POV-Ray : Newsgroups : povray.binaries.images : Reservations : Re: Reservations Server Time
14 Apr 2024 13:51:24 EDT (-0400)
  Re: Reservations  
From: s day
Date: 8 Mar 2024 13:00:00
Message: <web.65eb51897bcd374e875a37746a8f0b95@news.povray.org>
"Chris R" <car### [at] comcastnet> wrote:
> This is an update to the "Interior Brick Scene".  I moved the point of view back
> a bit to see more of the room.  A bunch of the models were updated, including
> the spilled champagne on the table.
>
> This was about a 2 1/2 day render on my laptop, and does not include any
> radiosity.  I tried doing adding in radiosity earlier and the render rate
> dropped to the under 100 PPM, which means it would take weeks to finish.  There
> are a lot of light sources in the room, so maybe radiosity wouldn't add much to
> the scene anyway.  Also, with the rough surfaces on the brick walls, I find that
> I have to do a lot of tuning to get around radiosity artifacts.
>
> Anyway, I may do some renders from different points of view, and the letter
> sitting on the napkin ring needs some tweaking so you can tell better what it
> is, but I'm pretty happy over all with the results.
>
> -- Chris R

Just checking that you do know about saving radiosity data with basic textures
(or even basic objects) and no anti-aliasing etc then doing a 2nd pass of the
render where you load the radiosity data/turn on the proper textures etc.

I have in several cases done a radiosity render where I swap out my isosurfaces
for box/sphere etc (where the isosurface is not too deformed from a box. I
imagine this would work OK for your bricks.

On an image note, looks a lot better, all looks in perspective now, I do think
the wall joining the floor would be improved by a skirting board.


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