Cousin Ricky <ric### [at] yahoocom> wrote:
> A few years ago I created a macro that returns reflective spectral power
> distribution (SPD) curves, but I hesitated to publish it due to its poor
> correspondence with RGB colors. But over the past couple of months, I
> developed a filter that solves this problem: you submit an RGB spec, and
> it figures out what to tell the SPD generator. For good measure, I also
> threw in a true RGB generator.
> The illustrations show three examples of X11/SVG colors passed through
> my library. For each illustration, the large spheres were pigmented
> with SPDs converted to colors using Lightsys IV. The left SPD was built
> from individual red, green, and blue curves, and the right SPD is from
> my original SPD generator (albeit tweaked over the years), which was
> designed to generate reflective SPDs resembling those bundled with
> Lightsys IV and SpectralRender. The small sphere at the center was
> simply pigmented with the straight sRGB color.
> The sphere colors are all reduced to 62.5% value, corresponding to a
> finish diffuse of 0.625. The scene has the recommended assumed_gamma 1:
> the library handles sRGB and gamma issues.
If I understand correctly, it inputs computer color(often 3- value like RGB),
output a spectral curve. This is very important for some application.
I want to research it in the future.
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