POV-Ray : Newsgroups : povray.binaries.images : Oscilloscope : Re: Oscilloscope Server Time
26 Feb 2024 03:02:33 EST (-0500)
  Re: Oscilloscope  
From: Kenneth
Date: 7 Feb 2023 06:25:00
Message: <web.63e234e133e903b9b4924336e066e29@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
> >
> > What if you shielded the screen with a black square or
> > mesh, and used no_object so that it wasn't visible?
> That idea intrigued me, so I just spent several interesting hours(!) testing it
> in all sorts of ways...

Forgot to mention that I went back to using a single thread for the tests, to
eliminate most of the scene's other radiosity flicker.

> But this no-radiosity behavior seems odd. My current grasp of the docs'
> description is that it should...stop an object from *producing*
> radiosity light. I'm obviously wrong about that...

Sorry, that was a bit confused. What I meant to say was, it DOES keep the object
from emitting radiosity light-- but it does not stop the same 'non-light' from
causing animation flicker in the rest of the scene's radiosity when the object
has a moving pigment, like the oscilloscope screen. That's the paradox.

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