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Shouldn't that last file be called Catch22? :-)
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
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Lance Birch <zon### [at] satcomnetau> wrote:
: Shouldn't that last file be called Catch22? :-)
Sorry, I didn't understand.
--
main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
*_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/
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GROAN!!! But a good pun
Lance Birch wrote:
> Shouldn't that last file be called Catch22? :-)
>
> --
> Lance.
>
> ---
> For the latest 3D Studio MAX plug-ins, images and much more, go to:
> The Zone - http://come.to/the.zone
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Really interesting...
I'll try and find a use for the macro... (Now I am desperate...)
//Spider
Nieminen Mika wrote:
>
> Here is an image I made using my #macro which I discussed in
> povray.text.scene-files (or whatever it was named... I never remember them).
>
> [Image]
>
> And the motion blurred version:
>
> [Image]
>
> --
> main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
> *_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/
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Great thing there Nieminen.
Nieminen Mika wrote:
>
> Here is an image I made using my #macro which I discussed in
> povray.text.scene-files (or whatever it was named... I never remember them).
>
> [Image]
>
> And the motion blurred version:
>
> [Image]
>
> --
> main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
> *_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
=Bob
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