POV-Ray : Newsgroups : povray.binaries.images : Denoising POV-Ray images in Blender : Re: Denoising POV-Ray images in Blender Server Time
21 Jun 2024 00:00:48 EDT (-0400)
  Re: Denoising POV-Ray images in Blender  
From: Samuel B 
Date: 16 Jan 2023 10:25:00
Message: <web.63c56baf13ac3328f8c47d526e741498@news.povray.org>
Here's a striking example of how well Intel's denoiser works. The plastic
material uses backside illumination, reflection, refraction, and a tiny granite
normal for roughness. This kind of material needs at least two radiosity bounces
to look decent, so render times can really go through the roof under normal
circumstances. Observe the reflection highlights. The denoiser was able to make
sense of the clusters of white pixels.

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