"Chris R" <car### [at] comcastnet> wrote:
>
> I still haven't made any attempts to insert radiosity in the scene. I have
> found it can be very picky to get rid of the blotchiness when you have large
> rough surfaces and a lot of smaller light sources, so I'm not sure how much time
> I want so spend on that.
>
> The scene is configured so I can animate the sun position casting light down the
> stairs.
The sunlight shining down the stairs is way too dim.
Also, the sunlight striking the stairs should add quite a bit of radiosity to
the surrounding area; the entire stairwell area should be lit up on secondary
reflected light. In lieu of radiosity, you could add some shadowless light
sources with fade_power 2 above the risers.
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