POV-Ray : Newsgroups : povray.binaries.images : Paint : Re: Paint Server Time
25 May 2024 23:47:09 EDT (-0400)
  Re: Paint  
From: Chris R
Date: 15 Mar 2023 22:50:00
Message: <web.64128304798070a5973694065cc1b6e@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> "Chris R" <car### [at] comcastnet> wrote:
> The top layer uses the same
> > texture and brush stroke, but modifies the paint thickness by subtracting out
> > chips as if the paint were flaking off.
> >
> > What's nice, so far, is that this HD image with good anti-aliasing took only 5
> > minutes to render.
>
> Damn.  That's a really realistic texture.
> Having spend quite a bit of time scraping, wire-brushing, power-washing, and
> repainting lots of New England structures, I've seen a lot of peeling, bubbling,
> and rotting painted wood - and the effect you're achieving is really impressive!
>
> Come up with a method for retaining but displacing those chips, so that they're
> still attached, and get some knots to bleed through, and once you light that up
> with an HDRI, it'll be damn near photorealistic.
>
> Nice work.
>
> - BE
Thanks.  I'm thinking about how to incorporate knots that would be visible
through the paint...


-- Chris R.


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