.jpg'
gargoyle1.jpg


 

From: Phoenix
Subject: Re: gargoyle head
Date: 8 Feb 1999 17:04:19
Message: <MPG.11297e24a7fba5ea989681@news.povray.org>
'T was on Mon, 08 Feb 1999 16:55:01 -0500,
that Scott McDonald (sco### [at] metrolinkcom) wrote:
> Created with Spatch, Moray & POVray.
> 
> starting to cobble models together for hallowe'en. (8 months to go!)

Pretty good! Could I see a side view?

Phoenix

-- 
eag### [at] telekabelnl                       http://users.telekabel.nl/eagle
------------------------------------------------------------------------
The POV-Ray VFAQ: http://iki.fi/warp/povVFAQ.html


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From: Bob and Kelly Crispen
Subject: Re: gargoyle head
Date: 11 Feb 1999 23:49:13
Message: <36C3B26A.2FC6FBC7@hiwaay.net>
Scott McDonald wrote:

> Created with Spatch, Moray & POVray.
> 
> starting to cobble models together for hallowe'en. (8 months to go!)

Cool!  Despite the low polygon count (well, zero, since it's
patches, I guess) that guy has got character.  Cute texture, too.
Kind of "bad complexion marble".

You couldn't export a VRML mesh for me, could you?  Pleeeeeeeeeease?
--
Bob & Kelly Crispen
cri### [at] hiwaaynet
Son, there's two things you've got to choose between: sex and the saw.
Sex, well, nobody knows anything about that.  But the saw is family.


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From: Scott McDonald
Subject: Re: gargoyle head
Date: 12 Feb 1999 00:17:42
Message: <36C3B9A5.DC168E03@metrolink.com>
Bob and Kelly Crispen wrote:

> Cool!  Despite the low polygon count (well, zero, since it's
> patches, I guess) that guy has got character.  Cute texture, too.
> Kind of "bad complexion marble".

thanks i think ;) - did you look at the finished pic below?
 
> You couldn't export a VRML mesh for me, could you?  Pleeeeeeeeeease?

um, i dunno.  i'll think about it ;)


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