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...watching Titan A.E. Can you tell? :)
--
H.E. Day
<><
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Attachments:
Download 'Icarus.jpg' (23 KB)
Preview of image 'Icarus.jpg'
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I really like this.....
Any hope of a tutorial in the near future??? Maybe not on the modeling,
but the texturing.
-paul
"H. E. Day" wrote:
> ...watching Titan A.E. Can you tell? :)
> --
> H.E. Day
> <><
>
> [Image]
--
-------------------------------------------#
Paul Daniel Jones
120 Chandlee Laboratory
Penn State University
814-865-2090
pdj### [at] psuedu
http://research.chem.psu.edu/glassgrp/paul
--------------------------------------------#
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Very nice! H.E., did you ever post any code of your animation approach? I
would like to review a sample...
Grim
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The cartoon stuff, I meant...
Grim
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"H. E. Day" wrote:
> ...watching Titan A.E. Can you tell? :)
Only because it's you. With anyone else I would have guessed that they
has finished watching Titan A.E. several weeks ago. I like the image,
but I think that the textures are a bit too homogenous.
>
> --
> H.E. Day
> <><
>
> [Image]
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> ...watching Titan A.E. Can you tell? :)
Yes. Forget everything you saw... except for that really cool scene with the
gazillions of frozen particles/icebergs.
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Looks good, nice texturing, glows ?
How did you do the rounding of the edges, all by hand or did you use a
macro ?
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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Macro, and by hand. SmoothCyl and SmoothCone, respectively.
H.E. Day
<><
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| Only because it's you. With anyone else I would have guessed that they
| has finished watching Titan A.E. several weeks ago. I like the image,
| but I think that the textures are a bit too homogenous.
Heh, heh. This took me about 6 hours to do. I'm still working on it. :)
H.E. Day
<><
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| Looks good, nice texturing, glows ?
Yup. Type 2, I believe. How did I get them to disappear behind objects?
Simple. I used a modified version of my flare Blocker include file. You
can find it on p.b.s-f, I think.
H.E. Day
<><
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