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From: St
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1)
Date: 21 Oct 2008 05:47:47
Message: <48fda543@news.povray.org>
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote in message
news:48fd85dc$1@news.povray.org...
>
> "St." <dot### [at] dot com> schreef in bericht news:48fcbeb9$1@news.povray.org...
>>
>> "Stephen" <mcavoysAT@aolDOTcom> wrote in message
>> news:eujkf49ophafs4r620i7k2dtqieaqcodlh@4ax.com...
>>
>> I tried to reply to your post last night Stephen, but for whatever
>> reason, my newsreader, (OE), just wouldn't connect to the povray server.
>> This isn't new, every Sunday night, I can't connect for some reason. It
>> seems to be doing this for around 2 to 3 hours at a time. Anyone else
>> getting this using a newsreader? (The main website groups show ok).
>
> Yes, happens once in a while, whatever the day or the hour by the way.
Hmm, well at least it's not just me. One of life's mysteries, Thomas!
:)
~Steve~
>
> Thomas
>
>
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On Tue, 21 Oct 2008 10:21:04 +0100, "St." <dot### [at] dot com> wrote:
>
> Ah, ok, thanks.
My pleasure ;)
>You drove up to Glasgow?? 0.0
And I'm driving back to London Thursday evening :(
8 hrs listening to R4 :)
--
Regards
Stephen
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"Stephen" <mcavoysAT@aolDOTcom> wrote in message
news:5qvrf4dp61ktd224nqq1gleutaf8851jrf@4ax.com...
> On Tue, 21 Oct 2008 10:21:04 +0100, "St." <dot### [at] dot com> wrote:
>
>>
>> Ah, ok, thanks.
>
> My pleasure ;)
>
>>You drove up to Glasgow?? 0.0
>
> And I'm driving back to London Thursday evening :(
Phew! I don't envy you my friend.
>
> 8 hrs listening to R4 :)
LOL!! Don't fall asleep. :o)
~Steve~
> --
>
> Regards
> Stephen
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On Tue, 21 Oct 2008 17:24:41 +0100, "St." <dot### [at] dot com> wrote:
>
>"Stephen" <mcavoysAT@aolDOTcom> wrote in message
>news:5qvrf4dp61ktd224nqq1gleutaf8851jrf@4ax.com...
>> On Tue, 21 Oct 2008 10:21:04 +0100, "St." <dot### [at] dot com> wrote:
>>
>>>
>>> Ah, ok, thanks.
>>
>> My pleasure ;)
>>
>>>You drove up to Glasgow?? 0.0
>>
>> And I'm driving back to London Thursday evening :(
>
> Phew! I don't envy you my friend.
>
I prefer it to flying and I've hired a good car.
>>
>> 8 hrs listening to R4 :)
>
> LOL!! Don't fall asleep. :o)
>
I can always switch to Handel's Concerto Grosso :)
--
Regards
Stephen
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On Sat, 18 Oct 2008 22:06:22 +0100, Stephen <mcavoysAT@aolDOTcom> wrote:
I've managed to create a fade but it looks a bit cylindrical to my eyes. The
floor still needs a bit of work.
--
Regards
Stephen
Post a reply to this message
Attachments:
Download 'Buddha03c2_0000.jpg' (60 KB)
Preview of image 'Buddha03c2_0000.jpg'

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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1) - Buddha03c2_0000.jpg
Date: 22 Oct 2008 10:56:52
Message: <48ff3f34@news.povray.org>
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:d4ttf4lv3r8c6g4pu5kcv17guu773nmtc2@4ax.com...
> On Sat, 18 Oct 2008 22:06:22 +0100, Stephen <mcavoysAT@aolDOTcom> wrote:
>
> I've managed to create a fade but it looks a bit cylindrical to my eyes.
> The
> floor still needs a bit of work.
>
Better!
Could you do a fade that would take up, say, 1/4 of each image?
Thomas
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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1) - Buddha03c2_0000.jpg
Date: 22 Oct 2008 10:56:52
Message: <48ff3f34@news.povray.org>
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:d4ttf4lv3r8c6g4pu5kcv17guu773nmtc2@4ax.com...
> On Sat, 18 Oct 2008 22:06:22 +0100, Stephen <mcavoysAT@aolDOTcom> wrote:
>
> I've managed to create a fade but it looks a bit cylindrical to my eyes.
> The
> floor still needs a bit of work.
>
Better!
Could you do a fade that would take up, say, 1/4 of each image?
Thomas
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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1) - Buddha03c2_0000.jpg
Date: 22 Oct 2008 10:56:52
Message: <48ff3f34@news.povray.org>
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:d4ttf4lv3r8c6g4pu5kcv17guu773nmtc2@4ax.com...
> On Sat, 18 Oct 2008 22:06:22 +0100, Stephen <mcavoysAT@aolDOTcom> wrote:
>
> I've managed to create a fade but it looks a bit cylindrical to my eyes.
> The
> floor still needs a bit of work.
>
Better!
Could you do a fade that would take up, say, 1/4 of each image?
Thomas
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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1) - Buddha03c2_0000.jpg
Date: 22 Oct 2008 10:56:52
Message: <48ff3f34@news.povray.org>
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:d4ttf4lv3r8c6g4pu5kcv17guu773nmtc2@4ax.com...
> On Sat, 18 Oct 2008 22:06:22 +0100, Stephen <mcavoysAT@aolDOTcom> wrote:
>
> I've managed to create a fade but it looks a bit cylindrical to my eyes.
> The
> floor still needs a bit of work.
>
Better!
Could you do a fade that would take up, say, 1/4 of each image?
Thomas
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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1) - Buddha03c2_0000.jpg
Date: 22 Oct 2008 10:56:52
Message: <48ff3f34@news.povray.org>
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:d4ttf4lv3r8c6g4pu5kcv17guu773nmtc2@4ax.com...
> On Sat, 18 Oct 2008 22:06:22 +0100, Stephen <mcavoysAT@aolDOTcom> wrote:
>
> I've managed to create a fade but it looks a bit cylindrical to my eyes.
> The
> floor still needs a bit of work.
>
Better!
Could you do a fade that would take up, say, 1/4 of each image?
Thomas
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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1) - Buddha03c2_0000.jpg
Date: 22 Oct 2008 10:56:52
Message: <48ff3f34@news.povray.org>
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:d4ttf4lv3r8c6g4pu5kcv17guu773nmtc2@4ax.com...
> On Sat, 18 Oct 2008 22:06:22 +0100, Stephen <mcavoysAT@aolDOTcom> wrote:
>
> I've managed to create a fade but it looks a bit cylindrical to my eyes.
> The
> floor still needs a bit of work.
>
Better!
Could you do a fade that would take up, say, 1/4 of each image?
Thomas
Post a reply to this message
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Post a reply to this message
Attachments:
Download 'Buddha03c2_0000.jpg' (1 KB)
Download 'Buddha03c5_.jpg' (310 KB)
Preview of image 'Buddha03c5_.jpg'

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From: Darren New
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1) - Buddha03c2_0000.jpg - Buddha03c5_.jpg
Date: 22 Oct 2008 22:12:59
Message: <48ffddab@news.povray.org>
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The green status looks much more 3D to me than the gold one in this
setting. The scene really looks kind of ... flat, overall.
--
Darren New / San Diego, CA, USA (PST)
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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1) - Buddha03c2_0000.jpg - Buddha03c5_.jpg
Date: 23 Oct 2008 03:25:10
Message: <490026d6$1@news.povray.org>
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:g2lvf45guv6d9tqfaareesf0nsf2j9devv@4ax.com...
> On Wed, 22 Oct 2008 16:56:51 +0200, "Thomas de Groot"
> <t.d### [at] inter nlDOTnet>
> wrote:
>
>
>>Could you do a fade that would take up, say, 1/4 of each image?
>>
> That was more difficult than I thought it would be. My maths gland has
> gone on
> strike + a problem with Beta 29 and me trying to be clever with r.g.b
> values in
> reflections.
> --
Bravo! as far as the ground is concerned, that looks much better. Could you
do the same for the background?
Thomas
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Post a reply to this message
Attachments:
Download 'Buddha03c5_.jpg' (1 KB)
Download 'Buddha03d2_.jpg' (78 KB)
Preview of image 'Buddha03d2_.jpg'

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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1) - Buddha03c2_0000.jpg - Buddha03c5_.jpg - Buddha03d2_.jpg
Date: 24 Oct 2008 03:27:07
Message: <490178cb$1@news.povray.org>
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:8og0g4l726spv0mdl59nmcg4esj0rfbg92@4ax.com...
> On Thu, 23 Oct 2008 09:25:12 +0200, "Thomas de Groot"
> <t.d### [at] inter nlDOTnet>
> wrote:
>
>>
>>Bravo! as far as the ground is concerned, that looks much better. Could
>>you
>>do the same for the background?
>
> Yes Sir :-)
hmm hmm hmm.... Still a little boundary line visible on the day side, but
that's the idea indeed!!
Thomas
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From: Jim Charter
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1)
Date: 1 Nov 2008 01:46:17
Message: <490bed29@news.povray.org>
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Stephen wrote:
> On Sun, 19 Oct 2008 12:44:19 -0400, Jim Charter <jrc### [at] msn com> wrote:
>
>
>>You might try a 'splicing' border with fragments of the images
>>interleaved to produce the transition.
>>
>>Or...rather than a graded transition, just some sort of framing. I
>>think the blunt edges abutted is part of the problem.
>
>
> I'm not too sure what you mean, Jim.
> I'm working on the sky first, rewriting the code for the stars. {I'm using a
> modeller and having 3000 stars as 3000 objects was slowing it down a bit. (Beta
> testing and you have to push the limits :)} After getting the day sky to blend
> in with the night sky I'll look at the plane.
> So how would I splice the images on the floor? I'm thinking along the lines of
> your mosaic table and can't imagine how it could be done.
> The framing is a good idea as well especially since the North - South faces
> don't match up.
Sorry I never got back to this, finally forced myself to take a break
from work and relax a bit. I guess I didn't describe what I meant very
well.
Here are two examples of what I meant for posible transitions that are
"spliced" as I tried to describe it rather than a smooth fade. (I think
the smooth fade that Thomas suggested and you have managed so far is
quite effective, btw.) Each of these examples is arrived at differently
and probably rather crudely but my larger point is that there is not a
single answer to either look or method to what I meant. I am just
popping an image_map in to stand for the night v day backgrounds you
have. If you are rendering them directly of course, each of the methods
I use here could be resolved into a pigment_pattern which could then be
used with MegaPOV's camera pigment.
I'll put the SDL on p.b.scene-files
As for the floor I'll noodle on it a bit further
-Jim
Post a reply to this message
Attachments:
Download '1.png' (334 KB)
Download '2.png' (307 KB)
Preview of image '1.png'

Preview of image '2.png'

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From: Darren New
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1)
Date: 1 Nov 2008 11:45:58
Message: <490c79b6$1@news.povray.org>
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Jim Charter wrote:
> Here are two examples of what I meant for posible transitions that are
Hmmm... Nice. I like the first one better. Perhaps a more symbolic
splice tho? Little 8-fold wheels or Tao-shape spirals?
--
Darren New / San Diego, CA, USA (PST)
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From: Jim Charter
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1)
Date: 1 Nov 2008 15:02:21
Message: <490ca7bd$1@news.povray.org>
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From: Jim Charter
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1)
Date: 1 Nov 2008 15:13:27
Message: <490caa57@news.povray.org>
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Post a reply to this message
Attachments:
Download '2.png' (1 KB)
Download 'f2.jpg' (74 KB)
Download 'f1.jpg' (136 KB)
Download 'f3.jpg' (108 KB)
Preview of image 'f2.jpg'

Preview of image 'f1.jpg'

Preview of image 'f3.jpg'

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From: Alain
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (1/1)
Date: 1 Nov 2008 22:37:37
Message: <490d1271@news.povray.org>
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Jim Charter nous illumina en ce 2008-11-01 01:45 -->
> Stephen wrote:
>> On Sun, 19 Oct 2008 12:44:19 -0400, Jim Charter <jrc### [at] msn com>
>> wrote:
>>
>>
>>> You might try a 'splicing' border with fragments of the images
>>> interleaved to produce the transition.
>>>
>>> Or...rather than a graded transition, just some sort of framing. I
>>> think the blunt edges abutted is part of the problem.
>>
>>
>> I'm not too sure what you mean, Jim.
>> I'm working on the sky first, rewriting the code for the stars. {I'm
>> using a
>> modeller and having 3000 stars as 3000 objects was slowing it down a
>> bit. (Beta
>> testing and you have to push the limits :)} After getting the day sky
>> to blend
>> in with the night sky I'll look at the plane.
>> So how would I splice the images on the floor? I'm thinking along the
>> lines of
>> your mosaic table and can't imagine how it could be done.
>> The framing is a good idea as well especially since the North - South
>> faces
>> don't match up.
>
> Sorry I never got back to this, finally forced myself to take a break
> from work and relax a bit. I guess I didn't describe what I meant very
> well.
>
> Here are two examples of what I meant for posible transitions that are
> "spliced" as I tried to describe it rather than a smooth fade. (I think
> the smooth fade that Thomas suggested and you have managed so far is
> quite effective, btw.) Each of these examples is arrived at differently
> and probably rather crudely but my larger point is that there is not a
> single answer to either look or method to what I meant. I am just
> popping an image_map in to stand for the night v day backgrounds you
> have. If you are rendering them directly of course, each of the methods
> I use here could be resolved into a pigment_pattern which could then be
> used with MegaPOV's camera pigment.
>
> I'll put the SDL on p.b.scene-files
>
> As for the floor I'll noodle on it a bit further
>
> -Jim
>
>
>
>
> ------------------------------------------------------------------------
>
>
> ------------------------------------------------------------------------
>
I prefer the top one. The bottom one looks to "geometric"...
--
Alain
-------------------------------------------------
Make yourself a better person and know who you are before you try and know
someone else and expect them to know you.
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Stephen <mcavoysAT@aolDOTcom> wrote:
> Just a doodle while thinking about changing an avatar.
>
> Does anyone have any suggestions or comments?
> --
>
> Regards
> Stephen
Nice !
Would youo mind sharing where you got / or the source code of the budda?
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On Thu, 6 Nov 2008 11:50:27 EST, "Woody" <nomail@nomail> wrote:
>Stephen <mcavoysAT@aolDOTcom> wrote:
>> Just a doodle while thinking about changing an avatar.
>>
>> Does anyone have any suggestions or comments?
>> --
>>
>> Regards
>> Stephen
>
>Nice !
>
>Would youo mind sharing where you got / or the source code of the budda?
>
Sorry for the delay
http://www.3dvia.com/
Search for budda
--
Regards
Stephen
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Stephen <mcavoysAT@aolDOTcom> wrote:
> On Thu, 6 Nov 2008 11:50:27 EST, "Woody" <nomail@nomail> wrote:
>
> >Stephen <mcavoysAT@aolDOTcom> wrote:
> >> Just a doodle while thinking about changing an avatar.
> >>
> >> Does anyone have any suggestions or comments?
> >> --
> >>
> >> Regards
> >> Stephen
> >
> >Nice !
> >
> >Would youo mind sharing where you got / or the source code of the budda?
> >
>
> Sorry for the delay
> http://www.3dvia.com/
>
> Search for budda
> --
>
> Regards
> Stephen
How were you able to convert from the 3dxml format?
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On Sat, 17 Jan 2009 11:55:04 EST, "Woody" <nomail@nomail> wrote:
>> >Would youo mind sharing where you got / or the source code of the budda?
>> >
>>
>> Sorry for the delay
>> http://www.3dvia.com/
>>
>> Search for budda
>> --
>>
>> Regards
>> Stephen
>
>
>How were you able to convert from the 3dxml format?
I didn't. I downloaded the 3ds format ;)
http://www.3dvia.com/MichelAngelo/models/F516D9EBFDCFE1F3
Click "download" and select.
Original 3ds File (1.17 MB)
Then register to download.
--
Regards
Stephen
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Stephen <mcavoysAT@aolDOTcom> wrote:
> On Sat, 17 Jan 2009 11:55:04 EST, "Woody" <nomail@nomail> wrote:
>
> >> >Would youo mind sharing where you got / or the source code of the budda?
> >> >
> >>
> >> Sorry for the delay
> >> http://www.3dvia.com/
> >>
> >> Search for budda
> >> --
> >>
> >> Regards
> >> Stephen
> >
> >
> >How were you able to convert from the 3dxml format?
>
> I didn't. I downloaded the 3ds format ;)
>
> http://www.3dvia.com/MichelAngelo/models/F516D9EBFDCFE1F3
>
> Click "download" and select.
>
> Original 3ds File (1.17 MB)
>
> Then register to download.
> --
>
> Regards
> Stephen
Forgive my ignorance, what program did you use to convert from 3ds. Is it
free/open source I currently only know of one shareware program, and I am not
particularly keen on using it since it goes against my hippie philosophy of
promoting open source.
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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 07:42:12
Message: <4975c6a4@news.povray.org>
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"Woody" <nomail@nomail> schreef in bericht
news:web.4975c074390cc5e3aefa83390@news.povray.org...
> Forgive my ignorance, what program did you use to convert from 3ds. Is it
> free/open source I currently only know of one shareware program, and I am
> not
> particularly keen on using it since it goes against my hippie philosophy
> of
> promoting open source.
>
>
Poseray does the job :-)
Thomas
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"Woody" <nomail@nomail> wrote:
> Forgive my ignorance, what program did you use to convert from 3ds. Is it
> free/open source I currently only know of one shareware program, and I am not
> particularly keen on using it since it goes against my hippie philosophy of
> promoting open source.
I guess you're not running Windows; otherwise I could recommend - without
thinking - two free tools that do both 3ds import and POV export: Wings 3D and
PoseRay.
For Linux, you may want to try the Wine / PoseRay combo. PoseRay claims to be
running perfectly fine on Wine. Cheers!
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On Tue, 20 Jan 2009 07:15:48 EST, "Woody" <nomail@nomail> wrote:
>
>Forgive my ignorance, what program did you use to convert from 3ds. Is it
>free/open source I currently only know of one shareware program, and I am not
>particularly keen on using it since it goes against my hippie philosophy of
>promoting open source.
That is three of us voting for PoseRay, which can be run under Wine, if you are
using Linux. There is no mention of a licence that I can find.
http://mysite.verizon.net/sfg0000/
And this old hippy wants to know what's wrong with "open source"?
--
Regards
Stephen
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Stephen <mcavoysAT@aolDOTcom> wrote:
> And this old hippy wants to know what's wrong with "open source"?
I don't know whether this is actually the question you were intending to ask (as
of now there wasn't any mention of anything being wrong with open source, just
with shareware) - but I as a professional software developer could make some
points.
Most importantly, the "aggressive" type of open source, as pushed by the FSF and
their GPL, if it succeeded, would (put a little bit to extreme to emphasize the
point) deprive individuals of their freedom to devote their whole life to
developing software, and share it with others in exchange for pizza, computer
hardware, and a roof above the head.
Sure, the FSF promotes sharing one's software in exchange for... what? Other
free software? Well, I can't eat that, plug my keyboard into it, or take
shelter from the rain in it.
The FSF's "free software" Utopia is based on the assumption that software is
developed as a pastime, or as a "spin-off" of some other occupation. While this
may be commonplace in the academic world, some people would want to opt for a
more drastically software-development-centered lifestyle, and they need to eat.
Anything wrong with shareware here? Don't think so.
But I guess this may get us off-topic a bit...
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On Tue, 20 Jan 2009 08:57:51 EST, "clipka" <nomail@nomail> wrote:
>Stephen <mcavoysAT@aolDOTcom> wrote:
>> And this old hippy wants to know what's wrong with "open source"?
>
>I don't know whether this is actually the question you were intending to ask (as
>of now there wasn't any mention of anything being wrong with open source, just
>with shareware) - but I as a professional software developer could make some
>points.
>
[snip]
I understand that Christoph. But I would have thought that the "hippie
philosophy" would endorse "open source". Free love and all that.
>But I guess this may get us off-topic a bit...
True, but that has never stopped me ;)
--
Regards
Stephen
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From: nemesis
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 10:42:25
Message: <4975f0e1@news.povray.org>
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Woody escreveu:
> Forgive my ignorance, what program did you use to convert from 3ds. Is it
> free/open source I currently only know of one shareware program, and I am not
> particularly keen on using it since it goes against my hippie philosophy of
> promoting open source.
Blender does the job as well as Wings 3D, both run natively on Linux.
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From: Thomas de Groot
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 10:52:07
Message: <4975f327@news.povray.org>
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:crmbn457io812781v0vht4glfgca8hcdda@4ax.com...
> I understand that Christoph. But I would have thought that the "hippie
> philosophy" would endorse "open source". Free love and all that.
Indeed... Same question here. I use OpenOffice.org to (almost) full
satisfaction, and without feeling guilty towards MS... ;-)
>>But I guess this may get us off-topic a bit...
>
> True, but that has never stopped me ;)
Neither does it me...
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From: nemesis
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 11:05:34
Message: <4975f64e@news.povray.org>
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clipka escreveu:
> with shareware) - but I as a professional software developer could make some
> points.
I'm a professional software developer too -- though most probably not
talking as close to the metal as some of you guys here seem to -- and I
believe I can make a few points as well. ;)
> Most importantly, the "aggressive" type of open source, as pushed by the FSF and
> their GPL, if it succeeded, would (put a little bit to extreme to emphasize the
> point) deprive individuals of their freedom to devote their whole life to
> developing software, and share it with others in exchange for pizza, computer
> hardware, and a roof above the head.
I don't think so. Most enterprises either build their private systems
in house or pay a third party to build it and even hand over the source
code anyway. Private enterprise commercial systems are hardly portable
or fittable to other organization needs so there's really no point in
open-sourcing a one-fits-all kind of system and even if there was they
would still hire software developers to customize it.
I see open-source primarily as a great way of diminishing production
costs by sharing such cost of development and maintanence with other
interested parties: everyone benefit from it and the more interested
parties, the better. It's a very good development model geared
primarily for general purpose infrastructure software, but not so much
for user applications which are meant to be specific.
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From: Darren New
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 12:23:58
Message: <497608ae@news.povray.org>
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Thomas de Groot wrote:
> Indeed... Same question here. I use OpenOffice.org to (almost) full
> satisfaction, and without feeling guilty towards MS... ;-)
It usually confuses matters to try to analyze "real" open source software
(like the Linux kernel) with software that was created and given away as a
competitive advantage to the creators. Some "open" software was originally
created by a hardware company who wanted good software for their hardware
that would compete with the software available for other hardware. Giving
away the software made their hardware (where they made their actual money)
more attractive.
--
Darren New, San Diego CA, USA (PST)
Why is there a chainsaw in DOOM?
There aren't any trees on Mars.
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From: Jaime Vives Piqueres
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 12:54:15
Message: <49760fc7@news.povray.org>
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clipka escribió:
> "Woody" <nomail@nomail> wrote:
>> Forgive my ignorance, what program did you use to convert from 3ds. Is it
>> free/open source I currently only know of one shareware program, and I am not
>> particularly keen on using it since it goes against my hippie philosophy of
>> promoting open source.
>
> I guess you're not running Windows; otherwise I could recommend - without
> thinking - two free tools that do both 3ds import and POV export: Wings 3D and
> PoseRay.
>
> For Linux, you may want to try the Wine / PoseRay combo. PoseRay claims to be
> running perfectly fine on Wine. Cheers!
>
>
Wings3d works nicely on Linux too... and for me the current POV exporter
does a good job on the geometry, although it could be more "edit-friendly".
--
Jaime
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On Tue, 20 Jan 2009 16:52:03 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>
>"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
>news:crmbn457io812781v0vht4glfgca8hcdda@4ax.com...
>> I understand that Christoph. But I would have thought that the "hippie
>> philosophy" would endorse "open source". Free love and all that.
>
>Indeed... Same question here. I use OpenOffice.org to (almost) full
>satisfaction, and without feeling guilty towards MS... ;-)
>
I don't feel guilty any more I'm even cured of distaste for "Big Blue".
I gave up using OpenOffice.org as I still use M$ at work and my fingers can only
remember so many shortcuts ;)
>>>But I guess this may get us off-topic a bit...
>>
>> True, but that has never stopped me ;)
>
>Neither does it me...
>
Well OT gets a bit On Topic at times :)
--
Regards
Stephen
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On Tue, 20 Jan 2009 09:23:51 -0800, Darren New <dne### [at] san rr com> wrote:
>Thomas de Groot wrote:
>> Indeed... Same question here. I use OpenOffice.org to (almost) full
>> satisfaction, and without feeling guilty towards MS... ;-)
>
>It usually confuses matters to try to analyze "real" open source software
>(like the Linux kernel) with software that was created and given away as a
>competitive advantage to the creators. Some "open" software was originally
>created by a hardware company who wanted good software for their hardware
>that would compete with the software available for other hardware. Giving
>away the software made their hardware (where they made their actual money)
>more attractive.
Some capitalists are sneaky :)
--
Regards
Stephen
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nemesis <nam### [at] gmail com> wrote:
> I don't think so. Most enterprises either build their private systems
> in house or pay a third party to build it and even hand over the source
> code anyway. Private enterprise commercial systems are hardly portable
> or fittable to other organization needs so there's really no point in
> open-sourcing a one-fits-all kind of system and even if there was they
> would still hire software developers to customize it.
Okay, we're talking about two different worlds here (yet again): You're thinking
of custom-tailored corporate inhouse software; I'm thinking of stuff that is
typically distributed as shareware (say, for example, tools like UltraEdit).
Then again, there's companies like the one I currently happen to work for,
trying to do stuff with embedded Linux; it's an awful hassle, as we found out.
How can you build a Linux box that will be built into a car?
It basically requires you to (1) use GPL'ed software, because you can't write
*all* the stuff from scratch, nor can you buy it - there's no true commercial
alternatives out there; because of that it requires you to (2) release *all*
the source code of the final product under the GPL as well, and provide
interested users all necessary tools to - well, let's just call it by name -
basically "hack" the box and flash their own software into it; but at the same
time you must (3) keep the automotive company's confidential information (CAN
bus protocol details and such) secret, *and* make sure that nobody can convert
the car into rolling danger by "hacking" the box.
So it's no surprise the embedded Linux idea has not really reached full speed
yet.
While clearing away the "legal landmines" of software patents, the FSF is laying
their own "legal mines" in the territory gained, with the aggressive GPL'ization
of free software.
An old african proverb says, if elephants (here: big companies and the FSF)
fight, it is the grass (here: small developers) that suffers.
> I see open-source primarily as a great way of diminishing production
> costs by sharing such cost of development and maintanence with other
> interested parties: everyone benefit from it and the more interested
> parties, the better. It's a very good development model geared
> primarily for general purpose infrastructure software, but not so much
> for user applications which are meant to be specific.
The problem with it is that the FSF doesn't see it this way; their GPL is geared
towards making *ALL* user applications free. Including, by the way, web
applications custom-tailored for an individual website.
Their agenda leaves absolutely no doubt about it: Their aim is to make *every*
single piece of software "free" and open-sourced. They're just not going full
gear for strategic reasons (read for example their statements about when to use
the LGPL and the GPL to see for yourself).
Honestly, I'd liken this to communism or socialism: The basic ideas might have
been good ones, but they have been bred in academic brains a bit too far from
reality (e.g. too optimistic about the nature of man), then pushed by
enthusiastic masses too far from the academic ideas, to ultimately fail - after
having caused a great mess that will not be so easy to clean up.
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From: nemesis
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 15:14:38
Message: <497630ae@news.povray.org>
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clipka escreveu:
> Okay, we're talking about two different worlds here (yet again): You're thinking
> of custom-tailored corporate inhouse software; I'm thinking of stuff that is
> typically distributed as shareware (say, for example, tools like UltraEdit).
Yes, most likely.
> Then again, there's companies like the one I currently happen to work for,
> trying to do stuff with embedded Linux; it's an awful hassle, as we found out.
Still, Google is doing it with the Linux-based GPLed android.
> How can you build a Linux box that will be built into a car?
>
> It basically requires you to (1) use GPL'ed software, because you can't write
> *all* the stuff from scratch, nor can you buy it - there's no true commercial
> alternatives out there;
You could use BSD stuff or some other if you don't want/like GPL. Or
write from scratch. :)
> because of that it requires you to (2) release *all*
> the source code of the final product under the GPL as well,
That's the license terms for it.
> and provide
> interested users all necessary tools to - well, let's just call it by name -
> basically "hack" the box and flash their own software into it;
Ubuntu doesn't come with source code and used to not even provide gcc.
They were in the software repositoires, though.
> but at the same
> time you must (3) keep the automotive company's confidential information (CAN
> bus protocol details and such) secret
Binary data? Besides, how much of it is to be deep-linked with GPL
software for it to be required to be released in source form?
>, *and* make sure that nobody can convert
> the car into rolling danger by "hacking" the box.
Anyone can convert the car into rolling danger purposefully, if they so
want to and have a minimum knowledge of mechanics. How many users of
Android-powered cellphones will want to do it, though?
> While clearing away the "legal landmines" of software patents, the FSF is laying
> their own "legal mines" in the territory gained, with the aggressive GPL'ization
> of free software.
So the trouble is that one would like to freely use X software as basis
for their own without having to comply with the terms of X's license? I
call that pirating. Pirating is genuinely more annoying to me as
software developer than any over-the-top FSF campaign.
> The problem with it is that the FSF doesn't see it this way; their GPL is geared
> towards making *ALL* user applications free. Including, by the way, web
> applications custom-tailored for an individual website.
Well, if they succeed like they succeeded with their HURD kernel, I'll
be afraid. I think it's just a moral stance though: they know it's
unrealistic but keep hitting on the ideal anyway.
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From: Christian Froeschlin
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 15:19:59
Message: <497631ef$1@news.povray.org>
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clipka wrote:
> read for example their statements about when to use
> the LGPL and the GPL to see for yourself
by chance, I happened to read it a few days ago. I was also
surprised by the attitude. It seems like they feel to be in
competition to commercial software, but why would you worry
about competition when you make free software anyway? If you
don't do it for fun, why bother? The only advantage to gain
is a broader user base and henceforth more fame, but for
that libs should be LGPL'ed in the first place ;)
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From: nemesis
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 15:44:21
Message: <497637a5@news.povray.org>
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nemesis escreveu:
> Well, if they succeed like they succeeded with their HURD kernel, I'll
> be afraid.
Actually, I won't be afraid at all if all there is only free software in
the world, why should I? As strange as it gets, free software is not
put out by basement geeks in their spare time and all software needs
tweaks and maintanence and that means jobs, only better as all
infrastructure tools are free as well.
Can you really picture a manager somewhere saying: "Bwahahaha, we don't
need no stinking software developers anymore as all software is finally
free! Coffee lady, tweak those scripts to run in the server before
lunch..."
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nemesis <nam### [at] gmail com> wrote:
> > but at the same
> > time you must (3) keep the automotive company's confidential information (CAN
> > bus protocol details and such) secret
>
> Binary data? Besides, how much of it is to be deep-linked with GPL
> software for it to be required to be released in source form?
But that's exactly the problem: With LGPL it wouldn't be that much of a hassle.
But GPL says: If your product has *any* GPLed code in it, *all* the product
software must be GPLed - every single byte of it. If you sell the thing, that
is.
Binary data? No way. Doesn't count as source code.
> >, *and* make sure that nobody can convert
> > the car into rolling danger by "hacking" the box.
>
> Anyone can convert the car into rolling danger purposefully, if they so
> want to and have a minimum knowledge of mechanics. How many users of
> Android-powered cellphones will want to do it, though?
Yeah, if bad people want to do bad things, they do it... but then you as the
developer of that thing may be sued for not restricting access to it well
enough...
> > While clearing away the "legal landmines" of software patents, the FSF is laying
> > their own "legal mines" in the territory gained, with the aggressive GPL'ization
> > of free software.
>
> So the trouble is that one would like to freely use X software as basis
> for their own without having to comply with the terms of X's license? I
> call that pirating. Pirating is genuinely more annoying to me as
> software developer than any over-the-top FSF campaign.
Nay, we're not talking about software pirating - we're talking about the FSF
promoting a license scheme that some developers would possibly not opt for if
the FSF didn't tell them that it is the thing that will save the planet.
Take for example a ray tracing software. Say, I write my own raytracing software
from scratch - except for the PNG library, which I don't bother to code all by
myself. As far as my own code goes, I'd be happily willing to place it in the
public domain. I cannot, however, because I need to GPL it for the sake of the
PNG lib.
Now someone else needs a raytracer that outputs HDR. He doesn't really care
about PNG, but he takes that raytracing software I wrote (including the PNG lib
I didn't write), and replaces the PNG code with HDR code written by himself from
scratch. Let's for argument's sake assume that he, too, is perfectly fine with
his work to be placed in the PD.
So the product contains work from me, perfectly willing to place it in the
public domain, and work from that other guy, who added the HDR code, and also
perfectly willing to PD it. Nothing left of the PNG code which forced me to GPL
the software.
Nothing left? Hm... I had to release my code under the GPL. So if that other guy
wants to distribute his software, he has to GPL it, too.
THAT is what I consider nonsense and non-freedom: We have a piece of software
comprised solely of code contributed by people willing to place it in the PD -
but an author of some piece of code that isn't even in there gets his will
under which license the software is distributed. Everyone could do anything
with our work as they please - if it wasn't for the virulent nature of the GPL.
Granted, this might not be the typical case. But it does illustrate the
underlying problem: Even if some software is released under the GPL, this may
not be in line with code authors' intentions. It may actually be that *all*
people that have contributed to the final version would be perfectly fine with
a totally different license scheme - and yet the FSF has their say in it.
> > The problem with it is that the FSF doesn't see it this way; their GPL is geared
> > towards making *ALL* user applications free. Including, by the way, web
> > applications custom-tailored for an individual website.
>
> Well, if they succeed like they succeeded with their HURD kernel, I'll
> be afraid. I think it's just a moral stance though: they know it's
> unrealistic but keep hitting on the ideal anyway.
I do believe they believe in their ideals: Total domination of the "free
software" idea over all the software market. I haven't seen any statement to
the effect that they will be happy with anything less.
From what I see, it's not a moral stance, but a religious one, and that makes me
very uneasy about the FSF and GPL.
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Christian Froeschlin <chr### [at] chrfr de> wrote:
> > read for example their statements about when to use
> > the LGPL and the GPL to see for yourself
>
> by chance, I happened to read it a few days ago. I was also
> surprised by the attitude. It seems like they feel to be in
> competition to commercial software, but why would you worry
> about competition when you make free software anyway? If you
> don't do it for fun, why bother? The only advantage to gain
> is a broader user base and henceforth more fame, but for
> that libs should be LGPL'ed in the first place ;)
From what I gather, the main driving force behind this is the desire of some
software developers, who code for fun or as an aside, to be able to use and
modify other people's software for free as well (I'd call *that* a very
*sneaky* way of piracy, actually).
They are willing to give away their work for free - well, no problem with this,
thanks guys; but they're not willing to pay anything for what they get.
This wouldn't be a problem if they didn't enforce this principle with quite a
lot of success onto other parts of the software world. It is their publicly
declared(!) agenda to "flood" the software market with free software libraries
under the non-virulent LGPL to "drown" commercial alternatives, and then switch
over to the virulent GPL in order to force all software authors that make use of
to those libraries to make their software free as well - even those authors that
would be willing to pay for the functionality provided by the libraries, but
cannot because there are no commercial alternatives anymore.
Yes, I guess "a sneaky way of software piracy" quite hits the mark.
I think the worst about it is that when the FSF and GPL are criticized, the
broad public doesn't get the details of any side's messages, and naively
equates FSF = free software = open source = I don't have to pay for it = good,
and FSF-critics = anti-free-software = commercial = only want to have my money
= bad.
I also wonder how many people releasing their software under the GPL actually
know about the FSF's agenda. But then again, people are greedy, so "free
software for everyone!" sounds like a great message for all those who don't get
paid for their own software development work anyway.
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nemesis <nam### [at] gmail com> wrote:
> Actually, I won't be afraid at all if all there is only free software in
> the world, why should I? As strange as it gets, free software is not
> put out by basement geeks in their spare time and all software needs
> tweaks and maintanence and that means jobs, only better as all
> infrastructure tools are free as well.
The problem is that a free-software-only world will shift the software market,
and leave no room for "small developers".
Either you will work for a big company to adapt & extend existing software to
their needs (which then *may* happen to be released to the public for free as a
spin-off), or you will develop software as a hobby just for fun. No in-between
anymore.
No room for people writing comparatively small pieces of software for fun *and*
making a living on it.
Can you imagine anyone paying for shareware if it is not only *technically*
possible to circumvent trial periods and registration code checks (because the
source code must be made open), but also *morally* perfectly fine to do so
(because after all the author did release it under the GPL, i.e. as free
software, so actually he has no right to demand money for it from me, has he)?
Well, I can imagine people paying for such tools, but I guess their number will
drastically decrease, and the feeling that it's still right to pay for
shareware will erode over time even in those people who currently still have
that attitude.
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From: Darren New
Subject: Re: Saturday night doodle. - Buddha01c1_.jpg (0/1)
Date: 20 Jan 2009 18:35:24
Message: <49765fbc$1@news.povray.org>
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clipka wrote:
> The problem is that a free-software-only world will shift the software market,
> and leave no room for "small developers".
"Will"?
--
Darren New, San Diego CA, USA (PST)
"Ouch ouch ouch!"
"What's wrong? Noodles too hot?"
"No, I have Chopstick Tunnel Syndrome."
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