POV-Ray : Newsgroups : povray.binaries.images : Yeah, its pretty good. Server Time
16 Aug 2024 16:21:13 EDT (-0400)
  Yeah, its pretty good. (Message 1 to 6 of 6)  
From: Eitan Tal
Subject: Yeah, its pretty good.
Date: 30 Jan 2002 01:18:42
Message: <3C578BCE.826ADB20@netvision.net.il>
Hey, you got some good work here!
Maybe I'll use your macro later for something when I'll get a new
machine. I can't do much with Pentium 200mhz.


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From: Ruy
Subject: Re: Yeah, its pretty good.
Date: 30 Jan 2002 02:31:39
Message: <3c57a15b@news.povray.org>
"Eitan Tal" <eit### [at] netvisionnetil> escreveu na mensagem
news:3C578BCE.826ADB20@netvision.net.il...
> Hey, you got some good work here!
> Maybe I'll use your macro later for something when I'll get a new
> machine. I can't do much with Pentium 200mhz.

Err... Excuse me?


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From: Juergen Scharfy
Subject: Re: Yeah, its pretty good.
Date: 30 Jan 2002 02:57:44
Message: <3c57a778$1@news.povray.org>
> Hey, you got some good work here!
> Maybe I'll use your macro later for something when I'll get a new
> machine. I can't do much with Pentium 200mhz.

I don't know to which thread this message belongs but let me say one thing:
The fern stuff was also created on a P200!
It IS possible to do reasonable things on an old CPU.

regards
SY


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From: Peter Popov
Subject: Re: Yeah, its pretty good.
Date: 30 Jan 2002 17:57:09
Message: <1ksg5ug6an7h7mt49kb5o8spip8n4rf5h0@4ax.com>
On Wed, 30 Jan 2002 08:57:59 +0100, "Juergen Scharfy"
<sch### [at] surfeuat> wrote:

>The fern stuff was also created on a P200!

This was somewhat expectable, considering how much effort you put into
the LOD part of it (which is very impressive IMHO)


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Hugo
Subject: Re: Yeah, its pretty good.
Date: 30 Jan 2002 18:15:52
Message: <3c587ea8$1@news.povray.org>
> LOD part of it (which is very impressive IMHO)
>
>
> Peter Popov

What is LOD ??

Hugo


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From: Juergen Scharfy
Subject: Re: Yeah, its pretty good.
Date: 31 Jan 2002 01:50:05
Message: <3c58e91d@news.povray.org>
Hi Hugo,

LOD = Level Of Detail

A shortcut I used to describe the reduction of triangles in meshes and
simplifying the textures for fern leaves which are too small to show all the
details. This reduces parsing and tracing time which is (as Peter mentioned)
essential for slow CPUs (as mine).

regards
SY


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