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"Kenneth" <kdw### [at] gmailcom> wrote:
> A great idea! (Although, I don't know the intricacies or re-coding strategy for
> the .stl --> mesh conversion; I think you mentioned elsewhere that you came up
> with such a process in the past?)
https://paulbourke.net/dataformats/stl/
solid
:
:
facet normal 0.0 0.0 1.0
outer loop
vertex 1.0 1.0 0.0
vertex -1.0 1.0 0.0
vertex 0.0 -1.0 0.0
endloop
endfacet
:
:
endsolid
https://wiki.povray.org/content/Reference:Mesh
MESH:
mesh {
triangle {
<Corner_1>,
<Corner_2>,
<Corner_3>
}
So it's just a matter of read, discard, find/replace/rename.
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