POV-Ray : Newsgroups : povray.binaries.images : Demo of Torii Sphere (jpg ~120k) Server Time
5 Oct 2024 05:12:48 EDT (-0400)
  Demo of Torii Sphere (jpg ~120k) (Message 1 to 8 of 8)  
From: Stephen Lavedas
Subject: Demo of Torii Sphere (jpg ~120k)
Date: 25 Jan 1999 23:36:22
Message: <36AD4643.86A8EEC@virginia.edu>
This is FAR from perfect, but it is a start towards what was requested I
believe.  (look in Text.scene-files) 

Steve


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From: Ken
Subject: Re: Demo of Torii Sphere (jpg ~120k)
Date: 26 Jan 1999 04:00:36
Message: <36AD841D.35350279@pacbell.net>
Stephen Lavedas wrote:
> 
> This is FAR from perfect, but it is a start towards what was requested I
> believe.  (look in Text.scene-files)
> 
> Steve

May be far from perfect but it has potential. I did some
substituting and achieved some interesting results. The
code changes are listed below. They are simple changes
but illustrate what you can do with a little imagination.

#declare Ring = 

With Cylinders
merge{
cylinder{x*-.78,x*.78,mRadius}
sphere  { <-.8,0,0>,mRadius}
sphere  { < .8,0,0>,mRadius}}

With Boxes
box{-1,1 scale mRadius}

With Spheres
sphere{<0,0,0>,mRadius*2.25}

Original:
torus {mRadius, mRadius/15}

Don't forget to see the images below :)


-- 
Ken Tyler

tyl### [at] pacbellnet


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From: Remco de Korte
Subject: Re: Demo of Torii Sphere (jpg ~120k)
Date: 26 Jan 1999 04:19:50
Message: <36AD8628.47FCE36@xs4all.nl>
Stephen Lavedas wrote:
> 
> This is FAR from perfect, but it is a start towards what was requested I
> believe.  (look in Text.scene-files)
> 
> Steve
> 

Hihi, I thought you'd come up with something. I guess this is a #macro. Is there
a way to define the size & amount of torii?

Remco


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From: Ken
Subject: Re: Demo of Torii Sphere (jpg ~120k)
Date: 26 Jan 1999 05:38:43
Message: <36AD9B1C.A6A18B24@pacbell.net>
Ken wrote:
> 
> Stephen Lavedas wrote:
> >
> > This is FAR from perfect, but it is a start towards what was requested I
> > believe.  (look in Text.scene-files)
> >
> > Steve

A slightly more artistic use of the macro with modifications
of my own design.

-- 
Ken Tyler

tyl### [at] pacbellnet


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From: Stephen Lavedas
Subject: Re: Demo of Torii Sphere (jpg ~120k)
Date: 26 Jan 1999 10:23:19
Message: <36ADDDF0.EA57681C@virginia.edu>
Amount of Tori is based on the level (4 being around 1024, 3 being 256)
and the size is defined by the mRadius.  
Steve


Remco de Korte wrote:
> 
> Stephen Lavedas wrote:
> >
> > This is FAR from perfect, but it is a start towards what was requested I
> > believe.  (look in Text.scene-files)
> >
> > Steve
> >
> 
> Hihi, I thought you'd come up with something. I guess this is a #macro. Is there
> a way to define the size & amount of torii?
> 
> Remco


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From: David Wilkinson
Subject: Re: Demo of Torii Sphere (jpg ~120k)
Date: 26 Jan 1999 16:28:19
Message: <36af2bec.14013569@news.povray.org>
On Tue, 26 Jan 1999 02:38:20 -0800, Ken <tyl### [at] pacbellnet> wrote:

>Ken wrote:
>> 
>> Stephen Lavedas wrote:
>> >
>> > This is FAR from perfect, but it is a start towards what was requested I
>> > believe.  (look in Text.scene-files)
>> >
>> > Steve
>
>A slightly more artistic use of the macro with modifications
>of my own design.
Ken,
I think this design would sell well in the pro shop at St. Andrews.
David
David
------------------------
dav### [at] cwcomnet
http://www.hamiltonite.mcmail.com
---------------------------------


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From: Paolo Bormida
Subject: Re: Demo of Torii Sphere (jpg ~120k)
Date: 27 Jan 1999 12:43:28
Message: <36af5040.0@news.povray.org>
Sorry, where is the macro source ?

Paolo

Stephen Lavedas ha scritto nel messaggio <36A### [at] virginiaedu>...
>This is FAR from perfect, but it is a start towards what was requested I
>believe.  (look in Text.scene-files)
>
>Steve


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From: Stephen Lavedas
Subject: Re: Demo of Torii Sphere (jpg ~120k)
Date: 27 Jan 1999 19:41:39
Message: <36AFB24D.48BCFE55@virginia.edu>
in the povray.text.scene-files newsgroup

Steve


Paolo Bormida wrote:
> 
> Sorry, where is the macro source ?
> 
> Paolo
> 
> Stephen Lavedas ha scritto nel messaggio <36A### [at] virginiaedu>...
> >This is FAR from perfect, but it is a start towards what was requested I
> >believe.  (look in Text.scene-files)
> >
> >Steve


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